Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Fuzzy Avatars Solved! Please re-upload your avatar if it was fuzzy!

World of Warcraft: Warlords of Draenor Next Expansion

retry93retry93 Cluj-NapocaPosts: 8Member

 

Warlords of Draenor Blizzcon Spoiler =))

«1

Comments

  • Lord.BachusLord.Bachus Den HelderPosts: 9,065Member Uncommon

    Start plating at level 90 with new characters..

     

    killing all level 1 to 90 content..   Effectively killing THE game

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • TygranirTygranir Colordo Springs, COPosts: 741Member
    Originally posted by Lord.Bachus

    Start plating at level 90 with new characters..

     

    killing all level 1 to 90 content..   Effectively killing THE game

    You can only make 1 level 90....

    SWTOR Referral Bonus!
    Referral link
    7 day subscriber level access
    Returning players get 1 free server transfer

    Leveling assistance items given to new player!

    See all perks Here

  • TheMinnTheMinn Parsimony, CAPosts: 397Member
    no new class or race. lovely....
  • RabidMouthRabidMouth Charlotte, NCPosts: 196Member
    Originally posted by Tygranir
    Originally posted by Lord.Bachus

    Start plating at level 90 with new characters..

     

    killing all level 1 to 90 content..   Effectively killing THE game

    You can only make 1 level 90....

    And many people will only need one. Its silly to think this wont hurt 1-90 content.

    You can't reason someone out of a position they didn't reason themselves into.

  • syriinxsyriinx New York, NYPosts: 1,063Member Uncommon
    Originally posted by Lord.Bachus

    Start plating at level 90 with new characters..

     

    killing all level 1 to 90 content..   Effectively killing THE game

    For people that like leveling alts, the experience will be 100% exactly like it is now.  For those that dont, they dont have to.

    Its not going to make the zones less populated due to the cross realm technology they use.  instead of having 10 shared stranglethorns they will just have 5 instead.  No different from an individual perspective.

  • CamoebCamoeb Goshen, CTPosts: 53Member
    At least they aren't charging you $30 per lvl 90 character like SoE is now.
  • Lord.BachusLord.Bachus Den HelderPosts: 9,065Member Uncommon
    Originally posted by Camoeb
    At least they aren't charging you $30 per lvl 90 character like SoE is now.

    Or €50 like turbine for à level 50 character..

     

     

    anyway, my biggest problem witth their direction is that they want all plagers in THE Max level range, so that they do not need to spend development time on improving older content

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • Dreamo84Dreamo84 Niagara Falls, NYPosts: 3,437Member Uncommon
    Originally posted by CowboyHat
    Originally posted by Tygranir
    Originally posted by Lord.Bachus

    Start plating at level 90 with new characters..

     

    killing all level 1 to 90 content..   Effectively killing THE game

    You can only make 1 level 90....

    And many people will only need one. Its silly to think this wont hurt 1-90 content.

    Not really, one auto 90 per account is not going to make a big difference at all. if that person is a brand new player and was only ever going to have one character then their presence probably wasn't going to be a huge impact on the leveling zones anyways.

    And let's face it, at this point the majority of WoW players are die hards and returning players. They wanted to make sure returning players can jump right in to the new content. It's a smart move, especially if someone skipped an expansion or too but wants to try this expansion out.

    image
  • Dreamo84Dreamo84 Niagara Falls, NYPosts: 3,437Member Uncommon
    Originally posted by Lord.Bachus
    Originally posted by Camoeb
    At least they aren't charging you $30 per lvl 90 character like SoE is now.

    Or €50 like turbine for à level 50 character..

     

     

    anyway, my biggest problem witth their direction is that they want all plagers in THE Max level range, so that they do not need to spend development time on improving older content

    When a game gets to a certain age you do have to focus on the end game.

    To be fair though, Blizzard is the company that completely redid almost their entire leveling experience with Cataclysm. That is pretty much unheard of. I don't think you can say Blizzard just ignores their older content. But they know most players are at end game and most new players are probably joining because of friends who are at end game.

    image
  • RabidMouthRabidMouth Charlotte, NCPosts: 196Member
    Originally posted by Fendel84M
    Originally posted by CowboyHat
    Originally posted by Tygranir
    Originally posted by Lord.Bachus

    Start plating at level 90 with new characters..

     

    killing all level 1 to 90 content..   Effectively killing THE game

    You can only make 1 level 90....

    And many people will only need one. Its silly to think this wont hurt 1-90 content.

    Not really, one auto 90 per account is not going to make a big difference at all. if that person is a brand new player and was only ever going to have one character then their presence probably wasn't going to be a huge impact on the leveling zones anyways.

    And let's face it, at this point the majority of WoW players are die hards and returning players. They wanted to make sure returning players can jump right in to the new content. It's a smart move, especially if someone skipped an expansion or too but wants to try this expansion out.

    So your arguement seems to contradict itself. You are saying that new players wouldn't have much of a presence from 1-90 so its okay for them to skip it. Meanwhile the returning players are all going to skip the content as well. So who is going to play the 1-90? This is my point. Its silly to think this wont hurt 1-90 content when you take BOTH new and returning players and drop them into the new expansion.

    You can't reason someone out of a position they didn't reason themselves into.

  • EpicentEpicent Pierre Part, LAPosts: 647Member
    New character models are win.
  • Dreamo84Dreamo84 Niagara Falls, NYPosts: 3,437Member Uncommon
    Originally posted by CowboyHat
    Originally posted by Fendel84M
    Originally posted by CowboyHat
    Originally posted by Tygranir
    Originally posted by Lord.Bachus

    Start plating at level 90 with new characters..

     

    killing all level 1 to 90 content..   Effectively killing THE game

    You can only make 1 level 90....

    And many people will only need one. Its silly to think this wont hurt 1-90 content.

    Not really, one auto 90 per account is not going to make a big difference at all. if that person is a brand new player and was only ever going to have one character then their presence probably wasn't going to be a huge impact on the leveling zones anyways.

    And let's face it, at this point the majority of WoW players are die hards and returning players. They wanted to make sure returning players can jump right in to the new content. It's a smart move, especially if someone skipped an expansion or too but wants to try this expansion out.

    So your arguement seems to contradict itself. You are saying that new players wouldn't have much of a presence from 1-90 so its okay for them to skip it. Meanwhile the returning players are all going to skip the content as well. So who is going to play the 1-90? This is my point. Its silly to think this wont hurt 1-90 content when you take BOTH new and returning players and drop them into the new expansion.

    The ones who are going to be doing 1-90 are the same doing it now. Alt-o-holics which one free lvl 90 isn't going to be enough for them to stop leveling new alts. It's like saying giving out a free case of beer is going to stop everyone from buying beer.

    image
  • RabidMouthRabidMouth Charlotte, NCPosts: 196Member
    Originally posted by Fendel84M
    Originally posted by CowboyHat
    Originally posted by Fendel84M
    Originally posted by CowboyHat
    Originally posted by Tygranir
    Originally posted by Lord.Bachus

    Start plating at level 90 with new characters..

     

    killing all level 1 to 90 content..   Effectively killing THE game

    You can only make 1 level 90....

    And many people will only need one. Its silly to think this wont hurt 1-90 content.

    Not really, one auto 90 per account is not going to make a big difference at all. if that person is a brand new player and was only ever going to have one character then their presence probably wasn't going to be a huge impact on the leveling zones anyways.

    And let's face it, at this point the majority of WoW players are die hards and returning players. They wanted to make sure returning players can jump right in to the new content. It's a smart move, especially if someone skipped an expansion or too but wants to try this expansion out.

    So your arguement seems to contradict itself. You are saying that new players wouldn't have much of a presence from 1-90 so its okay for them to skip it. Meanwhile the returning players are all going to skip the content as well. So who is going to play the 1-90? This is my point. Its silly to think this wont hurt 1-90 content when you take BOTH new and returning players and drop them into the new expansion.

    The ones who are going to be doing 1-90 are the same doing it now. Alt-o-holics which one free lvl 90 isn't going to be enough for them to stop leveling new alts. It's like saying giving out a free case of beer is going to stop everyone from buying beer.

    No its not like giving a free case of beer to people. That is a terrible analogy. So you think a new expansion would not pull new players to the game? If they didn't offer free 90's there would be no new players? That seems to be what you are suggesting.

    You can't reason someone out of a position they didn't reason themselves into.

  • BadaboomBadaboom Moose Jaw, SKPosts: 2,380Member
    LOL, really??  What a joke!
  • DunworthDunworth Burgaw, NCPosts: 29Member
    Originally posted by CowboyHat
    Originally posted by Fendel84M
    Originally posted by CowboyHat
    Originally posted by Fendel84M
    Originally posted by CowboyHat
    Originally posted by Tygranir
    Originally posted by Lord.Bachus

    Start plating at level 90 with new characters..

     

    killing all level 1 to 90 content..   Effectively killing THE game

    You can only make 1 level 90....

    And many people will only need one. Its silly to think this wont hurt 1-90 content.

    Not really, one auto 90 per account is not going to make a big difference at all. if that person is a brand new player and was only ever going to have one character then their presence probably wasn't going to be a huge impact on the leveling zones anyways.

    And let's face it, at this point the majority of WoW players are die hards and returning players. They wanted to make sure returning players can jump right in to the new content. It's a smart move, especially if someone skipped an expansion or too but wants to try this expansion out.

    So your arguement seems to contradict itself. You are saying that new players wouldn't have much of a presence from 1-90 so its okay for them to skip it. Meanwhile the returning players are all going to skip the content as well. So who is going to play the 1-90? This is my point. Its silly to think this wont hurt 1-90 content when you take BOTH new and returning players and drop them into the new expansion.

    The ones who are going to be doing 1-90 are the same doing it now. Alt-o-holics which one free lvl 90 isn't going to be enough for them to stop leveling new alts. It's like saying giving out a free case of beer is going to stop everyone from buying beer.

    No its not like giving a free case of beer to people. That is a terrible analogy. So you think a new expansion would not pull new players to the game? If they didn't offer free 90's there would be no new players? That seems to be what you are suggesting.

    No that's not how I read it....Free case of beer with purchase of expansion.   I'm in   lol

  • KobaoKobao KausalaPosts: 26Member Uncommon

    I agree with the idea that the old content just doesn't matter jackshit to Blizzard (and any player who accepts it, which is probably comfortable 99.5% of their current players). If you play WoW, you just have to condition yourself not to care about that low level stuff, that is not how the game works anymore. It was all raped anyway with Cataclysm and other patches.

     

    Bigger concern to me seems like the player housing, which means, to my understanding, that there's going to be a large amount of people sitting in an instance alone at a given time. You can even, to an extent, use other professions in the house. It's going to make WoW further unsocial. In the end of the day it's what people want, it's pretty sad how people want it.

  • UWNVMEUWNVME Auburn, WAPosts: 174Member
    Originally posted by Epicent
    New character models are win.


    Bought time. Too bad male Orcs still have the same ugly hunched backs that people have been complaining about for years. So I'm sure male Humans will retain all the ugly, bulky proportions that have made guys roll female toons since launch.

    I'd like to see them in action first. But right now it looks like nothing more than new textures, which is pretty disappointing and completely fails to justify Blizzard's excuse for years that new player models are "too much work".

    If this is the big selling point, with no new races/classes. Then sorry Blizz, better luck next xpac, cuz this isn't cutting it for me.

  • Dreamo84Dreamo84 Niagara Falls, NYPosts: 3,437Member Uncommon
    It's more than just textures it's more polygons and I'm sure new animations.

    They said all along they wanted to make sure when updating the character models they didn't change the overall look and feel of the characters. I for one always thought orcs looked awesome.

    It's always a touchy thing when updating character models because if they change them completely then suddenly people who grew atrached to their character don't recognize them anymore. Blizzard was smart to maintain the current look and merely update the tech behind that look.

    image
  • Dreamo84Dreamo84 Niagara Falls, NYPosts: 3,437Member Uncommon
    Sad truth overall is most of the people complaining probably haven't had any interest in actually playing wow for years. That's true for most MMOs on this site though. People love to just hate on games they don't play.

    image
  • UWNVMEUWNVME Auburn, WAPosts: 174Member
    Originally posted by Fendel84M
    It's more than just textures it's more polygons and I'm sure new animations.

    They said all along they wanted to make sure when updating the character models they didn't change the overall look and feel of the characters. I for one always thought orcs looked awesome.

    It's always a touchy thing when updating character models because if they change them completely then suddenly people who grew atrached to their character don't recognize them anymore. Blizzard was smart to maintain the current look and merely update the tech behind that look.

     Textures and polygons don't cut it for me. You can only polish turds so much. That's why I LOVE the visual upgrades Riot has been making for the older characters in League of Legends. They go all out with fresh new models, new animations, new audio, new particles, way more impressive than slapping a new texture on.

  • DeivosDeivos Mountain View, CAPosts: 1,815Member Uncommon

     

    They're keeping the style the same, but the remodel is generally aiming to be a step up in overall quality to match the content that's been added in the most recent expansions and updates.

     

    EDIT: Better expressions/emotes are a thing as well.

    "The knowledge of the theory of logic has no tendency whatever to make men good reasoners."
    - Thomas B. Macaulay

  • syriinxsyriinx New York, NYPosts: 1,063Member Uncommon
    Originally posted by Kobao

    I agree with the idea that the old content just doesn't matter jackshit to Blizzard 

    Its actually the exact opposite.  Cataclysm proved beyond a shadow of a doubt that old content doesnt mean jackshit to players as a whole.

  • DeivosDeivos Mountain View, CAPosts: 1,815Member Uncommon
    That sounds more like a consensus than the opposite.

    "The knowledge of the theory of logic has no tendency whatever to make men good reasoners."
    - Thomas B. Macaulay

  • NinelNinel ParisPosts: 36Member Uncommon
    Any idea of the release date?
  • Jean-Luc_PicardJean-Luc_Picard La BarrePosts: 3,549Member Uncommon

    My first reaction:

    The good:

    - Improved character models, long overdue.

    - Garrisons: looks like "housing" is finally added to WoW, kinda of. And it's open world, not instanced.

    The bad:

    - More revamping of old content. Not to mention of cheesy the whole thing sounds - travel back in time? Or what? Seriously, that's the most cheesy MMORPG expansion setting ever. Why not something with the emerald dream, something in the present?

    - I already disliked the "Outlands" setting, and we get more squid faces from outer space... sigh...

    Undecided:

    - 7 new zones for 10 more levels... mmhhh... I just hope we won't spend too much time in a single zone, and I also hope there will be several paths to level and not one single linear one like in Pandaria.

     

    I will most likely buy this just like I bought all other WoW expansion, but I'm not very impressed so far. That "housing" thing, garrisons, sounds a lot like those Facebook games where you build your own castle, too...

    This could be even worse than Cataclysm.

    Playing now: WoW, Landmark, GW2, The Crew, SotA

    Top 3 MMORPGs played: UO, AC1 and WoW

    Honorable mentions: AO, LotRO, SW:TOR and GW2.

    ----------------

    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.
    So if you notice that I'm no longer answering your nonsense, stop trying... because you just joined my block list.

«1
Sign In or Register to comment.