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World of LOL?

What do you guys think if there is MMORPG game with champions from LOL just like world of warcraft?

I think Riot should develope MMO game with their resouces.

Any thoughts?

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Comments

  • nariusseldonnariusseldon Member EpicPosts: 27,775

    Not every setting needs to be converted into a MMO.

    LoL is popular not because of a bunch of heroes with their back stories. It is popular because of its e-sport arena pvp gameplay.

    There is no need to make a MMO out of it.

     

  • xaritscinxaritscin Member UncommonPosts: 350
    Originally posted by nariusseldon

    Not every setting needs to be converted into a MMO.

    LoL is popular not because of a bunch of heroes with their back stories. It is popular because of its e-sport arena pvp gameplay.

    There is no need to make a MMO out of it.

     

    ^THIS, LoL is a success in its current concept it doesnt need to be converted into an MMORPG. althought it would be cool, you have to take in account that lore wise we cannot have several of the current features there, Runearth is a very unstable planet and the league was specifically created to serve as an alternative to war.

    now, to the topic, it would possibly kill the IP, look at what happened with SWTOR for example. if it isnt done right the outcome is garbage, same looks like will happen with TESO...

    you cant just transform any IP in an MMORPG, you would have to analize first if the mechanics on the game can be transformed to adjust to the new setting.

    off topic, in that case i would choose to be from Piltover, gotta love Hextech.

  • aRtFuLThinGaRtFuLThinG Member UncommonPosts: 1,387
    Originally posted by DETJI88
    World of LOL

    You mean this?


  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    actually i think the opossite should start to happen in general. Companies really need to stop killing great franchises with multiplayer online spin offs. I am specifically staring at Square Enix and their upcoming free to play Legacy of Kain online.




  • meadmoonmeadmoon Member UncommonPosts: 1,344
    Originally posted by nariusseldon

    Not every setting needs to be converted into a MMO.

    LoL is popular not because of a bunch of heroes with their back stories. It is popular because of its e-sport arena pvp gameplay.

    There is no need to make a MMO out of it.

    ^^ This 

     

    I play LoL because I like the PvP better than what passes as PvP in MMOs. 

  • KongobongoKongobongo Member CommonPosts: 3

    I've had similar thoughts. However, not in a traditional mmo. More like a hybrid of  LOL+DAOC+Travian.  

  • KhinRuniteKhinRunite Member Posts: 879
    Originally posted by grimgryphon
    Originally posted by nariusseldon

    Not every setting needs to be converted into a MMO.

    LoL is popular not because of a bunch of heroes with their back stories. It is popular because of its e-sport arena pvp gameplay.

    There is no need to make a MMO out of it.

    ^^ This 

     

    I play LoL because I like the PvP better than what passes as PvP in MMOs. 

    I'm curious about this. LOL is an instanced battleground in MMO terms. In what way do MOBAs rise above MMO in terms of PVP?

  • HolophonistHolophonist Member UncommonPosts: 2,091
    I think it would lend itself to the MMO genre for sure. LoL (and other MOBAs) are already so close to MMOs like WoW in terms of PvP. So much of an emphasis on theory, and such a small emphasis on mechanical skill.
  • MajinashMajinash Member Posts: 1,320
    Originally posted by Holophonist
    I think it would lend itself to the MMO genre for sure. LoL (and other MOBAs) are already so close to MMOs like WoW in terms of PvP. So much of an emphasis on theory, and such a small emphasis on mechanical skill.

    Not sure if troll...  Do people really think this?  I see 3 major points in this post, all of which are just plain silly.

    Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats.

  • HelleriHelleri Member UncommonPosts: 930
    I know next to nothing about LOL, I played through path of exile if that counts. And I have really tired to get into WoW a few times but just never could...So I am probably going to get jumped for this next comment. But, didn't WoW's precursor (the warcraft series if I am not mistaken) look and behave a lot like LOL? I mean I am going off what I vaguely recall from some youtube videos a while back...But, Pre-WoW looked a lot like LOL if I am remembering right, so I can't see it as a huge unthinkable leap for LOL to later be turned into an MMORPG.

    image

  • fayknaymfayknaym Member Posts: 125
    Originally posted by Helleri
    I know next to nothing about LOL, I played through path of exile if that counts. And I have really tired to get into WoW a few times but just never could...So I am probably going to get jumped for this next comment. But, didn't WoW's precursor (the warcraft series if I am not mistaken) look and behave a lot like LOL? I mean I am going off what I vaguely recall from some youtube videos a while back...But, Pre-WoW looked a lot like LOL if I am remembering right, so I can't see it as a huge unthinkable leap for LOL to later be turned into an MMORPG.

    LoL is based on DotA which is a mod for Warcraft 3. Warcraft 3 itself is an RTS (base and army building) with heavy story and RPG elements, such as controlling and leveling a hero unit in each mission. In Warcraft 3 you got to travel to different lands and continents, play as different races and meet their heroes as the story progressed. It had a really good story and interesting lore/settings so that's one of the main reasons people liked it and that's why a lot of people jumped into WoW. They wanted to know what happens next in the world of warcraft. I don't think anyone likes LoL for the lore, they just play it for the gameplay. Actually the LoL lore is just a bunch of random bs that doesn't make any sense. If they somehow came up with an idea of how to make it into an MMO, I think most people would still play LoL just because it has the gameplay they like and no one really cares what happens in the world of LoL.

  • LoktofeitLoktofeit Member RarePosts: 14,247
    Originally posted by KhinRunite
    Originally posted by grimgryphon
    Originally posted by nariusseldon

    Not every setting needs to be converted into a MMO.

    LoL is popular not because of a bunch of heroes with their back stories. It is popular because of its e-sport arena pvp gameplay.

    There is no need to make a MMO out of it.

    ^^ This 

     

    I play LoL because I like the PvP better than what passes as PvP in MMOs. 

    I'm curious about this. LOL is an instanced battleground in MMO terms. In what way do MOBAs rise above MMO in terms of PVP?

    To start:

    • - No need to grind gameplay you don't like to get to the gameplay you do like
    • - Much greater chance of being on an even footing due to better matchmaking
    • - Less gear dependence, sometimes zero gear dependence
    • - More support for tournaments, ladders and leaderboards
    • - More of a progression experience during the combat
    • - Ready availability of a wider range of classes or characters to try out and play
    • - More diversity in the combat experience across MOBAs than across the various battlegrounds and arenas that MMOs offer (ex: Infinite Crisis, LOCO, Smite, and LoL all play very differently)

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • HolophonistHolophonist Member UncommonPosts: 2,091
    Originally posted by Majinash
    Originally posted by Holophonist
    I think it would lend itself to the MMO genre for sure. LoL (and other MOBAs) are already so close to MMOs like WoW in terms of PvP. So much of an emphasis on theory, and such a small emphasis on mechanical skill.

    Not sure if troll...  Do people really think this?  I see 3 major points in this post, all of which are just plain silly.

    From an esports persepctive it's absolutely true. MOBAs, in particular LoL, are as as light on mechanics as any esport I can think of.

     

    And when looking at all games that have pvp, LoL is much closer to WoW than other games. 

  • QuirhidQuirhid Member UncommonPosts: 6,230
    Originally posted by rojo6934
    actually i think the opossite should start to happen in general. Companies really need to stop killing great franchises with multiplayer online spin offs. I am specifically staring at Square Enix and their upcoming free to play Legacy of Kain online.

    Why oh why did you, Bioware, make SWTOR a MMORPG?

    I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  • OtomoxOtomox Member UncommonPosts: 303
    LoL is like the biggest trash and disgrace to the Dota Genre so it should stay right there it is.
  • psychosiszzpsychosiszz Member UncommonPosts: 45
    Originally posted by Quirhid
    Originally posted by rojo6934
    actually i think the opossite should start to happen in general. Companies really need to stop killing great franchises with multiplayer online spin offs. I am specifically staring at Square Enix and their upcoming free to play Legacy of Kain online.

    Why oh why did you, Bioware, make SWTOR a MMORPG?

    Seems elder scrolls IP will go the same way... sad really I've always been a big ES fan. So i would say its better to make a new franchise when making a MMO than destroy one you already have.

  • xaritscinxaritscin Member UncommonPosts: 350
    Originally posted by fayknaym
    Originally posted by Helleri
    I know next to nothing about LOL, I played through path of exile if that counts. And I have really tired to get into WoW a few times but just never could...So I am probably going to get jumped for this next comment. But, didn't WoW's precursor (the warcraft series if I am not mistaken) look and behave a lot like LOL? I mean I am going off what I vaguely recall from some youtube videos a while back...But, Pre-WoW looked a lot like LOL if I am remembering right, so I can't see it as a huge unthinkable leap for LOL to later be turned into an MMORPG.

    LoL is based on DotA which is a mod for Warcraft 3. Warcraft 3 itself is an RTS (base and army building) with heavy story and RPG elements, such as controlling and leveling a hero unit in each mission. In Warcraft 3 you got to travel to different lands and continents, play as different races and meet their heroes as the story progressed. It had a really good story and interesting lore/settings so that's one of the main reasons people liked it and that's why a lot of people jumped into WoW. They wanted to know what happens next in the world of warcraft. I don't think anyone likes LoL for the lore, they just play it for the gameplay. Actually the LoL lore is just a bunch of random bs that doesn't make any sense. If they somehow came up with an idea of how to make it into an MMO, I think most people would still play LoL just because it has the gameplay they like and no one really cares what happens in the world of LoL.

    i actually found the Lore very complex, each group of champs from every faction has a backstory that ties players with the world. of course, some heroes have backstories that dont really get with the rest (Nasus and Renekton for example). but the history of Demacia vs Noxus is very interesting, same as the triple civil war in Freljord, or the situation with the Shadow Isles and the Void which are the main antagonist forces in the game's world (undeads and horrors from beyond)...

     

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Loktofeit
    Originally posted by KhinRunite
    Originally posted by grimgryphon
    Originally posted by nariusseldon

    Not every setting needs to be converted into a MMO.

    LoL is popular not because of a bunch of heroes with their back stories. It is popular because of its e-sport arena pvp gameplay.

    There is no need to make a MMO out of it.

    ^^ This 

     

    I play LoL because I like the PvP better than what passes as PvP in MMOs. 

    I'm curious about this. LOL is an instanced battleground in MMO terms. In what way do MOBAs rise above MMO in terms of PVP?

    To start:

    • - No need to grind gameplay you don't like to get to the gameplay you do like
    • - Much greater chance of being on an even footing due to better matchmaking
    • - Less gear dependence, sometimes zero gear dependence
    • - More support for tournaments, ladders and leaderboards
    • - More of a progression experience during the combat
    • - Ready availability of a wider range of classes or characters to try out and play
    • - More diversity in the combat experience across MOBAs than across the various battlegrounds and arenas that MMOs offer (ex: Infinite Crisis, LOCO, Smite, and LoL all play very differently)

    Not to mention you get to choose and play a much larger set of heroes with unique abilities than a MMO.

    This is a perfect case of focus. Just focus on the pvp crowd and make it good .. forget a world, forget grinding, forget crafting. You don't need everything to make a good game.

     

  • HelleriHelleri Member UncommonPosts: 930
    Originally posted by fayknaym
    Originally posted by Helleri
    I know next to nothing about LOL, I played through path of exile if that counts. And I have really tired to get into WoW a few times but just never could...So I am probably going to get jumped for this next comment. But, didn't WoW's precursor (the warcraft series if I am not mistaken) look and behave a lot like LOL? I mean I am going off what I vaguely recall from some youtube videos a while back...But, Pre-WoW looked a lot like LOL if I am remembering right, so I can't see it as a huge unthinkable leap for LOL to later be turned into an MMORPG.

    LoL is based on DotA which is a mod for Warcraft 3. Warcraft 3 itself is an RTS (base and army building) with heavy story and RPG elements, such as controlling and leveling a hero unit in each mission. In Warcraft 3 you got to travel to different lands and continents, play as different races and meet their heroes as the story progressed. It had a really good story and interesting lore/settings so that's one of the main reasons people liked it and that's why a lot of people jumped into WoW. They wanted to know what happens next in the world of warcraft. I don't think anyone likes LoL for the lore, they just play it for the gameplay. Actually the LoL lore is just a bunch of random bs that doesn't make any sense. If they somehow came up with an idea of how to make it into an MMO, I think most people would still play LoL just because it has the gameplay they like and no one really cares what happens in the world of LoL.

    hmmm...so why isn't age of empires an mmo?

    image

  • sapphensapphen Member UncommonPosts: 911
    It would be cool if they made a "third person view" version of LoL.  Same abilities, items, champions but in 3d. 
  • xaritscinxaritscin Member UncommonPosts: 350
    Originally posted by Helleri
    Originally posted by fayknaym
    Originally posted by Helleri
    I know next to nothing about LOL, I played through path of exile if that counts. And I have really tired to get into WoW a few times but just never could...So I am probably going to get jumped for this next comment. But, didn't WoW's precursor (the warcraft series if I am not mistaken) look and behave a lot like LOL? I mean I am going off what I vaguely recall from some youtube videos a while back...But, Pre-WoW looked a lot like LOL if I am remembering right, so I can't see it as a huge unthinkable leap for LOL to later be turned into an MMORPG.

    LoL is based on DotA which is a mod for Warcraft 3. Warcraft 3 itself is an RTS (base and army building) with heavy story and RPG elements, such as controlling and leveling a hero unit in each mission. In Warcraft 3 you got to travel to different lands and continents, play as different races and meet their heroes as the story progressed. It had a really good story and interesting lore/settings so that's one of the main reasons people liked it and that's why a lot of people jumped into WoW. They wanted to know what happens next in the world of warcraft. I don't think anyone likes LoL for the lore, they just play it for the gameplay. Actually the LoL lore is just a bunch of random bs that doesn't make any sense. If they somehow came up with an idea of how to make it into an MMO, I think most people would still play LoL just because it has the gameplay they like and no one really cares what happens in the world of LoL.

    hmmm...so why isn't age of empires an mmo?

    "Age of Empires Online" would like a word with you

  • xaritscinxaritscin Member UncommonPosts: 350
    Originally posted by sapphen
    It would be cool if they made a "third person view" version of LoL.  Same abilities, items, champions but in 3d. 

    oh yeah! that would be a killer title, the only game that does this right now is SMITE. but then we have a little problem, the bush mechanics, if the champions are in full 3D 3rd person wouldnt the bushes be too small for some of them? (*cough* fully grown Cho'gath *cough*)

  • fayknaymfayknaym Member Posts: 125
    Originally posted by Helleri
    Originally posted by fayknaym
    Originally posted by Helleri
    I know next to nothing about LOL, I played through path of exile if that counts. And I have really tired to get into WoW a few times but just never could...So I am probably going to get jumped for this next comment. But, didn't WoW's precursor (the warcraft series if I am not mistaken) look and behave a lot like LOL? I mean I am going off what I vaguely recall from some youtube videos a while back...But, Pre-WoW looked a lot like LOL if I am remembering right, so I can't see it as a huge unthinkable leap for LOL to later be turned into an MMORPG.

    LoL is based on DotA which is a mod for Warcraft 3. Warcraft 3 itself is an RTS (base and army building) with heavy story and RPG elements, such as controlling and leveling a hero unit in each mission. In Warcraft 3 you got to travel to different lands and continents, play as different races and meet their heroes as the story progressed. It had a really good story and interesting lore/settings so that's one of the main reasons people liked it and that's why a lot of people jumped into WoW. They wanted to know what happens next in the world of warcraft. I don't think anyone likes LoL for the lore, they just play it for the gameplay. Actually the LoL lore is just a bunch of random bs that doesn't make any sense. If they somehow came up with an idea of how to make it into an MMO, I think most people would still play LoL just because it has the gameplay they like and no one really cares what happens in the world of LoL.

    hmmm...so why isn't age of empires an mmo?

    Age of Empires is based on real history and they did make an Age of Empires Online game, though I don't think it was an MMO in the same way that WoW is an MMO. There is no MMORPG based on real history as far as I know. I think it could work if the setting and writing was good and they were creative with the pve (not being able to have dragons and things like that since it's based real history), but it would definately have to have a huge pvp focus.

  • suckm3suckm3 Member UncommonPosts: 187


    Originally posted by DETJI88
    What do you guys think if there is MMORPG game with champions from LOL just like world of warcraft?I think Riot should develope MMO game with their resouces.Any thoughts?


    Please just not RIOT ! Everyone else just no Riot.

    “Two things are infinite: the universe and human stupidity; and I'm not sure about the universe.”? -Albert Einstein 

    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.
    So if you notice that I'm no longer answering your nonsense, stop trying... because you just joined my block list.

  • xaritscinxaritscin Member UncommonPosts: 350
    Originally posted by fayknaym
    Originally posted by Helleri
    Originally posted by fayknaym
    Originally posted by Helleri
    I know next to nothing about LOL, I played through path of exile if that counts. And I have really tired to get into WoW a few times but just never could...So I am probably going to get jumped for this next comment. But, didn't WoW's precursor (the warcraft series if I am not mistaken) look and behave a lot like LOL? I mean I am going off what I vaguely recall from some youtube videos a while back...But, Pre-WoW looked a lot like LOL if I am remembering right, so I can't see it as a huge unthinkable leap for LOL to later be turned into an MMORPG.

    LoL is based on DotA which is a mod for Warcraft 3. Warcraft 3 itself is an RTS (base and army building) with heavy story and RPG elements, such as controlling and leveling a hero unit in each mission. In Warcraft 3 you got to travel to different lands and continents, play as different races and meet their heroes as the story progressed. It had a really good story and interesting lore/settings so that's one of the main reasons people liked it and that's why a lot of people jumped into WoW. They wanted to know what happens next in the world of warcraft. I don't think anyone likes LoL for the lore, they just play it for the gameplay. Actually the LoL lore is just a bunch of random bs that doesn't make any sense. If they somehow came up with an idea of how to make it into an MMO, I think most people would still play LoL just because it has the gameplay they like and no one really cares what happens in the world of LoL.

    hmmm...so why isn't age of empires an mmo?

    Age of Empires is based on real history and they did make an Age of Empires Online game, though I don't think it was an MMO in the same way that WoW is an MMO. There is no MMORPG based on real history as far as I know. I think it could work if the setting and writing was good and they were creative with the pve (not being able to have dragons and things like that since it's based real history), but it would definately have to have a huge pvp focus.

    true true AoEO is an MMORTS game, that thing gets discussed in RTS Guru for that matter...much like MOBAs.....most historical MMOs are based upon WWII or the age of exploration.

    an ancient age MMO could be good, with all the drama of Rome's rise in power, fighting as a barbarian or as an egyptian/persian soldier. with commerce, trade, diplomacy and that stuff

    a medieval MMO would feature good castle sieges with all those siege machines (before the overtake of gunpowder and cannon based warfare)

    an age of exploration MMO would be mostly based around the colony age and piracy

    an industrial MMO would feature the coming of mechanization,  with the part of western and oriental colonization and development from the hands of the european nations

    a WWI MOO with would feature the first tanks, submarines, airplanes and large battleships. but still keeping the chivalry and infantry warfare,  and the eventual demise of the last empires of the world (austria-hungary, the ottoman empire, the last dinasties in china, etcetera)

     

    there's more content not mentioned for each one but it was a quick response

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