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Runescape: Eliminating Gold Farmers Once & For All?

SBFordSBFord Associate Editor - News ManagerThe Land of AZPosts: 16,596MMORPG.COM Staff Uncommon

Jagex has announced that Runescape Bonds will be introduced into the game as a way to eliminate gold farmers once and for all. Jagex has taken an assertive stand against gold farming and has removed over three trillion gold from the game. More than 40% of players buy gold in any month, something Jagex feels is unacceptable. To combat that statistic, Bonds are incoming. Check out this informative video and then tell us what you think.



Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

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Comments

  • Prodigy152Prodigy152 Selma, CAPosts: 2Member

    Looks pretty much like the system EVE has with PLEX...man, havn't played RS in years.

    It's also pretty crazy that 40% of the playerbase is buying gold like that. Must be why so many items are crazy expensive with all that cash in the system and being bought.

  • wangkomwangkom Leesburg, VAPosts: 119Member
    And this prevents gold farmers for selling gold how? they are just gonna sell their gold for way cheaper then the price of bonds, and they are still gonna make money.
  • Mtibbs1989Mtibbs1989 Fredericksburg, VAPosts: 2,920Member Uncommon
    How about those idiots actually monitor the game and MAC ban them? It's only a matter of seconds for a MAC address be be eliminated from accessing their services. Jagex is just banking off of gold selling.

    image

    Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
  • tkoreapertkoreaper Castroville, TXPosts: 401Member Common
    I don't see how this helps anything... Sure they get rid of gold sellers, but Jagex becomes one themselves >.< How the fuck does that fix the economy?
  • WizardryWizardry Ontario, CanadaPosts: 8,444Member Uncommon

    Bah his explanation did NOTHING at all to say nothing at all.

    All he is saying is that they have some new RMT item they want you to buy,how is selling an rmt item going to remove rmt gold sellers?

    So much is unclear but sounds like a gold sink to buy the time,well the rmt farmers who will have bots and even  more gold than players will be able to buy even more items/Bonds and sell them instead.

    So now instead of players buying gold from some rmt site they will buy Bonds.I bet those items sell for more than they are worth just like EQ2's similar system.

    Here is a funny and odd thing,if they know the numbers so well they must be able to track all the rmt easily,so then what is the problem?OK first of all it is free to play,so you will NEVER stop rmt botters,they will immediately add a new account right after you ban them.MOST rmt are smart enough to use new accounts to spread the sales and keep vet botters for farming.

    This is VERY simply a new marketing gimmick to a game that has a really bad structure,this game should serve as the perfect proof that f2p is a horrible business structure for games,well unless you love cheating and botting and RMT.

     


    Samoan Diamond

  • wangkomwangkom Leesburg, VAPosts: 119Member

    Its more like:

    We have now found a new and better way to make money, instead of letting all the farmers take the profit from our game

    Tera did similar thing and it failed, didnt stop gold sellers at all.
     
  • DamonVileDamonVile Vancouver, BCPosts: 4,818Member
    If 40% of your players are buying gold, you should be looking at how the game is designed not trying to stop the players solution.
  • SpottyGekkoSpottyGekko RotterdamPosts: 3,845Member Uncommon

    Fighting goldsellers is not particularly difficult, it's just quite expensive to do, because the only effective way to do it is with real people.

     

    But no game company wants to double or triple or even quadruple their payroll bills. It's more than some of them could afford anyway. So they try to do "the best that they can", which is slapping bandaids on a sucking wound.

     

    This system will most likely do very little to the 3rd-party RMT in the game. Those guys will simply undercut the game developer. The goldsellers will always be "better value" than the actual game company, which is why you'll find them in all F2P games as well.

     

    There is only ONE way to significantly reduce (not end) 3rd party RMT in an MMO: "Remove the ability for players to do any form of trade with each other."

  • PurutzilPurutzil East Stroudsburg, PAPosts: 2,924Member Uncommon

    So... the blizzard "D3" method of combating gold selling eh? Pretty sure that hurt the game...

    Nice try coating in YOU selling YOUR OWN game gold as being a way to combat gold sellers. You know people can easily see through this right?

  • kosackosac Bakov nad JizerouPosts: 189Member Uncommon
    i dont care, maybe in RuneScape10
  • SeelinnikoiSeelinnikoi LONDONPosts: 661Member Uncommon

    LOL! Are they stupid or what?

    So now you can buy that bong item that gives you all this, with your in-game wealth... which means in-game gold... which means people will still buy gold!

     

  • SeelinnikoiSeelinnikoi LONDONPosts: 661Member Uncommon

    Oh and check the comments on youtube, they are being moderate AKA only praise comments allowed lool

     

  • caiozetcaiozet SalvadorPosts: 11Member Uncommon
    That is not true, they did ban millions of players just this year for botting and gold farming. Do a little more research.
  • caiozetcaiozet SalvadorPosts: 11Member Uncommon
    Originally posted by Seelinnikoi

    LOL! Are they stupid or what?

    So now you can buy that bong item that gives you all this, with your in-game wealth... which means in-game gold... which means people will still buy gold!

     

     

    They won't be buying gold, because bonds aren't a gold fountain, players only trade bonds between each other, so they are transferring, not creating gold.

  • caiozetcaiozet SalvadorPosts: 11Member Uncommon
    Originally posted by SpottyGekko

    Fighting goldsellers is not particularly difficult, it's just quite expensive to do, because the only effective way to do it is with real people.

     

    But no game company wants to double or triple or even quadruple their payroll bills. It's more than some of them could afford anyway. So they try to do "the best that they can", which is slapping bandaids on a sucking wound.

     

    This system will most likely do very little to the 3rd-party RMT in the game. Those guys will simply undercut the game developer. The goldsellers will always be "better value" than the actual game company, which is why you'll find them in all F2P games as well.

     

    There is only ONE way to significantly reduce (not end) 3rd party RMT in an MMO: "Remove the ability for players to do any form of trade with each other."

     

    Exactly, Jagex did that before, but the players complained, a lot, so they re-enabled trading in the game.

  • caiozetcaiozet SalvadorPosts: 11Member Uncommon
    Originally posted by Wizardry

    Bah his explanation did NOTHING at all to say nothing at all.

    All he is saying is that they have some new RMT item they want you to buy,how is selling an rmt item going to remove rmt gold sellers?

    So much is unclear but sounds like a gold sink to buy the time,well the rmt farmers who will have bots and even  more gold than players will be able to buy even more items/Bonds and sell them instead.

    So now instead of players buying gold from some rmt site they will buy Bonds.I bet those items sell for more than they are worth just like EQ2's similar system.

    Here is a funny and odd thing,if they know the numbers so well they must be able to track all the rmt easily,so then what is the problem?OK first of all it is free to play,so you will NEVER stop rmt botters,they will immediately add a new account right after you ban them.MOST rmt are smart enough to use new accounts to spread the sales and keep vet botters for farming.

    This is VERY simply a new marketing gimmick to a game that has a really bad structure,this game should serve as the perfect proof that f2p is a horrible business structure for games,well unless you love cheating and botting and RMT.

     

     

    That is also wrong, since Botany Bay earlier this year, and the introduction of JAG, Jagex is completely aware of how many accounts there are per IP, so they also ban the IP itself.

    And players aren't buying gold from Jagex in any way, they are buying from the other players, through the trading of the Bonds, so they are basically legalizing rather than creating a way for players to buy gold from the company. And they are legalizing something that half the players already do.

    So Jagex is doing the same as many countries are with drugs and drug trafficking, they are legalizing it, and selling it themselves.

     
  • SpottyGekkoSpottyGekko RotterdamPosts: 3,845Member Uncommon

    Ironically, the struggle for F2P games is not in combatting currency or item sales for real money, the struggle is how to make players do it more !

     

    Of course, once you have gotten the players completely used-to buying things in your game with real money, the REAL struggle begins: How to make sure the players spend those real dollars with YOU, not your ingame competitors !

     

     

  • aspekxaspekx Brandon, FLPosts: 2,167Member

    i'm glad they're trying something to actually combat this.

     

    however, its hilarious that he's talking like a politician or a doctor speaking to you about a life threatening illness.

     

    illness IS serious.

     

    gold farming? not so much in the same league of 'serious'.

    "There are at least two kinds of games.
    One could be called finite, the other infinite.
    A finite game is played for the purpose of winning,
    an infinite game for the purpose of continuing play."
    Finite and Infinite Games, James Carse

  • SeelinnikoiSeelinnikoi LONDONPosts: 661Member Uncommon
    Originally posted by caiozet
    Originally posted by Seelinnikoi

    LOL! Are they stupid or what?

    So now you can buy that bong item that gives you all this, with your in-game wealth... which means in-game gold... which means people will still buy gold!

     

     

    They won't be buying gold, because bonds aren't a gold fountain, players only trade bonds between each other, so they are transferring, not creating gold.

    Not really.

     

    Players can buy bonds with gold.

    Players still need gold.

    Gold keeps getting farmed.

    Gold is traded into bonds.

     

    Which part did you not get mate? lol

  • HiresolutionHiresolution MilanPosts: 1Member
    Sorry but why not simply doing a gold a FINITE resource? so player will fight against BOTs to collect the finite gold before them. (finite i mean every day in a zoone u can get limited amount of gold).
  • MuppetierMuppetier SouthamptonPosts: 277Member

    "40% of our playerbase are cheating scumbags"

     

    Thats not a very nice thing to say about your customers

  • zastenzasten nowherePosts: 283Member
    Originally posted by DamonVile
    If 40% of your players are buying gold, you should be looking at how the game is designed not trying to stop the players solution.

    Agreed, it sounds like there is a problem with the game if so many players feel they need to buy the extra gold just to play it!

    Also, why not implement a filter on the chat system such as that in gw2. If you say the same thing repeatedly for a set number of times, you get banned from chatting, thus blocking 99% of gold sellers. Sure it's not perfect if players want to repeatedly say "troll up" for example then they get blocked, but imo, it is worth the extra effort in helping to stop the spammers (gold sellers)!

  • TorvalTorval Oregon CountryPosts: 7,205Member Uncommon
    Originally posted by Muppetier

    "40% of our playerbase are cheating scumbags"

     

    Thats not a very nice thing to say about your customers

    Then they shouldn't be cheating scumbags. Cheaters are acting like scumbags.  It's pretty simple. Don't want to be called a douche? Don't act like a selfish douche in game.

    The bonds won't eliminate gold sales, but it does put a cap on how much the gold farmers can charge. It also provides a safe alternative.

    Gold selling begins and ends with players. If we stop tolerating the cheating in our games then we won't have to deal with it. We're just as responsible for looking the other way or being indifferent.

     

  • TorvalTorval Oregon CountryPosts: 7,205Member Uncommon
    Originally posted by zasten
    Originally posted by DamonVile
    If 40% of your players are buying gold, you should be looking at how the game is designed not trying to stop the players solution.

    Agreed, it sounds like there is a problem with the game if so many players feel they need to buy the extra gold just to play it!

    Also, why not implement a filter on the chat system such as that in gw2. If you say the same thing repeatedly for a set number of times, you get banned from chatting, thus blocking 99% of gold sellers. Sure it's not perfect if players want to repeatedly say "troll up" for example then they get blocked, but imo, it is worth the extra effort in helping to stop the spammers (gold sellers)!

    Sorry, but that is just making an excuse for cheating and projecting it on someone else. If you don't like how game rules are laid out, and this is true for any game not just mmos, it doesn't justify a person cheating. Don't play the game if you don't like the rules.

    I sort of wish publishers wouldn't put chat filters in their games and that players would have to deal with it until they stop tolerating other cheaters. The cheaters are the problem and the whole situation would be moot if people didn't cheat.  Cheating sucks, and players are acting like lowlife asshats when they cheat, and worse yet when they try and rationalize it.

  • Panther2103Panther2103 Edmonds, WAPosts: 2,356Member Uncommon

    I think that this issue tends to occur with any mmorpg that has been around for a long period of time, it isn't easy to counter because a lot of people would get pissed off in the process. The longer an MMO is around, the more time the original players had to farm gold, the more market prices get hiked up because people have more gold to spend on things. Then they get to the point where some games are IE Runescape, WoW, and Lineage 2 where basically if you want to buy anything you have to had farmed gold back when it was super easy. In WoW I can remember when spending 1k gold on something was expensive, and it didn't get all that easier to make gold for me and now things that are "expensive" to people are like 200k gold. In Lineage 2 it had never been easy to make money unless you were in a top clan with a boss on farm or a hero, and now items are 1.5 to 3 billion adena.

    It's just a company trying to deal with the gold farmers, in a smart way that has worked at least a little bit in the past with games like Eve and Tera, and it might be profitable to them so if they reduce it even by a little bit then they succeed and make more money. 

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