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Why did they change the entire game pre release?

Hey,

 

found this:

http://web.archive.org/web/20021119122959/hz.stratics.com/content/gallery/conceptart/images/character/race-lineup.jpg

 

and asked me: why did they change everything before they released the game? anyone remember?

 

 

All the nice plans... The under water race... angels on a flying island... vampires which get weak in sunlight :P

Comments

  • tasburathtasburath Member UncommonPosts: 47

    The whole development team was dumped and they started over with a different team if I remember right.

     

    I actually saw two animations from the original team.  One of an elf casting and the other of a griffon flying.  They were amazing even back then and would have looked good even by today's standard.  The current models look nothing like what I saw from the original team.  I can't find the animations now (I really wish I could), but here is a link to an article describing some of the original ideas:

    http://legacy.the-junkyard.net/previews.php?action=viewpreview&id=1

     

    Here is another link to a copy of an article written by the original developer of Horizons.  It's an interesting read:

     

    http://webz.us/hz/htm/wrh.htm

     

    If anyone has links to the original (not the production) 3d animations, please post them.

     
  • tasburathtasburath Member UncommonPosts: 47
    I remember the original animations and concepts behind the first iteration of the Horizons concept.

    I was beyond excited.  Horizons was going to be a game changer.

    What they released wasn't even a shell of what it was supposed to be.  Horizons remains, to this day, the biggest MMO disappointment I ever had.
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,000
    Exactly why it pays to wait and see what actually comes out after planning.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

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