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Guilds, what happened to them.

135

Comments

  • FinalFikusFinalFikus Chicago, ILPosts: 906Member

    They became hardcore.

    People banding together with adventurers became 500 member strong multi-game ranked whatever...

     

     

     

    "If the Damned gave you a roadmap, then you'd know just where to go"

  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by Alders
    Originally posted by jpnz

    I always find it funny (and a bit sad) when posters cry out about the 'old fashion guilds' but never actually try to create one for themselves.

    Don't like the current guilds? Make one that suits you yourself.

    This isn't a hard logic to follow but I guess some people just don't want to put in the 'effort'. Ironic isn't it?

     

    You can't recreate the absence of options.

    uh? Why would anyone want to create the absence of options?

    Options are good. If no one pick the option that you like .. well ...that is not the fault of the option, is it?

  • jpnzjpnz SydneyPosts: 3,529Member
    I'm still trying to find the logic of 'it is too hard' as an excuse but complain that no one else (course it cannot possibly be themselves) will do it.

    Gdemami -
    Informing people about your thoughts and impressions is not a review, it's a blog.

  • yurilowell1983yurilowell1983 New York, NYPosts: 6Member
    I think it's a little easier said than done to just create a guild like the old day. It doesn't just completely depend on the creators...
  • YoungCaesarYoungCaesar San Diego, CAPosts: 297Member Uncommon
    F
  • YoungCaesarYoungCaesar San Diego, CAPosts: 297Member Uncommon
    It seems ppl like nariusseldom arent into mmorpgs at all... I think an arpg or other similar lobby based multiplayer ( or solo) games are what ur looking for... Mmorpgs are supposed to be massive non intanced worlds so u can play with thousands of other players in 1 world... Not a glorified lobby

  • TheScavengerTheScavenger Matrix, NYPosts: 911Member Uncommon
    Originally posted by YoungCaesar
    It seems ppl like nariusseldom arent into mmorpgs at all... I think an arpg or other similar lobby based multiplayer ( or solo) games are what ur looking for... Mmorpgs are supposed to be massive non intanced worlds so u can play with thousands of other players in 1 world... Not a glorified lobby
     

    That is your definition. But, the MMO genre has moved forward and evolved into many different types of games. They may not be games you like, but that doesn't change the fact they are considered MMOs. The fact is, the vast majority of people like how MMOs are now.

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  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by YoungCaesar
    It seems ppl like nariusseldom arent into mmorpgs at all... I think an arpg or other similar lobby based multiplayer ( or solo) games are what ur looking for... Mmorpgs are supposed to be massive non intanced worlds so u can play with thousands of other players in 1 world... Not a glorified lobby
     

    You are right. I am not into mmo at all. I just give them a chance since the devs seem to want to make them into lobby gamse, and solo games. There is no reason for me to discriminate them, just because they are not a ARPG, and that they use a city instead of a lobby.

    I don't really care what MMORPGs are "supposed to be" .. but if a dev makes them into a glorified lobby games and beg me to play by plastering "free to play" all around, i don't see any reason not to take advantage of it. Do you?

  • DavisFlightDavisFlight Talahasee, FLPosts: 2,556Member

    Not hard to figure out, the same thing that happened to every other core MMORPG feature. WoW.

     

    Guilds used to serve a purpose. In complex games with high risk vs reward ratios and harsh worlds, a guild helped anchor you. They showed you the ropes, they helped you with items, and quests, and navigation. They helped you get your corpse, your cloudsong, your Khaos Shield. They organized your dragon raids, your sieges and RvR battles.

     

    But then MMOs became about solo grinding quests and then going into instances. Instancing (especially in LotRO) and their quest system makes it nearly impossible to play with friends, much less guildies. MMOs are about soloing now. Guilds are just a formality, usually just there for the chat box, but now there's global chat so...

  • HrimnirHrimnir Qeynos, COPosts: 1,597Member Uncommon
    Originally posted by xpowderx

    Once, a guild was a thing of pride. You worked together to achieve big accomplishments that no single player could do. Everyone in a sense was like a extended family member. You shared, fought, and did things together. All with purpose! Do those types of guilds exist? Did they disappear? I am currently playing Aion, my hopes is to find that perfect guild again.

    How many of you are in guilds and have seen guilding detriorate?

    My hope is we as players change back to the team oriented guilds. Where friendships last and the guild lasts longer.

    The problem is broader than that.

    Those types of guilds don't exist anymore because they have no reason to.  Modern MMO's are so solo centric, that only in very extreme and rare circumstances are you actually required to work together to accomplish something.

    "The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

    - Friedrich Nietzsche

  • 123443211234123443211234 seattle, WAPosts: 244Member

    Good guilds are still around.  You just have to look for them, taking the easy way out and joining massive zerg guilds or mass advertised guilds will never end well.  The guild I have been a part of for the last 3 years and has existed since UO does not spam, hell won't even post in guild recruitment forums.

    Shit, we don't even have a web page or forums and likely never will.  Everything is conducted through vent/mumble.  Recruits are actually tested, dueled and interviewed before acceptance and require a guild sponsor,  someone to guide the noob and get them trained up to an acceptable level.  Along with this is a lengthy probation period where they can also be blackballed by any member.

    Because of these standards we are a top guild on any server in any game we choose to play and we stay that way.  

  • AldersAlders Jack Burton'sPosts: 1,857Member Uncommon
    Originally posted by nariusseldon
    Originally posted by Alders
    Originally posted by jpnz

    I always find it funny (and a bit sad) when posters cry out about the 'old fashion guilds' but never actually try to create one for themselves.

    Don't like the current guilds? Make one that suits you yourself.

    This isn't a hard logic to follow but I guess some people just don't want to put in the 'effort'. Ironic isn't it?

     

    You can't recreate the absence of options.

    uh? Why would anyone want to create the absence of options?

    Options are good. If no one pick the option that you like .. well ...that is not the fault of the option, is it?

     

    Of course options are good but the lack of them is what also created strong guilds and dedication.

    You couldn't get anything done without them.  It's what kept players in an MMO for years and years.

    You could call that a phony or fake atmosphere that forced players to get along in pursuit of gear but that wouldn't be fair is some regards.

  • DavisFlightDavisFlight Talahasee, FLPosts: 2,556Member
    Originally posted by DavisFlight

    Not hard to figure out, the same thing that happened to every other core MMORPG feature. WoW.

     

    Guilds used to serve a purpose. In complex games with high risk vs reward ratios and harsh worlds, a guild helped anchor you. They showed you the ropes, they helped you with items, and quests, and navigation. They helped you get your corpse, your cloudsong, your Khaos Shield. They organized your dragon raids, your sieges and RvR battles.

     

    But then MMOs became about solo grinding quests and then going into instances. Instancing (especially in LotRO) and their quest system makes it nearly impossible to play with friends, much less guildies. MMOs are about soloing now. Guilds are just a formality, usually just there for the chat box, but now there's global chat so...

    Bumping the right answer.

  • Siris23Siris23 Minneapolis, MNPosts: 217Member Uncommon

    Personal opinion, 2 reasons:

    1) As others have stated, guilds are for the most part not mandatory to enjoy most new MMOs. That means there's less reason to commit to a guild.

    2) While it relatively easy to get into a crap guild, getting into a good guild seems to require more paperwork and commitment than most real world jobs. Filling out applications, giving references, probation/internship periods, etc. Yeah, that sounds like SOOOO much fun to be had. 

  • ste2000ste2000 londonPosts: 4,706Member Uncommon

    Who needs guilds when you can solo every MMO nowadays?

    That's also the reason why all MMOs fail.............. but Devs still don't get it.

  • TorvalTorval Oregon CountryPosts: 7,221Member Uncommon

    Mega-guilds - Worst thing to happen to mmo guilds period.

    Devs BFFing Mega Guilds - This is almost worse than mega guilds.

    Guilds used to be about players figuring out the game and helping each other through the game content. Now it's just kitting out your "A" players, then "B" team players.

    When it all became about filling out web-apps with game resumes and all that crap, the guild spirit died.

  • TorvalTorval Oregon CountryPosts: 7,221Member Uncommon
    Originally posted by Alders
    Originally posted by nariusseldon
    Originally posted by Alders
    Originally posted by jpnz

    I always find it funny (and a bit sad) when posters cry out about the 'old fashion guilds' but never actually try to create one for themselves.

    Don't like the current guilds? Make one that suits you yourself.

    This isn't a hard logic to follow but I guess some people just don't want to put in the 'effort'. Ironic isn't it?

     

    You can't recreate the absence of options.

    uh? Why would anyone want to create the absence of options?

    Options are good. If no one pick the option that you like .. well ...that is not the fault of the option, is it?

     

    Of course options are good but the lack of them is what also created strong guilds and dedication.

    You couldn't get anything done without them.  It's what kept players in an MMO for years and years.

    You could call that a phony or fake atmosphere that forced players to get along in pursuit of gear but that wouldn't be fair is some regards.

    Unfortunately players running guilds, especially the mega guilds, perverted that need for a guild to their own advantage using it to gear up and make rich the A-list players and officers (of course that includes all the wives and girlfriends of the leadership).

    A reasonable portion of players stopped buying into that and then development changed to accommodate that, not the other way around.  Devs didn't just one day say, hey let's make guilds unnecessary.  Nope, players got fed up with being used as tools for the guild leadership's enjoyment and said, effe off.

  • DrCokePepsiDrCokePepsi Boston, MAPosts: 158Member


    Originally posted by nariusseldon
    Originally posted by hyllstarter Since most MMO's are now single player games and most people dont play a MMo for more then 90 days anymore. That might have something to do with it. Funny thing is I am in a guild we just dont have a game to play right now.
    Why would that be a problem? The whole guild can move to another game, or even a guild can play multiple games.

     



    stop trolling. jesus.
  • jpnzjpnz SydneyPosts: 3,529Member
    How is it trolling when it fact and valid?

    Goonswarm of EVE
    Starfleet dental of TOR, STO and Gw2.
    Reddit guilds: Test alliance for various mmos like EVE or lol or wot etc

    Might want to check your facts before posting.

    Gdemami -
    Informing people about your thoughts and impressions is not a review, it's a blog.

  • daltaniousdaltanious waPosts: 2,145Member Uncommon
    Originally posted by xpowderx

    What happened to guilds?

     

    Nothing, things changed over years. LFG & rest. However being in guild (even with real life friends) never helped me a lot because of my time schedule, usually all were already busy with some raid or alike. Companies had to decide, make a lot more money and make millions of players happy or give up big money and make happy few thousands of players. Wind of change simply. :-)

     

    To be honest from time to time still missing mmo's being more "social", but at the end I prefer PLAYING. I still socialize a lot, but away from keyboard. Is better.

     

    At my time socialising meant going OUT to play soccer or other sport together, cinema, just talking, .... What has happened to all this? Gone. Now there are sms's, emails, fb, .... From this perspective however I miss old times. But not in gaming.

  • Kevyne-ShandrisKevyne-Shandris Hephzibah, GAPosts: 1,946Member

    Guilds for the most part are there as an excuse for socializing in MMOs, now.

     

    I created my own guilds because what serves as a guild these days is but a place for drama, power plays and other social mischief. I'm not paying for that junk. Nor am I going to work a full time job to run it.

     

    Finding decent players in a game -- decent not only in social skills, language -- takes forever to find and I'd really rather just play with family and RL friends, instead. People you know, grew up with and culturally not foreign.

     

     

  • Kevyne-ShandrisKevyne-Shandris Hephzibah, GAPosts: 1,946Member
    Originally posted by jpnz
    How is it trolling when it fact and valid?

    Goonswarm of EVE
    Starfleet dental of TOR, STO and Gw2.
    Reddit guilds: Test alliance for various mmos like EVE or lol or wot etc

    Might want to check your facts before posting.

     

    The Goons and TEST (and Band of Brothers before them) is all what's wrong in EvE and games that support mega stupid guilds.

     

    Do you want to "raid" with guys like this?

     

    Filthy mouthed, racist and just socially so inept -- and pay for it?

     

    Heck, no.

  • jpnzjpnz SydneyPosts: 3,529Member
    Originally posted by UNATCOII
     

    The Goons and TEST (and Band of Brothers before them) is all what's wrong in EvE and games that support mega stupid guilds.

     Do you want to "raid" with guys like this?

     Filthy mouthed, racist and just socially so inept -- and pay for it?

     Heck, no.

    This post is factually false.

    Grath isn't part of Test or Goons. He is from Pandamic Legion.

     

    Gdemami -
    Informing people about your thoughts and impressions is not a review, it's a blog.

  • GeezerGamerGeezerGamer ChairPosts: 5,596Member Uncommon
    Solo / easy content
  • bcbullybcbully Westland, MIPosts: 8,281Member Uncommon
    Originally posted by nariusseldon
    Originally posted by azmundai


    it's actually counter productive to join a group in most new mmos that I have played.

    Yeah. That is why i play them solo mostly.

     

    That means the game design is shallow.

     

    The most important reason to be in a guild in Wushu is because of the collective knowledge. No one person knows everything. We constantly ask each other questions. This leads to 20 people from 15 different time zones on Team Speak during the middle of the day. 

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