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Heroes of the Storm's Justin Browder was recently interviewed by Rock, Paper, Shotgun. During the interview, Browder was asked about the "hypersexualization" of female character models, most notably Kerrigan from Starcraft. Browder responded by saying "We're not sending a message to anybody. We're just making characters that look cool." To say that a brouhaha erupted is to sell the understate things.
Browder has been taken aback (or his bosses at Blizzard have) and he has issued an apology on the official Heroes of the Storm page.
In a recent interview with Rock, Paper, Shotgun, I responded poorly to a statement the interviewer made about over-sexualized character designs in games, and I want to apologize for that. This is a serious topic and I don’t want anyone to think that I, or anyone else at Blizzard, is insensitive about how we portray our characters.
It takes work to make compelling characters, but it’s important to take a step back to ensure that we’re not alienating our players. We have an amazing roster of heroes and we will always strive to make sure that everyone can have a hero that they identify with and feel powerful using. And at the end of the day, we all want the same thing. A great game where we can all have fun battling for glory and maybe some bragging rights.
On the stage at BlizzCon, I spoke about Heroes being a collaborative project, shaped by the passion, love, and support of gamers like you. We’re building this game together, we’re listening, and your thoughts are valued.
I would like to thank Rock, Paper, Shotgun as well as our players for their feedback on this important issue. We want to do better, so keep the feedback coming and thanks for the continued support. We’ve got some pretty amazing things in store for you and we’re looking forward to seeing you in the Storm.
Game Director, Heroes of the Storm
What do you think of Browder's statement and later apology? Let us know in the comments.
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