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[Review] Final Fantasy XIV: A Realm Reborn: A Realm Revitalized

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Comments

  • ShadanwolfShadanwolf Posts: 2,114Member Uncommon
    I look forward to the FRONTLINE expansion.
  • KhebelnKhebeln BelfastPosts: 673Member Uncommon

    Originally posted by Tissmogi

    Originally posted by Rockniss

    Good scoreing and right on with that ability lag. I really really wish that it wasnt present, I cant get past it, but if you're someone who can, this is a great place to call home.

    I don't know what crappy internet you people have but i have zero skill lag and i play from Europe. Maybe want to check out your provider.

    I agree, fix your connection dude or get a program that will do it for you like WTFast or Battleping...

    image
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  • XatshXatsh Columbia, TNPosts: 124Member Uncommon

    I agree with everything on the review, except the longevity, innovation, and value score.

    With longevity, the game is extremly linear and many of the aspects are quickly negated or rendered useless or subpar. This currently includes crafting, gathering, and most of endgame as you progress, might change as the game progresses but this is what I see at endgame now. Currently the endgame is also very lacking and anti guild in design which I feel is a big motivator of keeping people playing, the community and guild. But on the flip side the massive content updates and speed at which they are coming means the game is going to get alot of content. The next big patch is almost a mini expansion worth of content.

    I would of gave longevity a 7/10. I feel in the mmo world many of the older mmos had much more longevity by design, if you ignore older mmos then yea a 10 maby most new mmos have no longevity at all.

     

    Value is a 9/10 in my opinion.

    I think it is an injustice to drop a value score even 1 point due to it costing a sub. Nothing is free, honestly F2P is a marketing term. You are not getting the game free you are paying by the piece instead getting everything at once. Currently the cost to play XIV:ARR is lower then all other mmos out there. IT cost the same to play ARR a month as it does to get 3-4 vanity items in a  fp2 mmo or about 3-4hrs of 50% bonus xp/drop rate.

    People need to factor in the cost of a f2p game to play without restriction or penalties then compare it to the p2p game's fee, most f2p game will cost the player $20-$70/month to play without restrictions. Sure a sub will cause many people to not try it that I agree with. But that does not detract from the value of the game at all.

    If they plan to continue releasing massive content patches every 3 months then it is sure worth it. Not even WoW releases that much stuff. Have to see if SE can keep it up though.

    So lower cost to have access to everything then any other mmo on the market, dirt cheap box cost, free ps4 upgrade for ps3 ppl. Constant large content updates scheduled. Seems like a darn good value to me.

     

    I do not understand the 7/10 on innovation. It is a 0... seriously it is a 0. Maby a 1-3 if you look at crafting and gathering but other games have indept crafting too.

    Everything in FFXIV:ARR has been done before some where else nothing is innovating. Even the multi-class system is in XI. The game is a photo copy of multiple mmos put into 1 game with a ton of polish and adapted extremly well into the FF world.

    That being said innovation should not be even be scored seperatly in my opinion... innovation does not make a game good or even worth playing in the end. Infact most of the mmos that are claiming they are innovating the genre... the games fail. Innovation should be woven into the gameplay review or other areas. If the innovation is done well it should enhance the gameplay score.

    Innovation does little to make a game good, all it can do is enhance it. The best game in the genre could easily have 0 innovation if it does everything else better then other games and it is more enjoyable.

  • NagelRitterNagelRitter fewefw, CTPosts: 607Member
    I personally found the ability lag to be a nice touch. It gives a different perspective on "instant" abilities and makes more sense.

    Favorite MMO: Vanilla WoW
    Currently playing: GW2, EVE
    Excited for: Wildstar, maybe?

  • HyanmenHyanmen KolkkalaPosts: 5,354Member Uncommon

    This review could have used a Presentation and Accessibility as a meter for reviewing as well. Both aspects are easily a 10 for this game.

    It would be also a good way to make out the trolls spouting their lies in the comments. If you give either anything but 10 everyone can see how much weight their opinions really have.

    "Housing is standard in most mmo's."
    - yolteotl79

  • NadriellNadriell Indianapolis, INPosts: 196Member

    LOL yall make me laugh ... nothing to do at 50, and the game is easy????  "A Relic Reborn" to get your relic weapon... oh and then once you do all the hard mode primal fights and countless other things you need to complete your relic,  Dragon's Coil opens up... 5 tiers of fucking hard as shit...... get your AF+2  just to get it replaced by Allagan armor from Dragon's Coil...... 

     

    I love when people hit 50 stop leveling and look around like "what the shit do i do now?" 

    So i will help you out.

    1. Start "A Relic Reborn"

    2. Grind  Praetorium or CM for tomes of Philosophy

    3. Get some Darklight gear from Mor Dhona.

    3.  Continue work on "A Relic Reborn".  Kill the Chimera, and gain access to Amdapor Keep

    4. Run Amdapor keep to build more tomes of philosophy and also Mythology be sure to cap your 300 for the week as you will need these later.

    5. Continue "A relic Reborn" and fight Hydra!

    6. Buy more Darklight and some AF+2  some parts are only 485 myth tomes!

    7. Beat  Ifrit Hard Mode for your relic

    8. Beat Garuda Hard Mode for your relic

    9 Beat Titan Hard Mode for your relic  ( you will need full DL for this, or you're fucked)

    10. Unlock your relic and thus unlock the true end game... Dragons Coil here you come.

     

    AND by the time you finish all this jazz,  2.1 will launch the 24 man dungeon "Crystal Tower" will open its doors, you will get player and FC housing, PVP will make its appearance in Wolves Den. and last but not least, my personal favorite.... More Primals, i think Ramuh and Leviathan shall show up, and will be harder then titan.....

     

     

    SO there you go people,  now quit bitchin bout no end game.

     

  • neobahamut20neobahamut20 ste-julie, QCPosts: 336Member

    Originally posted by DMKano

    Aesthetics IMO should be 9 (textures are really bad in some spots - no way this deserves 10) longevity should be 8 - social 7.

    Innovation 7? Why? IMO should be 6.

    Overall the score IMO is around 7.3, again the game was scored too generous.

    Its a good game just scored about 1 point too high.

     

    Good scores means the company may be willing to fork over money for more publicity. It was a well written post to ensure the longevity of mmorpg.com

    Boycotting EA. Why? They suck, even moreso since 2008.

  • StarIStarI waka wakaPosts: 924Member Uncommon
    Originally posted by GeezerGamer

    1M Subs after 30 days is meaningless until you compare it to the boxed sales. The number that was important was how many people had canceled their subs 1 month in.  So 1 mil subs after 30 days is a lot, but considering they sold 2M boxes, now the number isn't so impressive.Unfortunately, I've no idea what FF's numbers are beyond just over 1M initial accounts. But I can tell you that as recently as earlier this week, I was still seeing log in queues. The next milestone date will be 10/7 since mos tof the free time is over on 10/6.

     

    It doesn't matter how much you spin or coat it, 1Mil is and always will be exactly that, 1Mil.

  • ChaserzChaserz South Jordan, UTPosts: 83Member Uncommon

    (nearly) Everyone respects a good comeback.  For you "old school" EQ1 inspired MMO players, you'll find a lot to like about FF 14.  Its an enchanting world full of detail that's rendered beautifully.  The character storyline is enjoyable and pertinent, and the cut scenes add to the experience.  Unlike other MMOs the character development and story progression keeps the pace going well.

    Don't let the sour grape, fault finding, mini chorus sway you.  This is a very good MMO where it's  PVE focus is rewarding in itself.   FF14 is a good deal of fun to explore in every way.  The review is accurate.  Consider it a welcome call for those that my be on the fence to finding a new place in Eorzea.



     

  • ShainnaShainna CoimbraPosts: 47Member Uncommon

    Like others here i would put longevity at around 6 or 7. I enjoy a mmo far more during leveling than the endgame, i always make alts to experience the story from different points of view and take my time leveling because, to me, normal endgame in a mmo is boring. And that's something i can't do in this game (from level 15 the story is the same no matter where you start, quite disapointing)

     

    Therefore leveling a main and then leveling the other classes/jobs there's not enough quests for it, they should have made several story arcs, 1 or 2 for each city (depending if you start there or not) a main story arc that doesn't force you into dungeons (seriously i'm tired of waiting for a team to do a stupid dungeon so i can continue the main story, it's retarded ), a main story that focus on the dungeons and a story arc for the classes/jobs with more that one quest every 5 levels. And at least 3 to 4 times the secondary quests they have.

     Crafting however is one of the bests i've seen in a long time.

     

    The rest of the points is ok, but innovation should be a bit lower as well.

  • drivendawndrivendawn montgomery, ALPosts: 1,242Member Uncommon

    Originally posted by neobahamut20



    Originally posted by DMKano

    Aesthetics IMO should be 9 (textures are really bad in some spots - no way this deserves 10) longevity should be 8 - social 7.



    Innovation 7? Why? IMO should be 6.

    Overall the score IMO is around 7.3, again the game was scored too generous.

    Its a good game just scored about 1 point too high.

     

    Good scores means the company may be willing to fork over money for more publicity. It was a well written post to ensure the longevity of mmorpg.com

    Lol,people always claim this BS when they think a game was scored to high.

  • ZalmonZalmon Bloomington, INPosts: 319Member
    Originally posted by StarI
    Originally posted by GeezerGamer

    1M Subs after 30 days is meaningless until you compare it to the boxed sales. The number that was important was how many people had canceled their subs 1 month in.  So 1 mil subs after 30 days is a lot, but considering they sold 2M boxes, now the number isn't so impressive.Unfortunately, I've no idea what FF's numbers are beyond just over 1M initial accounts. But I can tell you that as recently as earlier this week, I was still seeing log in queues. The next milestone date will be 10/7 since mos tof the free time is over on 10/6.

     

    It doesn't matter how much you spin or coat it, 1Mil is and always will be exactly that, 1Mil.

    And so? it is a P2P MMO. Even SWTOR and WAR managed to pull impressive numbers for first couple of months. The real question is will it last? 1 mil only matters and SE gets bragging right if they go up from here not down. 

    No one will remember the first month numbers if it loses  half of its player base like P2P MMOS always do in few months.

  • drivendawndrivendawn montgomery, ALPosts: 1,242Member Uncommon







    Originally posted by Nadriell





    LOL yall make me laugh ... nothing to do at 50, and the game is easy????  "A Relic Reborn" to get your relic weapon... oh and then once you do all the hard mode primal fights and countless other things you need to complete your relic,  Dragon's Coil opens up... 5 tiers of fucking hard as shit...... get your AF+2  just to get it replaced by Allagan armor from Dragon's Coil...... 













     













    I love when people hit 50 stop leveling and look around like "what the shit do i do now?" 













    So i will help you out.













    1. Start "A Relic Reborn"













    2. Grind  Praetorium or CM for tomes of Philosophy













    3. Get some Darklight gear from Mor Dhona.













    3.  Continue work on "A Relic Reborn".  Kill the Chimera, and gain access to Amdapor Keep













    4. Run Amdapor keep to build more tomes of philosophy and also Mythology be sure to cap your 300 for the week as you will need these later.













    5. Continue "A relic Reborn" and fight Hydra!













    6. Buy more Darklight and some AF+2  some parts are only 485 myth tomes!













    7. Beat  Ifrit Hard Mode for your relic













    8. Beat Garuda Hard Mode for your relic













    9 Beat Titan Hard Mode for your relic  ( you will need full DL for this, or you're fucked)













    10. Unlock your relic and thus unlock the true end game... Dragons Coil here you come.













     













    AND by the time you finish all this jazz,  2.1 will launch the 24 man dungeon "Crystal Tower" will open its doors, you will get player and FC housing, PVP will make its appearance in Wolves Den. and last but not least, my personal favorite.... More Primals, i think Ramuh and Leviathan shall show up, and will be harder then titan.....













     













     













    SO there you go people,  now quit bitchin bout no end game.













     






















     




    They really just don't like the form of endgame FFXIV has but you would think if that was the case they would just move on or not have bought it in the first place. SE made it clear that this would be a raiding style game months before its release.









     




     

  • TorvalTorval Oregon CountryPosts: 7,200Member Uncommon

    Rob, I like your reviews but I think you missed the mark on this one. Whenever I read a review, I also score the reviewer - it's only fair. Normally I tend to score your reviews 8.5 to 9. This review is about a 6.5.

    You scored the game an 8.4, but then say this, "Gameplay is the biggest detractor in A Realm Reborn." Gameplay is probably the single most important feature of a game, and a significant factor in Longevity which scored a whopping 10. That makes no sense. That signals to me that you didn't look at how all these fit together after calculating the final score and overall impression.

    I can see aesthetics being rated 10, even if I think 9.0 to 9.5 is more appropriate. Aesthetics should encompass more than just visual and auditory quality. Even so that high score makes sense.

    The longevity score of 10 is over the top. By the criteria you used (endless time sinks) nearly every game has a longevity of 10. How fast to players reach cap? How interesting is the progression post cap? How viable is progression outside of dungeon/raid instance gear grinding? Is crafting end game gear as viable as dungeon gearing. And finally, how does the overall gameplay feel because that is what introduces or drives out tedium in long term mmo play.

    Innovation, a score I personally loathe because it's not indicative of the game quality at all, is far too high here as well. I would rate the game a 3 or 4 on innovation, if that, but the lack of innovation doesn't necessarily detract from the overall enjoyment of the game.

    And then there is polish. You gave a game that had the worst launch issues since god knows when a 9. It's biggest detractor is gameplay with engine skill performance issues. It has no working housing system, the barest bones of end game content, a clunky bare-bones chat system (you can't even right click to report/ignore), an economic system (referring to the fountain/sink article) that still needs polished, and several other issues to the game.

    Version 1.0 was "broken" in many ways and had aspects players didn't find fun. Version 2.0 made a working game out of that, but it's not polished. Polish is a measure of how well refined and honed systems are. The leap from 1.0 to 2.0 was a dramatic improvement to actually making a working game, but the polish has a long way to go. One just doesn't have the issues the game currently deals with and still rates it a 9. Maybe the version 1.0 polish score was too high and it should have been a 2 or 3. Giving the game that high of a score deflates the scores of games that actually have polish. For all it's controversy and quirks GW2 is a polished game. WoW is a polished game. Even older EQ2 is more polished than this game. The score isn't fair to any other game out there right now. Polish in this game is a 6 or 7 at best. In six months it might be a 10, but right now it's not a 9.

    I feel like the score was influenced a bit by the community and a desire to cut Squeenix and Yoshi a break because they did do a remarkable job turning the game around. It just doesn't seem like an honest score to me that looks at the game as a whole. Overall it's not too high, but I think 7.8 to 8.0 would have been more accurate.

  • HyanmenHyanmen KolkkalaPosts: 5,354Member Uncommon
    Originally posted by drivenda

    They really just don't like the form of endgame FFXIV has but you would think if that was the case they would just move on or not have bought it in the first place. SE made it clear that this would be a raiding style game months before its release.

    If they don't like it nobody else must not like it. If they do, they are wrong and should not be listened to.

    "Housing is standard in most mmo's."
    - yolteotl79

  • drivendawndrivendawn montgomery, ALPosts: 1,242Member Uncommon

    Originally posted by Hyanmen

    Originally posted by drivenda

    They really just don't like the form of endgame FFXIV has but you would think if that was the case they would just move on or not have bought it in the first place. SE made it clear that this would be a raiding style game months before its release.

    If they don't like it nobody else must not like it. If they do, they are wrong and should not be listened to.


     

    Indeed sir,indeed.

  • JonnyBigBossJonnyBigBoss Murrieta, CAPosts: 699Member

    Longevity a 10? I couldn't even make it past the first month. You grind CM 52 times and then go do a couple other dungeons. A patch isn't coming for another two months.

     

    Oh, and there's really nothing else to do at the moment.

  • FoomerangFoomerang Portland, ORPosts: 5,565Member Uncommon


    Originally posted by JonnyBigBoss
    Longevity a 10? I couldn't even make it past the first month.
    Longevity =/= your attention span


  • echolynfanecholynfan Lancaster, PAPosts: 681Member

    Originally posted by Byrhofen

    Longevity a 10?

    Take one combat based job to 50, then see how many quest's you have left to level a second combat based job, then, once you have finished grinding fates over and over again, see how much you really feel like levelling a third combat job, never mind all of them.

    Even if you pay the sub fee that allows 8 character slots, knowing what grind lays ahead will put many people off making alts.

    I figured it wouldn't take many posts until someone had a "cow" over the Longevity score hehe. Every one of these people do NOT mention crafting...at all...like it doesn't exist. There are a LOT of crafters that will have tons to do in preparation for the next patch. The overall score is accurate.

    Currently playing SWTOR and it's MUCH better than it was at launch.

  • DinastyDinasty Posts: 110Member Uncommon

    Originally posted by Rockniss

    Good scoreing and right on with that ability lag. I really really wish that it wasnt present, I cant get past it, but if you're someone who can, this is a great place to call home.

    I've been playing for about a week now and i have yet to experience this ability lag you speak of.

  • HyanmenHyanmen KolkkalaPosts: 5,354Member Uncommon
    Originally posted by JonnyBigBoss

    Longevity a 10? I couldn't even make it past the first month. You grind CM 52 times and then go do a couple other dungeons. A patch isn't coming for another two months.

     

    Oh, and there's really nothing else to do at the moment.

    What's CM? I've been playing for over a month and have yet to experience over a half of the dungeons in this game along with the vast majority of players, so help me out here.

    "Housing is standard in most mmo's."
    - yolteotl79

  • EvolvedMonkyEvolvedMonky Tulsa, OKPosts: 549Member
    Originally posted by Sagremor

    FF14 is a nice game but not worth paying 15$ / month to continue playing. GW2 was a B2P with more world to explorer and more content at launch. Unfortunaltely, I couldn't stand the "no healer" thing as I mostly play an healer class. 


    Things in FF14 that should have been there at launch :


    • Search box in crafting / hunting log

    • Search box in inventory / armory

    • A dressing room

    • More than 1 color on an armor for dye. 

    • Report for gold spammers and blacklist with a click.

    • Items comparision (can't tell if the new item have more Piety by checking the tooltip is annoying)

    • Item linking

    On top of that, the long GCD of 2.5 seconds and the ability lag is painful. 


     


    Crafting is awesome tho... gotta give SE that but it won't have me sub...!!!

    Its $12.99 last i looked.  And play a monk you wont notice a GCD. Hell even on low levels you wont notice the GCD with a monk if your doing it right. 

    But then again timing your attacks to the mobs animation so you always get your position bonus off takes more skill then the standard I wanna face roll my attacks with no pause.  Not everyone likes fast past always moving combat in MMOs but if you do then find the right class they dont all have to play the same.

    image
  • EvolvedMonkyEvolvedMonky Tulsa, OKPosts: 549Member
    Originally posted by Dinasty

    Originally posted by Rockniss

    Good scoreing and right on with that ability lag. I really really wish that it wasnt present, I cant get past it, but if you're someone who can, this is a great place to call home.

    I've been playing for about a week now and i have yet to experience this ability lag you speak of.

    I havn't either. But last night a guild mate was complaining of lag. I didn't feel it but  then again he got to talking and his computer wasn't that great. 

    image
  • TissmogiTissmogi Portland, OHPosts: 177Member
    Originally posted by azonic69
    Originally posted by Tissmogi
    Originally posted by Rockniss
    Good scoreing and right on with that ability lag. I really really wish that it wasnt present, I cant get past it, but if you're someone who can, this is a great place to call home.

    I don't know what crappy internet you people have but i have zero skill lag and i play from Europe. Maybe want to check out your provider.

    Dude, EVERYONE has the ability lag, that you can't see it or understand what it is doesn't mean that it's not there. [mod edit]

    I don't. I click my button for say, "Fester" and i see the damage instantly in my log and on screen and the animation goes off instantly too. Maybe lower the graphics settings if your pc can not handle it or as i said before get some real internet connection.

  • tommygunzIItommygunzII Roanoke, VAPosts: 321Member

    This is about where I thought the score should be. This game raises the bar of MMORPG polish and quality and anyone that disagrees with that should see a doctor. If you wanted to get a gamer into MMO's that hasn't played any before then this would be the best option out of the whole genre. It should be celebrated that the lackluster MMO genre has this game in it's arsenal to showcase. I mean just look around this site at the advertisements to other MMO's, this game is a blessing and we need more quality titles like it.

     

     

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