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More and more games these days are being sold with the "Early Access" stipulation, and I think it needs to stop before things get out of hand.
Note: I am not referring to MMOs which let you play a few days before the official launch. I am referring to UNFINISHED games which try to get you to pay for an UNFINISHED product, with no promise of what will be in the finished version, and no influence over the development.
When I started gaming, if you wanted a game, you had to go to the store and hope they had it in stock. If it was a popular game that just released, chances were good they sold out already and had to wait on more physical copies. The solution to that was to allow people to pre-order. This was good for the customer because it ensured they could get their game on release while game studios and publishers had a better idea of how many copies to ship.
Now, that marketing tool has turned into selling your game before it has finished. I was fine with giving beta access for pre-ordering, but only when it guaranteed they would finish the game. The deal was that you could revoke your pre-order if you didn't like the beta. Instead of selling pre-orders and giving beta access, "Early Access" is charging full price in many cases for an incomplete game with no way to revoke your purchase if you don't like the direction the developers take the game.
The "Early Access" practice needs to stop. Games will go unfinished and customers will be angry with no way to recoup their loss. Developers have less motivation to finish games when they already have your money. The overall quality of games will decrease due to this "Early Access" practice. Basically, the stick is getting too short and the carrot is too easy to reach.
Does anyone disagree and feel the practice of releasing "Early Access" is a good thing for the video game entertainment industry?