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I quit after launch for a few reasons:
1.) Loot system was dull and lacked depth.
2.) The end game was pointless due to #1.
3.) Leveling got boring and repetitive.
4.) Classes were dull because you were locked into only a few skills.
5.) Crafting was useless due to #1 but was a huge timesink.
a.) Have they changed anything above? Have they made the gear more beefy so it feels like my character gets more powerful for getting better loot or is it still the "skin" system where you get better loot just to look cooler?
b.) Also, have they done any changes to leveling? I seemed to just do public quests over and over and it was the same two or three everytime.
c.) Is it worth checking it out again? I seriously didn't like the game at launch but it is possible after 15 months they changed a lot... And know it's free, but I have limited time.