I don't remember where I heard this. In a video, podcast or whatever, there was a guy who talked about how the abundance of choice has made picky about what we watch, listen to, or read. He used TV shows as an example and stated how "back in the day" you didn't have as many channels as you have now, so you watched what was on and had a much better chance of learning to appreciate it.
If we apply that thought on all media and entertainment...
- we've always had the chance to listen to the genre of music we like,
- we can choose our news channels,
- what shows we follow,
- which forums we visit,
- which users we want to block
- and the games we want to play.
Think about that the next time someone suggests some sub-genre to break off or proposes a sub-forum or a whole new forum for a specific sub-genre. Also, if you look at some of the voiced reasons why people don't play a particular game seem really petty:
- "I played GW1 for 15 minutes, couldn't jump, uninstalled"
- "I don't play F2P"
- "I don't play games without crafting"
- "There was no elves" / "The game has elves"
- "I could not roll a female/male [insert class here]"
Preferences are one thing, but reading stuff like this I can't help but feel that all they are doing is coming up with excuses. If you had only one MMORPG, you'd learn to appreciate it, whether you initially didn't. Either that or you wouldn't be playing MMORPGs at all.
Can you call yourself a gamer if the only games you enjoy are MMOs? Or can you call yourself a "MMORPGer" if there is only one MMORPG type you like.
I skate to where the puck is going to be, not where it has been -Wayne Gretzky