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Monetization in today's era of the free to play MMO is always a hot topic. In his latest column, Matt Miller takes a look at what he believes makes sense for moetization. See what he thinks before adding your own ideas to the comments.
Free-to-play games are here to stay. There’s no denying the impact they have had on the North American MMO scene over the past five years. Then, of course, there are the free-to-play mobile games and apps that do the best to occupy your time with even more things to click and explore. Of course, we all know by now that free-to-play is a misnomer, a game can’t be entirely free or else how would the company stay in business? The game needs to monetize somehow. It needs to get players to be presented with a point where they feel that giving the game their money is a sound and solid investment.
Read more of Matt Miller's What Makes Me Monetize.