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"I'll never grow up, never grow up, never grow up! Not me!"
Originally posted by LittleBoot Originally posted by Tibernicuspa Originally posted by LittleBoot In terms of MMO's I can't think of a developer that is anywhere close to faultless. Probably Trion as their F2P model on Rift is one of the best I have seen, plus it was released polished and largely complete.
But that's because there was so little to it. It was just another shallow WoW clone with a big marketing budget. And for FTP model, Vanguard has the best one, easily.
But there is zero development on Vanguard; they only need to pay for the servers and skeleton staff.
There have actually been several patches and content updates over the last year. And it's the same FTP model that most SoE products have. Not having to jump through hoops to play in Vanguard is great. Every dungeon, every zone, every quest, every class. Free.
Every game they made after Warcraft 1 is fun for me.
Square the first one to do multi platform gaming and only console mmorpg.They spent more developing FFVII than many games today do,that is because they want to make something good and not look to how cheapo they can make it to turn a bigger profit ...ahem Blizzard .
Name one other developer that put the kind of money and effort to rebuild a game that was struggling?All the other developers are quitters.
No other developer has the kind of depth Square put into FFXI,from it's class design to it's questing system to it's combat system AND it's crafting system.Square wins in every one of those categories.
At one time SOE was at or near the top,they have gone downhill in a big way,i think it started when SOE screwed over it's SWG fans and the whole enterprise was losing million or was it billions?SOE's new philosophy is rather than try to get more gamer's we will try and create a cash shop system that leeches more out of those willing to spend money foolishly.
Does Square now own the ONLY mmorpg/s that is NOT cash shop?FFXIV is the best looking MMORPG right now on the market,SOE is taking a step back for visual quality,which is sad they choose profit over quality.
I am sure SOE will come a close second,they do some great things as well,but as a business and how they try to exploit their customers does not sit well with me.
The absolute leader technically speaking is Epic games,already boasting Infinity Blade 1/2 that has better tech and graphics than ANYTHING Blizzard has ever made and it is only for the IOS systems LMAO.
Never forget 3 mile Island and never trust a government official or company spokesman.
Originally posted by Tibernicuspa...But the biggest factor to its success was brand name. People seem to forget that it was the first big budget MMO based on a popular IP by a company that was insanely popular with all kinds of gamers. A company that spent a year before WoW's launch advertising in every website and magazine, and on Battle.net.It was the first MMO to get its name in the mainstream, so now when people hear MMO they think WoW. That fact alone gets WoW more players and money than the quality of their game.
I've been saying this (or something like it) for a long time now. Shocked that other game companies haven't gotten it yet. But hats off to Blizzard; i've been a fan of the brand since Orcs and Humans.
Luckily, i don't need you to like me to enjoy video games. -nariusseldon.In F2P I think it's more a case of the game's trying to play the player's. -laserit
Originally posted by Wizardry Square the first one to do multi platform gaming and only console mmorpg.
First console MMORPG in the east, but EQOA was the first console MMORPG in the west. First multi platform though.
SoE also has the first simultaneous multi-platform release
Originally posted by Gilbortrund Turbine. They were groundbreakers and adept developers. AC is still around in all it's old fashioned glory. The warner buyout hasn't hurt it's ability to make games that much.
No it hasn't, but the last good MMO they made was AC1, so...
LotRO was a TRAVESTY. Its one of the few games I've played that was better in alpha than release, back when it was Middle Earth Online.
SoE, people don't like it, but they have either made or been involved in 4 out of the 5 of my top mmos. The other one was taken over by EA, and I think they screwed it up, so SoE (which ended up doing the same thing for the most part, but not as badly).
Overall they have stayed true to their franchises and come up with some innovative ideas and they are postioning themselves to make a push on the MMO industry.
They definitely get my vote overall.
"If I offended you, you needed it" -Corey Taylor
Deep into that darkness peering, long I stood there, wondering, fearing, doubting, dreaming dreams no mortal ever dared to dream before.
Edgar Allan Poe
They listen to their players, they are an active part of the community, they are unafraid to take risks. I respect and admire them not only as software developers, but as a small innovative company with strong values, also.
"To be what you are not, experience what you are not." -Saint John of the CrossAuthored 131 missions in Vendetta OnlineCheck it out on Steam
In my opinion Trion is / was the best developer for MMORPG games. They released CONSTANT patches almost every time I launched my client, they had a stable release of Rift when it launched and it was one of the most polished games I had played in a long time. I added the was because they aren't really keeping on track with how they used to be, Defiance was released in a poor state just to have a side launch with the TV show, they are making up for that issue now but it might be too late for the game.
Hirez used to be some of my favorite developers as well, they had constant patches for Global Agenda, and it was awesome how much they were doing to the game and how much they talked to the community and took feedback from them. Now that they have a couple IP's you can see that they cannot handle more than one game at a time and just switch their entire focus onto whatever is making them the most money so currently it is all on smite, with no patches or even bug fixes going out for GA or Tribes.
CCP is another good example, and Blizzard as well.
None stand out.
Arena Net has a great price model for GW2 but I feel they made some major design mistakes.
Trion sounds like a good developer, I haven't been interested enough to try their games. So they are high in terms of content updates and communication.
CCP has made big mistakes but they are clearly doing something right.
Blizzard hasn't been a customer friendly developer in a long time imo.
Turbine is horrendous, at least with how they've handled LOTRO. Of the developers listed, they are the only ones I will never spend money on again.