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With the X-bone having some hardware troubles being in the news, I get to wondering why we, as gamers, always (I mean ALWAYS) jump onto the next new thing so quickly. Look at the track record of both technology and games in general. Doesn't this behavior tell the industry it is down right fine and dandy to release inferior products? Is that the right message to be sending?
It is a rare game that launches without bugs. Just waiting a month or two will allow the developers to "fix" their games before you struggle with their bugs. But no. Us gamers just HAVE to be able to say "I bought it on launch day.", inferring that we are better than others who did not. With MMOs, it is the bragging rights of "beta tester." that attempts to create a rift between players.
Technology does not have a much better track record. With every new innovation or improvement, there seems to be unforeseen troubles that need to be fixed before it works properly. But we still stand in lines (not really anymore as we get almost everything on the net) to get these new toys and suffer until they get fixed.
We gamers even go so far as to "pre-order" many games and technologies without first reading about how they perform, or how they may affect our own systems.
Maybe this comes from the old MMOs when a player was far behind by starting a month or two later than others. But with MMOs today, that does not matter anymore. In a matter of weeks, everyone is top level and equalized. Do server firsts matter anymore? When I read about the first GW2 character to hit max level (by crafting no less) I actually laughed out loud AT that player. Maybe others were in "awe", I don't know.
Admittedly, I am not into status symbols or accolades or some imagined race. My competitive spirit is saved for real life things that matter to me and I have some control over. I am not trying to belittle anyone by saying that, and apologize if that comes across that way. Games and technology just do not fit in that area for me personally. Maybe that is the difference?
What is it that drives us to jump onto every new thing that comes out, to be "first"?
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.