Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Who do you think is the BEST developer?

145679

Comments

  • Sk1ppeRSk1ppeR Member Posts: 511

    Definitely ArenaNet hands down. What they've achieved and what they continue to achieve as a team of specialists is simply stunning. Whenever I see people curse at them it makes me cringe :S . It's one of the very few companies that actually cares what the players think. They take player feedback pretty seriously and on the same page they try to innovate as well. And all that without P2W cash shops or ridiculous subscription fees and shit like that. 

  • WaidenWaiden Member UncommonPosts: 500
    Blizzard :) why? Warcraft (Dota), Starcraft, Diablo, Wold of Warcraft .. easy
  • SacriaSacria Member Posts: 53

    Limited to mmorpgs? Blizzard.

    Best devolper ever? 3DO/new world computering.

    (heroes of might and magic 3, Might and magic 6-7-8)

  • AdamantineAdamantine Member RarePosts: 5,085

    Sigil Games. R.I.P. (Vanguard: Saga of Heroes)

    Pre-EA Bioware. R.I.P. (Baldur's Gate, Baldurs Gate 2: Shadows of Amn, Star Wars: Knights of the Old Republic)

    Troika Games. R.I.P. (Vampire: The Masquerade: Bloodlines, Arcanum, The Temple of Elemental Evil)

    Obsidian Entertainment. (Neverwinter Nights 2, Star Wars: Knights of the Old Republic 2 - The Sith Lords)

    Black Isle Studios. R.I.P. (Planescape: Torment, Fallout, Fallout 2, Icewind Dale, Icewind Dale 2)

    Bethesda. (The Elder Scrolls: Morrowind, Oblivion, Skyrim)

    CD Project RED (The Witcher, The Witcher 2: Assassins of Kings)

    Sony Online Entertainment (EverQuest, EverQuest 2, took over Vanguard: Saga of Heroes after bankruptcy of Sigil Games)

     

    Sorry for only mentioning 2 MMO developers, but really I have only tried 2.5 MMOs in total - Lineage 2, Vanguard: Saga of Heroes, and Guild Wars (which is the half MMO).

     

  • QuirhidQuirhid Member UncommonPosts: 6,230
    Arenanet and Bungie are great. Bioware used to be great, but EA kinda ruined it. "The doctors" left. Blizzard takes other people's ideas and refines them which is OK, but since thats all they do, pretty much, I don't respect them as much. Ubisoft looks better and better in my eyes. They've got some awesome talent there.

    I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  • MagikrorriMMagikrorriM Member UncommonPosts: 223
    SE gets my vote, for admitting failure with a game, rebuilding it and improving on it 100%. They took a huge risk, that FF fans would forgive them and give them another chance.
  • Sk1ppeRSk1ppeR Member Posts: 511
    Originally posted by MagikrorriM
    SE gets my vote, for admitting failure with a game, rebuilding it and improving on it 100%. They took a huge risk, that FF fans would forgive them and give them another chance.

    Pff ... they would've forgiven them even if they dropped another huge flop. (Which they did btw but agreed, its better than the original) Do tell me, after 14 games, how many are actually worth it xD

  • ShadanwolfShadanwolf Member UncommonPosts: 2,392

    OP

    It would have been easier if you said  who is the WORST developer

    on second thought I don't know if I could narrow that list down to one .

  • TibernicuspaTibernicuspa Member UncommonPosts: 1,199
    Originally posted by Shadanwolf

    OP

    It would have been easier if you said  who is the WORST developer

    on second thought I don't know if I could narrow that list down to one .

    That would indeed be easier. I don't think any company has as bad a record with MMOs as EA.

  • TibernicuspaTibernicuspa Member UncommonPosts: 1,199
    Originally posted by DocBrody

    Funcom hands down

     

    what they made of Age of Conan and Secret World with relatively small indie budgets is simply amazing, love their work

     

    I almost threw up.

    Age of Conan had a gargantuan budget. It was a major blockbuster MMO release that got featured on fucking prime time sitcoms.

    And the game they released, was a steaming pile of garbage.

     

    Not only did they lie about virtually every feature in the game (drunken brawling, aiming your arrows, ect) but what WAS there, was just a cheap WoW clone with tits. Once you left the mandatory 20 level tutorial, the game lost all of its content polish and  momentum.

  • Storman1977Storman1977 Member Posts: 207

    To me, there is no one best. There are different devs that are the best at certain aspects.

    Like to me-

    Turbine has the best designed dungeons. No two are identical. It's about the only aspect of MMO that Turbine excels in compared to the competition.

    Blizzard for size and scope of the game world.

    Trion for best polish (I didn't play at launch of RIFT, so no clue there)

    Funcom for originality (and that only falls in line with TSW)

    And a split between En Masse, Turbine, and Funcom for combat.


    As I've not played GW2 and a host of other games, I can't speak to them. This is just based off of my experience

  • DamonVileDamonVile Member UncommonPosts: 4,818
    Originally posted by Tibernicuspa
    Originally posted by Shadanwolf

    OP

    It would have been easier if you said  who is the WORST developer

    on second thought I don't know if I could narrow that list down to one .

    That would indeed be easier. I don't think any company has as bad a record with MMOs as EA.

    They may not really be the worst company in America, but they are the worst game company by a mile.

  • HansKaosuHansKaosu Member Posts: 4
    X Legend.. A Taiwanese developer.. Iv always loved their games.
  • jpnzjpnz Member Posts: 3,529
    For creating Mass Effect; Bioware.

    Gdemami -
    Informing people about your thoughts and impressions is not a review, it's a blog.

  • TibernicuspaTibernicuspa Member UncommonPosts: 1,199
    Originally posted by Storman1977

    To me, there is no one best. There are different devs that are the best at certain aspects.

    Like to me-

    Turbine has the best designed dungeons. No two are identical. It's about the only aspect of MMO that Turbine excels in compared to the competition.

    Blizzard for size and scope of the game world.

    And I thought LotRO had some of the worst dungeons, because you couldn't access them without quests, they were small, mapped, and linear.
     
    For big huge dungeons that felt scary, EverQuest, DAoC, and Vanguard were all the best. AC was good too.
  • LittleBootLittleBoot Member Posts: 326

    Bethesda, purely for their back catalogue (the depth and breadth of their games), and freeing them up for user created content. 

    In terms of MMO's I can't think of a developer that is anywhere close to faultless.  Probably Trion as their F2P model on Rift is one of the best I have seen, plus it was released polished and largely complete.  Defiance obviously has its faults but they were working to someone else's time-frame and the response from the devs was generally helpful and informative.  

  • bcbullybcbully Member EpicPosts: 11,838
    Originally posted by Betaguy
    Originally posted by GuyClinch

    SOE? Seriously? Whats' the deal with 'taking chances'..how bout actually making a good game? If we are grading publishers by the amount of hype they generate out of a legacy of garbage then they are number 1.

    Clearly Blizzard and Arenanet are the two best publishers because they deliver high quality games MMOs to the public. Arenanet deserves props for delivering a better then subscription quality game and buy to play prices. And Blizzard because clearly their game has pleased millions.

    Go play some "SOE" games and tell me how great they are.. Computer science has limits - all that 'sounds great' stuff from SOE is just a bunch of promises they will fail to deliver on - as usual.

    LMAO, I was like WTF!!! SOE.... I cannot partake in this topic.  I can't take anyone serious who thinks SOE is a good developer.  There stuff has always been crap and I don't need to justify it, just play the games they speak for themselves.

    Planetside 2.  Shooters will be looked at before PS2, and after PS2. Within the genre only Golden Eye can be considered more revolutionary. Playing on a time limited, small 20v20 map, for the sake of score, just seems silly now a days.

     

    If it's not a persistent world with tanks planes, people, mountains and valleys with 100 v 100+ battles that last hours if not days, it might as well be an arcade game. 

    "We see fundamentals and we ape in"
  • TibernicuspaTibernicuspa Member UncommonPosts: 1,199
    Originally posted by LittleBoot

     

    In terms of MMO's I can't think of a developer that is anywhere close to faultless.  Probably Trion as their F2P model on Rift is one of the best I have seen, plus it was released polished and largely complete.

    But that's because there was so little to it. It was just another shallow WoW clone with a big marketing budget. And for FTP model, Vanguard has the best one, easily.

     

  • LittleBootLittleBoot Member Posts: 326
    Originally posted by Tibernicuspa
    Originally posted by LittleBoot

     

    In terms of MMO's I can't think of a developer that is anywhere close to faultless.  Probably Trion as their F2P model on Rift is one of the best I have seen, plus it was released polished and largely complete.

    But that's because there was so little to it. It was just another shallow WoW clone with a big marketing budget. And for FTP model, Vanguard has the best one, easily.

     

    But there is zero development on Vanguard; they only need to pay for the servers and skeleton staff.  

  • ThaneThane Member EpicPosts: 3,534

    i am.

     

    next question? :)

    "I'll never grow up, never grow up, never grow up! Not me!"

  • TibernicuspaTibernicuspa Member UncommonPosts: 1,199
    Originally posted by LittleBoot
    Originally posted by Tibernicuspa
    Originally posted by LittleBoot

     

    In terms of MMO's I can't think of a developer that is anywhere close to faultless.  Probably Trion as their F2P model on Rift is one of the best I have seen, plus it was released polished and largely complete.

    But that's because there was so little to it. It was just another shallow WoW clone with a big marketing budget. And for FTP model, Vanguard has the best one, easily.

     

    But there is zero development on Vanguard; they only need to pay for the servers and skeleton staff.  

    There have actually been several patches and content updates over the last year. And it's the same FTP model that most SoE products have. Not having to jump through hoops to play in Vanguard is great. Every dungeon, every zone, every quest, every class. Free.

  • nariusseldonnariusseldon Member EpicPosts: 27,775

    Blizz

    Every game they made after Warcraft 1 is fun for me.

     

  • WizardryWizardry Member LegendaryPosts: 19,332

    Square the first one to do multi platform gaming and only console mmorpg.They spent more developing FFVII than many games today do,that is because they want to make something good and not look to how cheapo they can make it to turn a bigger profit ...ahem Blizzard .

    Name one other developer that put the kind of money and effort to rebuild  a game  that was struggling?All the other developers are quitters.

    No other developer has the kind of depth Square put into FFXI,from it's class design to it's questing system to it's combat system AND it's crafting system.Square wins in every one of those categories.

    At one time SOE was at or near the top,they have gone downhill in a big way,i think it started when SOE screwed over it's SWG fans and the whole enterprise was losing million or was it billions?SOE's new philosophy is rather than try to get  more gamer's we will try and create a cash shop system that leeches more out of those willing to spend money foolishly.

    Does Square now own the ONLY mmorpg/s that is NOT cash shop?FFXIV is the best looking MMORPG right now on the market,SOE is taking a step back for visual quality,which is sad they choose profit over quality.

    I am sure SOE will come a close second,they do some great things as well,but as a business and how they try to exploit their customers does not sit well with me.

    The absolute leader technically speaking is Epic games,already boasting Infinity Blade 1/2  that has better tech and graphics than ANYTHING Blizzard has ever made and it is only for the IOS systems LMAO.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • ArclanArclan Member UncommonPosts: 1,550


    Originally posted by Tibernicuspa
    ...But the biggest factor to its success was brand name. People seem to forget that it was the first big budget MMO based on a popular IP by a company that was insanely popular with all kinds of gamers. A company that spent a year before WoW's launch advertising in every website and magazine, and on Battle.net.It was the first MMO to get its name in the mainstream, so now when people hear MMO they think WoW. That fact alone gets WoW more players and money than the quality of their game.

    I've been saying this (or something like it) for a long time now. Shocked that other game companies haven't gotten it yet. But hats off to Blizzard; i've been a fan of the brand since Orcs and Humans.

    Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
    In F2P I think it's more a case of the game's trying to play the player's. -laserit

  • GilbortrundGilbortrund Member Posts: 23
    Turbine.  They were groundbreakers and adept developers. AC is still around in all it's old fashioned glory.  The warner buyout hasn't hurt it's ability to make games that much.
Sign In or Register to comment.