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We want it to die, or at least for its hegemony to end. Many view it as a sort of plague that has infected the genre, and I am quick to agree with those people. And yet for years I enjoyed WoW, and I have a deep love of the Warcraft core. Why is it I would avoid this game and have a love/hate relationship with it?
Because to me, only Azeroth and the Outland felt like a virtual world. Those classic zones that explored the world of Warcraft RTS games was vividly amazing to me, and I felt incredibly immersed into those games as a result.
But as time went on, my feeling of immersion into this world decreased substantially. No longer was this world something celebrated by that proverbial community of geeks whose hobby has been taken from them, but now it's a game portrayed on TV and commercials, made a commodity of and robbed of its splendour.
Of all the MMORPGs I have shopped for, this is still the best one. For the others just seek to copy it (despite what the original thing WoW might have copied is, etc). I have played private servers, but I cannot get past the crushing feeling that once I get to the end, advancement into new content would be impossible.
I am not opposed to new content. Indeed, I can hardly enjoy the old content anymore, as I've done it a thousand times and now I'm just walking around in a memorial ghosttown. But that new content should be thoughtful and captivating, and still present the sense that this game is a virtual world.