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I don't mean this in a derogative way, but so many independent developers are coming out of the woodwork to create the next game that will "rock the genre" only to fail miserably and give a bad name to Indie games everywhere, that it feels their efforts are counterproductive. As a "for instance" go through the games on this site and see how many fall into the category of "Indie" (not released by a major publisher/studio) and have been a success (generated constant player/customer base and maintained a quality product)... not many.
I have no issues with the smaller devs releasing their games as free trials, demos or paid alpha and beta tests. Back in the 80-90's those were called "shareware". There's really no expectation of a finished, polished game when you get involved in a game like that. If it does end up well, then great; you got front row seats to a great game! Most of them don't end up being Minecraft or Mount & Blade though.
What baffles me in the MMO genre, is those same types of developers even bothering to make a game anymore. Really, you have two options - 1. Base it off of something that's already been done to near-perfection and add a lot of polish and playability to it (alleviating the need to actually brainstorm brand new ideas and find new ways to reinvent the same wheel as before) or 2. Create a mod for an already popular game. (an IE for each - Minecraft was influenced by Wurm, but made a lot more user-friendly and DayZ which started its life as an ARMAII mod before going into development as a stand-alone) Anything else is doomed to failure right from the start.
The MMO genre is a field that's dominated by big, multi-million/billion dollar businesses. A couple friends working out of their basement aren't even going to make a dent in it in this day and age. The idea of starting a business that's nearly identical to an existing, larger one is entrepreneurial suicide. It would be the same as a person going to WalMart, getting upset at the lack of wheelbarrow choices and opening up their own personal wheelbarrow store in the same strip mall... but only carrying 10 in stock... and then charging a premium for those 10.
So much talent being wasted...
I'd rather see smaller developers/studios creating games like "Papers, Please" and "Braid" than wasting time trying to make a dent in the MMO industry in this day and age.