It looks like you're new here. If you want to get involved, click one of these buttons!
Brothers: A Tale of Two Sons was a wonderful experience, but what striked me the most - the conversation system they implemented. NPCs in Brothers dont speak in english, they use gestures and jibberish language in a way that player fully understands.
I think such system could work amazingly well in MMORPG. No need to do expensive voice overs, no need to write lengthy dialogues, no need to write quest descriptions. You interact with NPC and through scripts and animation realise what happened and can decided help or not. What do you think?
If you didnt play Brothers check this video at 13:36 to understand what I mean: http://www.youtube.com/watch?v=W5eBPz6Obmo