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600K subs for FFXIV. Paid for the month. Not free trial.

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Comments

  • Ramonski7Ramonski7 Aurora, ILPosts: 2,656Member Uncommon
    Originally posted by didjerama
    Originally posted by Ramonski7

    That's the problem with you number hawks...you care TOO much about the numbers. While you're concerned about what the numbers look like in 7 months, I'll be playing for 7 months. And if the numbers dip below 400k, you'll be here thumping your chest while I'll be in game sitting in my house crafting some food for my FC's next raid. The only time I'll feel the effects of your number hawking is if and when SE decides to close the doors to FFXIV for good because the numbers cannot sustain the game. And when that time comes, I'll be getting ready to head over to a new mmorpg that I may find interesting (hell it may be before 7 months!). You see, my guild plays more than one mmorpg, just like me. That's the perk of being a mmorpg fan first and a specific game fan second.

     

    I don't worry about numbers. I didn't do it when I started playing mmorpgs and I won't be doing it now. I'd rather enjoy the here and now instead of worrying how bad it could get....I play my mmos like I live my life...one day at a time and in the moment.

    Nope, if the game had millions of subs noone would care. Like with WoW.

    Unfortunately, game is heading to below critical mass of players very fast. And ANYONE who likes the game should care because going below critical mass means crappier game in the future. You have all the examples you need what happens then. From Vanguard to SWTOR. Pretty much anything in between.

    Maybe you dont care about quality of the games you play. I do. Especially if they demand payment every month just to be able to play.

    Quality of huh? Where have you been for the last 3 years? You do know that FFXIV released back in 2010 (with a sub) was a dud right? I was ready to play and held off because of all the negative feedback it was getting. The metacritic score for that debacle was: 49 critics, 3.8 user score. Flash forward 3 years and an entire revamp later and guess what? I played the beta and enjoyed it. Thought to myself now this is a game I can play. Guess what happened to that revised score on Metacritic: 83 critics, 7.4 user score. So yeah, somewhere between a 3 year span the players spoke with their wallets. And it may not be the crowning jewel of themepark mmorpgs, but that's not what I was hoping for anyway.

     

    Like I said, you keep working those numbers, I'll continue playing while the game still has my interest.

    image
    "Small minds talk about people, average minds talk about events, great minds talk about ideas."

  • HyanmenHyanmen KolkkalaPosts: 5,354Member Uncommon
    Originally posted by Ender4

    Originally posted by Hyanmen
    Actually post-2008 P2P MMO's usually retain 35% of players after the free month, while FFXIV:ARR has retained 42% after a longer period of time.

     

    The data is based on the director's comment earlier regarding the game's undeniable success over most P2P MMO's.


    The market has completely changed though so that info isn't useful in the context you are using it. WoW has leaked subs like mad so there is more of the pie available and there have been very few sub games released in the past couple of years. My guess is this makes the 42% more impressive considering there are so many more options out there, but there are certainly people who are completely anti F2P and they might be going with this game just because it is the only non WoW option at this point. The market is in flux so it is just impossible to say what this means.

    Further clouding the issue is the fact that they had to stop sales because their servers couldn't handle the load so some of these 'retained' players are still in their free month I'm going to guess.

    Actually, it is very much possible to say what this means.

    It means that FFXIV:ARR is doing a lot better than it's past competitors. You can try to analyse the reasons but they all lead to one conclusion: FFXIV:ARR is doing better than the rest of them.

    "Housing is standard in most mmo's."
    - yolteotl79

  • pmcubedpmcubed Portland, ORPosts: 289Member

    I just have 4 words.  2.5. Second. Global. Cooldown.

    yawn.  I played my friends character through a dungeon and nearly fell asleep.

    1...2..3...4...3..4...2... I just started to arbitrarily mash any one of those keys.

    Aside from the art direction, this isn't any different from WoW - and the GCD is SOOOO slow.

    -on topic. 600k subs seems a lot :P

  • HyanmenHyanmen KolkkalaPosts: 5,354Member Uncommon
    Originally posted by pmcubed

    I just have 4 words.  2.5. Second. Global. Cooldown.

    yawn.  I played my friends character through a dungeon and nearly fell asleep.

    1...2..3...4...3..4...2... I just started to arbitrarily mash any one of those keys.

    Aside from the art direction, this isn't any different from WoW - and the GCD is SOOOO slow.

    -on topic. 600k subs seems a lot :P

    There's still quite a few threads left to say the same thing over and over again ;D

    "Housing is standard in most mmo's."
    - yolteotl79

  • CymdaiCymdai Raleigh, NCPosts: 1,083Member

    I have to say, I don't really care what SE, EA, Blizzard, or anyone else says; you don't shoot for a 41.3% retention rate after your first month.

    Is 600k a healthy player base? Absolutely. Many long-term MMORPGs would kill for that kind of number.

    Just not after their first month of billed subscriptions.

    If this feat was accomplished in say, March, 6 months later, alright then; that's a good, healthy number. But if less than half of the people who purchased the game are interested in it a mere 30 days after playing it, then it speaks loudly to the what your game has to offer (or in the case of FFXIV, doesn't offer).

    I would suspect the numbers for this month will be even lower, and by December, possibly even halved,

    Waiting for something fresh to arrive on the MMO scene...

  • Solar_ProphetSolar_Prophet Columbus, OHPosts: 879Member Uncommon
    Originally posted by Cymdai

    I have to say, I don't really care what SE, EA, Blizzard, or anyone else says; you don't shoot for a 41.3% retention rate after your first month.

    Is 600k a healthy player base? Absolutely. Many long-term MMORPGs would kill for that kind of number.

    Just not after their first month of billed subscriptions.

    If this feat was accomplished in say, March, 6 months later, alright then; that's a good, healthy number. But if less than half of the people who purchased the game are interested in it a mere 30 days after playing it, then it speaks loudly to the what your game has to offer (or in the case of FFXIV, doesn't offer).

    I would suspect the numbers for this month will be even lower, and by December, possibly even halved,

    What? As pointed out before, that's 7% higher then average retention. Not to mention I still on occasion get (short) login queues on my server (Malboro) during peak hours.

    Between the official numbers, anecdotal evidence from current players, and Squeenix's extremely positive outlook, all indications are that the game is doing well, and will continue to do so (so long as content is added on a regular basis).

    You and the rest of the negativity vampires on this site can sit here and predict doom and gloom all you want; that (fortunately) won't affect the game's success in the slightest.

    I find it hilarious that so many people here are obviously bothered because a themepark game is doing well & being enjoyed.

    AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!

  • amber-ramber-r londonPosts: 323Member

    Just to point out that it's not just western players that dislike what they did with this game, JP players don't seem to be that happy with FFXIV ARR either.

     

    Amazon.co.jp review scores:

    PC

    http://www.amazon.co.jp/dp/B00E3OR7WI/ref=sr_1_2?ie=UTF8&qid=1384004030&sr=8-2

     

    5/5 score. 44

    4/5 score. 30

    3/5 score. 27

    2/5 score. 32

    1/5 score. 150

     

    You can link to the PS3 version from there,

    5/5 score. 66

    4/5 score. 70

    3/5 score. 42

    2/5 score. 58

    1/5 score. 271

     

    Are these JP players that bought the game all trolls?  Use google translate if you want to read the complaints, they are pretty much complaining about the same kind of things that are posted on this forum.

  • HyanmenHyanmen KolkkalaPosts: 5,354Member Uncommon
    Originally posted by amber-r

    Just to point out that it's not just western players that dislike what they did with this game, JP players don't seem to be that happy with FFXIV ARR either.

    Amazon.co.jp review scores:

    PC

    http://www.amazon.co.jp/dp/B00E3OR7WI/ref=sr_1_2?ie=UTF8&qid=1384004030&sr=8-2

    5/5 score. 44

    4/5 score. 30

    3/5 score. 27

    2/5 score. 32

    1/5 score. 150

    You can link to the PS3 version from there,

    5/5 score. 66

    4/5 score. 70

    3/5 score. 42

    2/5 score. 58

    1/5 score. 271

    Are these JP players that bought the game all trolls?  Use google translate if you want to read the complaints, they are pretty much complaining about the same kind of things that are posted on this forum.

    Yeah, 1/5 is pretty much a perfect representation of the game. No hyperbole, no trolling, just straight up distilled truthbombs:

    FFXIV:ARR is worth a 1/5 review score. As an MMO, as a video game, as an entertainment product. For the price range.

    "Housing is standard in most mmo's."
    - yolteotl79

  • BademBadem CheshirePosts: 830Member
    Originally posted by Sheritsuki
    Originally posted by TakooSo the big question is. Will there be enough White Knights playing this game in 3-6 months from now?

    To you maybe.

    So many people, who call themselves "gamers / MMO'ers / Mmorpgr's" love to try and spin anything even remotely positive in a game and trun it into a negative. Why ?

    Here are some numbers from the Devs, yet they are spun around by so called MMO fans.

    Personaly I won't ever see / meet or play with almost any of the current 600k players. The game could have 100, 100k, 600k or 6,000,000. Makes no difference.

    They do not affect me or my gaming. I could care less if there were only 100 people subbing as long as the developers are happy that the game remains profitable and keeps turning out updates as promised. That the developers beleive the game is worth supporting is what matters. Not what some burned out MMO hack believes.

    I don't care if the game does not please the majority or is not the largest record breaking game in existance - it pleases me, I'll play it and enjoy the time I choose to spend in it.

    I'm not 'White Knighting' nor bashing just because it's the in thing to do. I'll support a game, point out short comings and expect bug fixes, in the meantime I'll play because I enjoy it. Not because you may or may not like the game and certainly not based off any 'numbers or stats' that really have no relevence to my enjoyment.

    I really wish MMORPG had an 'Upvote' System as I would so give you a thumbs up for this.

     

    As an FFXIV and FFXI player, I wholly agree, I play the game because I enjoy it, yes I am still yet to hit 50 on a single toon since 1.0 launch and doing Legacy to here, Personal reasons prevent me from rushing through the content, but I enjoy playing the game and that is what counts

  • Riposte.ThisRiposte.This Toronto, ONPosts: 192Member
    In 6 months this game will be dead, there's just not enough soul to it. It's a decent game, I enjoyed my first  free month, but it's another one for the pile.

    Killing dragons is my shit

  • BademBadem CheshirePosts: 830Member
    Originally posted by Hyanmen
    Originally posted by amber-r

    Just to point out that it's not just western players that dislike what they did with this game, JP players don't seem to be that happy with FFXIV ARR either.

    Amazon.co.jp review scores:

    PC

    http://www.amazon.co.jp/dp/B00E3OR7WI/ref=sr_1_2?ie=UTF8&qid=1384004030&sr=8-2

    5/5 score. 44

    4/5 score. 30

    3/5 score. 27

    2/5 score. 32

    1/5 score. 150

    You can link to the PS3 version from there,

    5/5 score. 66

    4/5 score. 70

    3/5 score. 42

    2/5 score. 58

    1/5 score. 271

    Are these JP players that bought the game all trolls?  Use google translate if you want to read the complaints, they are pretty much complaining about the same kind of things that are posted on this forum.

    Yeah, 1/5 is pretty much a perfect representation of the game. No hyperbole, no trolling, just straight up distilled truthbombs:

    FFXIV:ARR is worth a 1/5 review score. As an MMO, as a video game, as an entertainment product.

    Looking at the UK figure I had to laugh, read the 1 star review and lets break them down shall we...(esp as only 2 of them)

    First review... placed 25 September , gave 1 star and according to the negative reasons this was due to server issues...

    second review.. Placed 1st September...

    Since buying this game it has been unusable - first error messages for server full were given and kick you from login, and now the server list is not even downloaded. Worst MMORPG experience I have ever had !. AVOID

    yeah.. ok Amazon star rating really tells it as it is

     

    /Sarcasm

     

  • amber-ramber-r londonPosts: 323Member

    An MMO is a long term hobby, not something you're done with in less than a month.

     

    I liked the game for a short while but was totally done with it before subs even kicked in (which is something unheard of to me on any mmo I've played), as such yes it deserves a 1/5 to many people if marked as an mmo.  This isn't crysis or something where pretty graphics and a few weeks entertainment is enough, it's an mmo and it's failing on the core concept of that.

     

    So yes 1/5 is justified, and a heck of a lot of those reviews giving 1/5 are on core concepts of the game not server issues.

     

    The thing that this proves most of all is that no the JP core won't carry the game no matter what happens in the west, they are seeing the game exactly the same as we are seeing it here, poor. 

  • Pratt2112Pratt2112 Posts: 1,538Member Uncommon
    Originally posted by ZizouX
    Originally posted by Tibernicuspa

    SE FAnboys (myself included) are loyal.  FFXI didn't see a big dip or jump in numbers for 10 years.

     

    That's because it wasn't a story/dev content driven game like FFXIV is. Not to mention, FFXIV already released once, and burned. Where was that loyalty then?

    It's 100x a better product.  When 1.0 failed, SE apologized, made the game free for 1 year, provided rewards for those taht stayed (Legacy) and reducted the subscription price for those that stayed with the game knowing it was broken.

     

    Loyalty comes in when you see what YoshiP has done and the devotion he's shown to the fands and the IP.  FFXIV is a VERY good quality product with it's Meta score above 80%.  It used to be 40 something meta score from agregate reviews.  AT it's lowest point, 1.0 had 30k players.  YoshiP, during a live letter said he was able to TRIPLE that number from when he took over to when 1.0 went down in anticipation of ARR release.

     

    SE has earned the loyalty aspect.  Plenty of people hate this game or don't care much for it.  I'm willing to bet, pretty comfortably, there are 500k people around the world (we're not even including China where this game is scheduled to e released) that like this game AS IS and will be staying for the long haul.

     

    So wait, you're contradicting yourself here.

    First you respond to someone else regarding long-term retention rates by citing that SE fanboys are loyal, and use FFXI as an example of people who stuck with one of their MMOs for years.***

    Then, when questioned on where that Fanboy loyalty was with XIV's first release, you change your stance to say "well the loyalty was earned by the better second release", which basically undermines your first assertion, that the loyalty is there in the first place.

    So, in other words, there is no Fanboy loyalty to SE at work here. It's just people refusing to buy/play/support a crappy game, but being willing to buy/play/support a better/less crappy one. 

    You're loyal... as long as you like the game. That's not "fanboy loyalty". That's conditional patronage.

    So, in other words, at least per your explanation, "SE Fanboy loyalty" doesn't exist.

     

    *** - Of course, it doesn't necessarily follow that because FFXI maintained a loyal playerbase all those years, that ARR will as well. That's a flawed assumption to make. Different game, different times, different expectations and players. Attention spans are far shorter and there's far too many new "shinies" always looming on the horizon. Also, ARR does far less to stand out from the crowd these days, than FFXI did in its time.  It remains to be seen what ARR's keeping power will be.

     

  • drivendawndrivendawn montgomery, ALPosts: 1,253Member Uncommon
    Originally posted by Obidom
    Originally posted by Hyanmen
    Originally posted by amber-r

    Just to point out that it's not just western players that dislike what they did with this game, JP players don't seem to be that happy with FFXIV ARR either.

    Amazon.co.jp review scores:

    PC

    http://www.amazon.co.jp/dp/B00E3OR7WI/ref=sr_1_2?ie=UTF8&qid=1384004030&sr=8-2

    5/5 score. 44

    4/5 score. 30

    3/5 score. 27

    2/5 score. 32

    1/5 score. 150

    You can link to the PS3 version from there,

    5/5 score. 66

    4/5 score. 70

    3/5 score. 42

    2/5 score. 58

    1/5 score. 271

    Are these JP players that bought the game all trolls?  Use google translate if you want to read the complaints, they are pretty much complaining about the same kind of things that are posted on this forum.

    Yeah, 1/5 is pretty much a perfect representation of the game. No hyperbole, no trolling, just straight up distilled truthbombs:

    FFXIV:ARR is worth a 1/5 review score. As an MMO, as a video game, as an entertainment product.

    Looking at the UK figure I had to laugh, read the 1 star review and lets break them down shall we...(esp as only 2 of them)

    First review... placed 25 September , gave 1 star and according to the negative reasons this was due to server issues...

    second review.. Placed 1st September...

    Since buying this game it has been unusable - first error messages for server full were given and kick you from login, and now the server list is not even downloaded. Worst MMORPG experience I have ever had !. AVOID

    yeah.. ok Amazon star rating really tells it as it is

     

    /Sarcasm

     

    To you maybe but not to me and many others who like the game. There are more reviews for it than against it http://n4g.com/channel/final-fantasy-xiv-a-realm-reborn--games/reviews/all/default/default/1/reviewgrid. Although I think this argument doesn't work anyway because FFXI didn't get great reviews from a lot of sites including this one but over 10 years later it's still going.

  • HyanmenHyanmen KolkkalaPosts: 5,354Member Uncommon
    Originally posted by amber-r

    An MMO is a long term hobby, not something you're done with in less than a month.

    lol making it sound like the game deserves 1/5 if it doesn't do what no video game has ever done aside from excessive grinding.

    [mod edit]

    "Housing is standard in most mmo's."
    - yolteotl79

  • Ender4Ender4 milwaukee, WIPosts: 2,253Member


    Originally posted by Hyanmen
    Actually, it is very much possible to say what this means.

    It means that FFXIV:ARR is doing a lot better than it's past competitors. You can try to analyse the reasons but they all lead to one conclusion: FFXIV:ARR is doing better than the rest of them.


    No you can't~. The market is different so the numbers are meaningless. This is statistics 101. It is like trying to compare baseball players. You have to use a method that puts their stats into context when you compare players from different eras (markets) or the numbers just have no meaning at all.

  • CymdaiCymdai Raleigh, NCPosts: 1,083Member
    Originally posted by Solar_Prophet
    Originally posted by Cymdai

    I have to say, I don't really care what SE, EA, Blizzard, or anyone else says; you don't shoot for a 41.3% retention rate after your first month.

    Is 600k a healthy player base? Absolutely. Many long-term MMORPGs would kill for that kind of number.

    Just not after their first month of billed subscriptions.

    If this feat was accomplished in say, March, 6 months later, alright then; that's a good, healthy number. But if less than half of the people who purchased the game are interested in it a mere 30 days after playing it, then it speaks loudly to the what your game has to offer (or in the case of FFXIV, doesn't offer).

    I would suspect the numbers for this month will be even lower, and by December, possibly even halved,

    What? As pointed out before, that's 7% higher then average retention. Not to mention I still on occasion get (short) login queues on my server (Malboro) during peak hours.

    Between the official numbers, anecdotal evidence from current players, and Squeenix's extremely positive outlook, all indications are that the game is doing well, and will continue to do so (so long as content is added on a regular basis).

    You and the rest of the negativity vampires on this site can sit here and predict doom and gloom all you want; that (fortunately) won't affect the game's success in the slightest.

    I find it hilarious that so many people here are obviously bothered because a themepark game is doing well & being enjoyed.

    It's not a case of negativity; you don't shoot for a 41% retention rate. Not after the first month. You know why? Because that number only decreases, not increases. After 3 months, that's the majority of the box sales you're getting (until the PS4 release, or a first released expansion)

    Think of 1,450,000 as your ceiling/glass (abstract, not absolute); whether you're an optimist or a pessimist, that glass is over half empty or less than half full after 1 cycle of billing. That is going to shrink; basic business there.

    Like I said, after a few months, 600k is amazing. After 1 month, 600k is awful! Sub model games depend on continuous interest and subscribers... apparently, over half the players aren't interested in subscribing.

    Waiting for something fresh to arrive on the MMO scene...

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