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Originally posted by rojo6934 Originally posted by MagikrorriM Originally posted by page975
It's ok page you don't like ffxiv and you're not going to play it. Last night hyperion was having technical difficulties due to a heavy load, again, we are too full. Even with the idle kick.
it is great that the servers are still full of people, but i think your post make it sounds like its something extreme. If i remember correctly SE increased the capacity of the servers but each server still holds 4 digit number of players. About the same capacity of a private server of WoW (a private / pirate server, not official ones), that is not a lot per server.
But like i said, its indeed awesome the game is still full of peeps. That can only mean more money for more content which is always good.
Hyperion is a legacy server, legacy players have been paying customers already. It was nice when the increased the server size, but that last all but a week.
Originally posted by nilden @ OP I understand what your point is. I don't get why when comparing open world you bring up graphics and dungeons but forget to mention that WOW was two continents that were both seemless overworld travel from tip to tip. You could also see the world from the air via flight paths. It had water that people could swim in. Both underwater content and islands to swim to. It also had caves, tunnel networks, and good use of the z axis. FF14 is invisible walls, loading screens, instant travel, and ankle deep water.
Your right, I just got off track....I went into how rich mmos used to be even from the start, now their fast 30 days games.
Lol it's not even close.
WoW wins hands down.
Actually I believe Azeroth is still the best World of all MMOs, maybe EQ-EQ2 come close.
FF14 just feel plastic, empty and those invisible walls..................just tragic
THE REPOPULATIONPATHFINDERSTAR CITIZENSHROUD OF THE AVATAREVERQUEST NEXT
I have no real love for WoW, but in terms of the virtual world feeling like a world, it's miles ahead of FFXIV. FFXIV looks nice, but feels so small, no swimming, no hidden paths to rare mobs or loot, no real exploration or hidden gems. In terms of land mass it's about the size of the Outland in WoW, possibly smaller making it one of the smallest AAA games I've played. There are also two zones in each city and these aren't particularly big zones.
This is probably the single most incredibly derptastic thread in the history of ever.
"Quality of open world"...? FFXIV is not an open world by a long shot. It wasn't intended to be. Apples, oranges. /thread.
Thank you for the in-depth op-ed. From what you say, I don't think FF14 is going to be the game for me. I'm sick of the solo most of the game MMO's, easy mode, no danger, non-open world games.
So, I'm gonna take a pass. Maybe someday the client will be free, then I'll try it.
Originally posted by Zalmon There is no such thing as open world in FFXIV. Game has small boxed in zones. Invisible walls, which won't even let you jump off a small rock formation or a ledge. No exploration no sense of adventure. WOW was amazing back then with its zone design and size. Since then many MMOS have done quite impressive things with open world for example Vanguard and GW2.
WoW had a very average open world back then. AC1, DAoC, and Vanguard have amazing instanceless open worlds. WoW does not.