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WildStar is a game that will include raids and dungeons, as most MMOs do. There are things, however, that need to happen to set the raid system apart from others. In our latest column, we take a look at WildStar raiding. Read on!
Rightly or wrongly, raiding has earned a bit of a bad reputation. In some corners it’s seen as an elitist activity enjoyed by a vocal and demanding minority of players. With others, its decay is seen as proof of a relentless dumbing-down by out-of-touch developers.
Depending on which side of the argument you fall on, Carbine’s plans will either make you grin with anticipation or facepalm in despair. Raiding in WildStar will be deliberately aimed at those who want brutal, unforgiving challenges. Executive Producer Jeremy Gaffney is aiming to deliver a game that the best raiding guilds in the world want to play, saying that it isn’t just “raiding for the sake of it.”
Read more of Gareth Harmer's WildStar: Ready to Raid.
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