Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Fuzzy Avatars Solved! Please re-upload your avatar if it was fuzzy!

The reason I think FFXIV is going to fail: Staying power

145791017

Comments

  • OzivoisOzivois Phoenix, AZPosts: 598Member

    OP is right

     

  • TinybinaTinybina Boondocks, TXPosts: 2,130Member
    Originally posted by Pin_Cushion

    When people had hit 50 before Launch Day I knew there were problems.

     

     

     

    ^This

    This and

     

    THIS!

    ------------------------------
    You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith

  • Darknessguy64Darknessguy64 Darkness, CAPosts: 233Member
    Originally posted by knightaudit

    I do like the game ... well to a point. I think some of the failings are that they have closed servers to character creation ... even if you already have a character on that server. That to me makes no sense ... not like you can play more than one per account as it is.

    The other issue is .. and this is tied to the one above ... gold spammers ...  If they close off the server to make new Characters and durring launch you could not even get on to make one .. yet here they are again .. spamming ...

    I think the game could be great .. but I think the exploits (fate farming) and the server issues have left a bad taste in my mouth and i am really not sure about persuing the game further.

     

    Character creation has been allowed since the "fix". That is also when the Gil spam began.

  • GeridenGeriden DublinPosts: 391Member

    Playing a few days, pc version not really enjoying it i found the starting experiance just insanely slow paced, which  really just bored the crap out of me for the best part of an hour or two nearly. Not to keen on the look of it either zones feel small the quests arent very interesting. Cant really see my self sticking with it im only lvl 16 its just not lacking polish and interesting things to do for me. Just to much mob grinding repeating missions for my liking. 

  • TambourineTambourine kyle, TXPosts: 181Member

    I could be mistaken but did Square Enix not have the audacity to completely scrap the initial release of this title and rebuild it entirely in a rather brief amount of time for the player's sake?

    Isn't this some sort of precedent?

    I haven't played yet myself and am eagerly awaiting sales.

    Two questions -

    Is the consistently gorgeous Final Fantasy art present?

    And the music?

    I loved FFXI despite being a little too casual to really experience a lot of the game. The complaints on leveling being too quick have me a little worried to be honest but really what I desire is a dynamic and engaging grouping experience as found in FFXI and the art/music characteristic of any FF title.

     

    image
  • BigdaddyxBigdaddyx California, WAPosts: 1,985Member Uncommon
    Originally posted by echolynfan
    Originally posted by Bigdaddyx
    Originally posted by echolynfan
     

    Except that this is a different game? I never played 1.0 - I just know a good MMO when I play it. Have fun with whatever game you deem worthy of your time :)

    You didn't have to play 1.0, your post is exactly how fans used to post during 1.0. So it gave me a deja vu feeling and we know how things went after couple of months.When people start wishing for people to leave and how it will make community lot better it just raises all kind of red flags. Seen it happening so many times.

    I didn't say I "wish" players would leave - I said that we don't need players like that. There are other games out there for the hardcore gamer elitists - the rest of us are thrilled with what SE has done and are looking forward to the upcoming content.

    It's going to take me at least another month to finish leveling my crafting profs alone...maybe. I take my time and am enjoying the ride.

    Well that is great but not everyone is into crafting and seeing the amount of DOW  and DOM classes at 50..it is pretty clear that a lot of people are going to quit. I didn't get the memo where it said 'if you only play DOW or DOM classes you are doing it wrong'. You can't blame the players for this. For those who like to focus only on one class it takes roughly two weeks to hit 50 even with most casual play.

  • vidiotkingvidiotking madison, WIPosts: 587Member
    Originally posted by Bigdaddyx
    Originally posted by echolynfan
    Originally posted by Bigdaddyx
    Originally posted by echolynfan
     

    Except that this is a different game? I never played 1.0 - I just know a good MMO when I play it. Have fun with whatever game you deem worthy of your time :)

    You didn't have to play 1.0, your post is exactly how fans used to post during 1.0. So it gave me a deja vu feeling and we know how things went after couple of months.When people start wishing for people to leave and how it will make community lot better it just raises all kind of red flags. Seen it happening so many times.

    I didn't say I "wish" players would leave - I said that we don't need players like that. There are other games out there for the hardcore gamer elitists - the rest of us are thrilled with what SE has done and are looking forward to the upcoming content.

    It's going to take me at least another month to finish leveling my crafting profs alone...maybe. I take my time and am enjoying the ride.

    Well that is great but not everyone is into crafting and seeing the amount of DOW  and DOM classes at 50..it is pretty clear that a lot of people are going to quit. I didn't get the memo where it said 'if you only play DOW or DOM classes you are doing it wrong'. You can't blame the players for this. For those who like to focus only on one class it takes roughly two weeks to hit 50 even with most casual play.

    I've been playing a lot, or atleast what I consider a lot, since the 27th, and I'm only lvl 32arch/15pug/21fisher...

    I don't know what your definition of 'casual play' is, but I think you maybe over/under estimating how much people play, and what is casual vs. psudo-hard core.

  • HyanmenHyanmen KolkkalaPosts: 5,354Member Uncommon
    Originally posted by Bigdaddyx

    Originally posted by Hyanmen
    Originally posted by Cymdai

    Issue #1: Crafting is utterly useless As I got my LTW to 50, I had a sense of relief. "Alright, I'm done with THAT part of the game..." I thought to myself. I figured with my newfound craft, I'd be able to start making money almost immediately in the game. There is just one small problem; there is no demand for hardly anything. Gear, which should be utilized to a degree by all classes, isn't necessary. Because of the incredible ease of the game, it hasn't been uncommon to see people wearing severely outdated gear throughout the game. I've seen level 40's rocking level 18 armor, and to no real penalty. Since there's no reason for combat classes to buy gear, there's no reason to craft combat gear. Furthermore, combat classes can get gear cheaper/free, and easier simply by doing quests and dungeons. Furthermore, due to Issue#2, people are leveling so fast and efficiently that there's no reason to EVER buy gear! In fact, the irony of crafting +gathering and +crafting gear is that the only people who buy it is fellow crafters and gatherers. Essentially, you're creating gear for crafting because it's mandatory, but crafting has no purpose other than to build more crafting gear...and, of course, materia melding. I basically spent all my gil buying crystals and ingredients to level a craft which is now essentially worthless. Also, since no one needs to buy anything... there is no economy. Gil is essentially used to skilling up a craft, or repairing your end game gear. That's it. And once you lose it, it's 10x harder to make it back, because there is ample supply, and meager demand. This is probably related to the fact that...

    At level 26 Armorer I have doubled my gil roughly every 4 days of playing (20k > 40k > 80k > 160k.....) by a couple of hours per day of actually trying to make gil. This is at level 26, not even level 50.

    Issue #1: Players create imaginary issues to make it seem like the problem is not on their end.

    Interesting. Your reply had anything to with what he was trying to say. He gave some solid points regarding crafting being nothing more than a time and gil sink and all you did was show how much gil you are making everyday.

    Issue #1 ; People on these forum do selective reading.

     

    Originally posted by echolynfan
     

    I'm no FF ARR fanboy - this is the 1st time I've played a FF title but it's the best MMO I've played in years. All of the "content locusts" will run off leaving a decent community of great players and quite frankly...we don't need or want that kind of player.

     

    Posts like these give me such a  deja vu feeling from 1.0. Sigh..some people just never learn even though history keeps repeating itself over and over again. 

     


    He said crafting is nothing but a gilsink, I explained how I am making money as a low level crafter (so in my case crafting is the opposite of a gilsink). Quite clearly my post, thus, addressed his complaint.

    As for whether crafting is a time-sink, it would be great to know how the rest of the game somehow is not a timesink. Crafters just like battle classes have their own storylines and gear to aim towards in the endgame, and their gameplay consists for a large part of playing with the economy.

    I guess this is easy for me to grasp because I don't come from an mmorpg where money means nothing and npc's handle everything for you. Making money in this game as a crafter is like boiling water.

    "Housing is standard in most mmo's."
    - yolteotl79

  • SamuraiXIVSamuraiXIV Philadelphia, PAPosts: 354Member

    The problem is the change that came with ARR brought the wow crowd and that crowd won't stay for more then 2 months. 

    My problem is the devs now days suck more then the wow crowd. I want to play a square Enix game not the bastard game changed every few days cause someone at the forum cries about certain feature. Devs creating their game is all a gamer should ask for.

    "mmorpg.com forum admins are all TROLLS and losers in real life"
    My opinion

  • Sunnyguy46Sunnyguy46 Santa Rosa, CAPosts: 89Member Uncommon
    Originally posted by SamuraiXIV

    The problem is the change that came with ARR brought the wow crowd and that crowd won't stay for more then 2 months. 

    My problem is the devs now days suck more then the wow crowd. I want to play a square Enix game not the bastard game changed every few days cause someone at the forum cries about certain feature. Devs creating their game is all a gamer should ask for.

     

    So now if FF XIV doesn't thrive you're going to blame WoW?

     

    /facepalm

  • HyanmenHyanmen KolkkalaPosts: 5,354Member Uncommon
    Originally posted by Sunnyguy46
    Originally posted by SamuraiXIV

    The problem is the change that came with ARR brought the wow crowd and that crowd won't stay for more then 2 months. 

    My problem is the devs now days suck more then the wow crowd. I want to play a square Enix game not the bastard game changed every few days cause someone at the forum cries about certain feature. Devs creating their game is all a gamer should ask for.

    So now if FF XIV doesn't thrive you're going to blame WoW?

    /facepalm

    Quite an intepretation of his post you have there, champ.

    The game needs its FF gamers to thrive though, as the WoW crowd will undoubtedly leave within the next few months. The cmomunity will be much better as the result, so hopefully the transition goes smoothly.

    It also helps if SE implements features that make it important to give a crap about your image. Nowadays people spam the shout with their nonsense because they don't have to give a crap about what anyone thinks about them. Such a blast from the WoW past.

    "Housing is standard in most mmo's."
    - yolteotl79

  • SkymourneSkymourne Ruston, LAPosts: 366Member Uncommon

    I'd like to read your opinions on this. Share your name, your levels, your server, etc, and let me know what you think. Do you believe FFXIV has the staying power of other MMO's? if so, why, and if not, why not?

     

    Good write up, and while your concerns are valid, some of them can be circumvented by doing one thing: Not fate grinding.  I play on Balmung and i see these jackholes chain grinding these fates like addicted little crack bunnies.  They just have to do it.  They have to be doing something or they might just lose their minds!!!  I watched all of this go by and instead leveled my White Mage slowly but surely, enjoying each level along the way until I hit 50.  It got slow in the 40's but i mixed it up.  I finished my story last night, which made the game immensely worthwhile and am working on making a little gil here and there.  

    Crafting, as you said, is fairly atrocious though and is a really legit concern.  I don't focus on it much aside from me needing to level alchemy so that i can meld my relic weapon.  A lot of folks anticipated this game, had their own ideas about what it would be, and had fairly high expectations that would never be met from the get go.  I say let the game flesh out a bit and see what the future holds.  I'll be here having a good time.

  • HyanmenHyanmen KolkkalaPosts: 5,354Member Uncommon
    Originally posted by Skymourne

    Crafting, as you said, is fairly atrocious though and is a really legit concern.  I don't focus on it much aside from me needing to level alchemy so that i can meld my relic weapon.  A lot of folks anticipated this game, had their own ideas about what it would be, and had fairly high expectations that would never be met from the get go.  I say let the game flesh out a bit and see what the future holds.  I'll be here having a good time.

    I can see that.

    "Housing is standard in most mmo's."
    - yolteotl79

  • BigdaddyxBigdaddyx California, WAPosts: 1,985Member Uncommon
    Originally posted by vidiotking
    Originally posted by Bigdaddyx
    Originally posted by echolynfan
    Originally posted by Bigdaddyx
    Originally posted by echolynfan
     

    Except that this is a different game? I never played 1.0 - I just know a good MMO when I play it. Have fun with whatever game you deem worthy of your time :)

    You didn't have to play 1.0, your post is exactly how fans used to post during 1.0. So it gave me a deja vu feeling and we know how things went after couple of months.When people start wishing for people to leave and how it will make community lot better it just raises all kind of red flags. Seen it happening so many times.

    I didn't say I "wish" players would leave - I said that we don't need players like that. There are other games out there for the hardcore gamer elitists - the rest of us are thrilled with what SE has done and are looking forward to the upcoming content.

    It's going to take me at least another month to finish leveling my crafting profs alone...maybe. I take my time and am enjoying the ride.

    Well that is great but not everyone is into crafting and seeing the amount of DOW  and DOM classes at 50..it is pretty clear that a lot of people are going to quit. I didn't get the memo where it said 'if you only play DOW or DOM classes you are doing it wrong'. You can't blame the players for this. For those who like to focus only on one class it takes roughly two weeks to hit 50 even with most casual play.

    I've been playing a lot, or atleast what I consider a lot, since the 27th, and I'm only lvl 32arch/15pug/21fisher...

    I don't know what your definition of 'casual play' is, but I think you maybe over/under estimating how much people play, and what is casual vs. psudo-hard core.

    Why oh why people don't read. I said if you focus only on 'one' class roughly two weeks is all it take to 50. That is not rushing because you can play casually and still hit 50 because there is plenty of XP in game for first class.

    And then you reply to me with 'i am only '32arch/15pug/21fisher'..seriously!!

    There i highlighted it for you this time.

  • vidiotkingvidiotking madison, WIPosts: 587Member
    Originally posted by Bigdaddyx
    Originally posted by vidiotking
    Originally posted by Bigdaddyx
    Originally posted by echolynfan
    Originally posted by Bigdaddyx
    Originally posted by echolynfan
     For those who like to focus only on one class it takes roughly two weeks to hit 50 even with most casual play.

    I've been playing a lot, or atleast what I consider a lot, since the 27th, and I'm only lvl 32arch/15pug/21fisher...

    I don't know what your definition of 'casual play' is, but I think you maybe over/under estimating how much people play, and what is casual vs. psudo-hard core.

    Why oh why people don't read. I said if you focus only on 'one' class roughly two weeks is all it take to 50. That is not rushing because you can play casually and still hit 50 because there is plenty of XP in game for first class.

    And then you reply to me with 'i am only '32arch/15pug/21fisher'..seriously!!

    There i highlighted it for you this time.

    I can appreciate that there is SOME difference between what you said and my own levels achieved. But really... What you are suggesting is still not true. It will take me atleast another couple of weeks to get arch to 50, and at that point, It will have been well over 2 weeks of play, on my archer only, to get my arch to 50.

    I stand by my previous assertion.

    Is there a /command that tells you hve much time you've played?

  • BigdaddyxBigdaddyx California, WAPosts: 1,985Member Uncommon
    Originally posted by vidiotking
    Originally posted by Bigdaddyx
    Originally posted by vidiotking
    Originally posted by Bigdaddyx
    Originally posted by echolynfan
    Originally posted by Bigdaddyx
    Originally posted by echolynfan
     For those who like to focus only on one class it takes roughly two weeks to hit 50 even with most casual play.

    I've been playing a lot, or atleast what I consider a lot, since the 27th, and I'm only lvl 32arch/15pug/21fisher...

    I don't know what your definition of 'casual play' is, but I think you maybe over/under estimating how much people play, and what is casual vs. psudo-hard core.

    Why oh why people don't read. I said if you focus only on 'one' class roughly two weeks is all it take to 50. That is not rushing because you can play casually and still hit 50 because there is plenty of XP in game for first class.

    And then you reply to me with 'i am only '32arch/15pug/21fisher'..seriously!!

    There i highlighted it for you this time.

    I can appreciate that there is SOME difference between what you said and my own levels achieved. But really... What you are suggesting is still not true. It will take me atleast another couple of weeks to get arch to 50, and at that point, It will have been well over 2 weeks of play, on my archer only, to get my arch to 50.

    I stand by my previous assertion.

    Then please do keep standing at your previous assertion You have already spent enough days on getting all those three classes to their respective levels. While i spend all my time on leveling LANCER without any distractions and i got 50 in 14 days. And i don't even play that much ..approximately 14 to 16 hours a week with majority of time coming from weekends.

    Anyone who is focused on one class would tell you the same because there is plenty of XP for first 50 but not so much for alt classes.

  • vidiotkingvidiotking madison, WIPosts: 587Member
    Originally posted by Bigdaddyx
    Originally posted by vidiotking
    Originally posted by Bigdaddyx
    Originally posted by vidiotking
    Originally posted by Bigdaddyx
    Originally posted by echolynfan
    Originally posted by Bigdaddyx
    Originally posted by echolynfan
     For those who like to focus only on one class it takes roughly two weeks to hit 50 even with most casual play.

    I've been playing a lot, or atleast what I consider a lot, since the 27th, and I'm only lvl 32arch/15pug/21fisher...

    I don't know what your definition of 'casual play' is, but I think you maybe over/under estimating how much people play, and what is casual vs. psudo-hard core.

    Why oh why people don't read. I said if you focus only on 'one' class roughly two weeks is all it take to 50. That is not rushing because you can play casually and still hit 50 because there is plenty of XP in game for first class.

    And then you reply to me with 'i am only '32arch/15pug/21fisher'..seriously!!

    There i highlighted it for you this time.

    I can appreciate that there is SOME difference between what you said and my own levels achieved. But really... What you are suggesting is still not true. It will take me atleast another couple of weeks to get arch to 50, and at that point, It will have been well over 2 weeks of play, on my archer only, to get my arch to 50.

    I stand by my previous assertion.

    Then please do keep standing at your previous assertion You have already spent enough days on getting all those three classes to their respective levels. While i spend all my time on leveling LANCER without any distractions and i got 50 in 14 days. And i don't even play that much ..approximately 14 to 16 hours a week with majority of time coming from weekends.

    Anyone who is focused on one class would tell you the same because there is plenty of XP for first 50 but not so much for alt classes.

    /heh.

    Did you use FATES do get some exp? or did you just do dungeons/leves?  Cause I must be really slow....

  • BigdaddyxBigdaddyx California, WAPosts: 1,985Member Uncommon
    Originally posted by vidiotking
    Originally posted by Bigdaddyx
    Originally posted by vidiotking
    Originally posted by Bigdaddyx
    Originally posted by vidiotking
    Originally posted by Bigdaddyx
    Originally posted by echolynfan
    Originally posted by Bigdaddyx
    Originally posted by echolynfan
     For those who like to focus only on one class it takes roughly two weeks to hit 50 even with most casual play.

    I've been playing a lot, or atleast what I consider a lot, since the 27th, and I'm only lvl 32arch/15pug/21fisher...

    I don't know what your definition of 'casual play' is, but I think you maybe over/under estimating how much people play, and what is casual vs. psudo-hard core.

    Why oh why people don't read. I said if you focus only on 'one' class roughly two weeks is all it take to 50. That is not rushing because you can play casually and still hit 50 because there is plenty of XP in game for first class.

    And then you reply to me with 'i am only '32arch/15pug/21fisher'..seriously!!

    There i highlighted it for you this time.

    I can appreciate that there is SOME difference between what you said and my own levels achieved. But really... What you are suggesting is still not true. It will take me atleast another couple of weeks to get arch to 50, and at that point, It will have been well over 2 weeks of play, on my archer only, to get my arch to 50.

    I stand by my previous assertion.

    Then please do keep standing at your previous assertion You have already spent enough days on getting all those three classes to their respective levels. While i spend all my time on leveling LANCER without any distractions and i got 50 in 14 days. And i don't even play that much ..approximately 14 to 16 hours a week with majority of time coming from weekends.

    Anyone who is focused on one class would tell you the same because there is plenty of XP for first 50 but not so much for alt classes.

    /heh.

    Did you use FATES do get some exp? or did you just do dungeons/leves?  Cause I must be really slow....

    Well first of all you will have to focus on one dps class then read the leveling guide i posted (my signature) and then 'profit'.

  • Crazy_StickCrazy_Stick Privacy Preferred, NCPosts: 1,059Member
    There is nothing new here OP. I can't think of a game with staying power that has hit the market since EVE Online and that's mainly because of the skill system letting you change or advance into other aspects of the game every few months (if it doesn't kill you on the wait time first.)  They simply do not design MMORPGs to last anymore fully expecting most people to move on to something else three months from launch when the next big game launches. That's why most recent MMORPGs play like single player games with co-op features for a very casual audience. Now that SE has cashed in on the hype with launch sales and as many subs as they could wrangle we all know the game will go free to play in a year's time rather than launch an expansion. Why make new content when you can net more dollars with a cash shop and the same old stuff? It's typical of the current MMO age we play in...
  • CymdaiCymdai Raleigh, NCPosts: 1,083Member

    Also, I think that when a lot of you folks get to end-game, and see the rampant amount of assholes that are present there, that you might change your tune a bit.

    Seriously. Getting raged at for not skipping the cutscenes the first time you do a dungeon, getting told "Go back to WoW" for not knowing a fight you've never done, ragequitters who insta-leave if anyone dies or a wipe happens.

    I realize this *IS* largely in part due to the zerg crowd, but until you see it and experience it firsthand, you have no right to say that it's not a real part of the game right now. I had not expected so many pricks... but my god. When people want to scream at new level 50 players for being in a dungeon the first time... it's a bit revolting. Do you know what's less fun than running the same dungeon 30x? Running the same dungeon 30x with a bunch of people who are completely and totally disrespectful, obnoxious, and full of rage.

    I've now hit 50, and completed the game, and done a few HM primal fights and such... and I'm not sure I even feel compelled enough to listen to this damn screaming much longer. I'd like you to hit 50 and see exactly what I'm talking about, too.

    Waiting for something fresh to arrive on the MMO scene...

  • KingAlkaiserKingAlkaiser New York, NYPosts: 50Member

    Cymdai its a shame to see the amount of hate on thread and complete blind faith ( almost like a cult lol )

    I agree with you OP and points highlighted at start shame a lot of people refuse to agree on anything bad said about game or any constructive criticism.

     

    I had a lot of hopes for the game and honestly wanted it to do good but this will be doomed to fail within a few month or years tops if it does not address a lot of the points described.

  • Bandaid47Bandaid47 bandaid, IDPosts: 38Member

    Well pve endgame alone will take people months to progress through.

    If they don't add content, then yeah staying power wont be very strong in the game (nor any game tbh)

    Now if SE can follow through on all the content they are talking about, and we can get major content patches every 3-6 months...then I think the staying power will be just fine.

    Specifically the PVP, new classes, and new endgame content they are talking about.  Oh the player housing and guild halls as well.

    So yeah, the game as it is right now is only going to have 5 or so months of staying power and only to people who love this type of endgame.

    Hopefully a minor content patch next month followed by a major content patch this winter...

    They will need this stuff however...for the game to have good staying power.

  • SiveriaSiveria Saint John, New BrunswickPosts: 1,200Member Uncommon
    Originally posted by Soki123
    I can safely say, everyone is not 50. We have 1 in our GC, longevity isn t a problem for people like me. The game has a ton of content ready apparently. I m not sure why I commented, as I play so differently, we couldn t even relate to each other.

    Until you get to 50, and...

     

    1: decide to level a new class and relize you have 0 quests except a class one every 5th level, so your stuck doing Leves, which have limited allowances and give about half what a normal quest did when you leveled your first combat class, Or fates, which get extremly boring quite quickly since they are a completly challengeless way to fast way to advance. I leveled my 1st class a warrior, by doing main story quest, and any side quests in the places it took me, while I was running to quest objectives I would run and do any fates I found (I was either solo or with 1 friend at the time). I hit 50 over 1.5 weeks ago. Didn't rush or nothing, if I rushed I'd have been 50 about 4 days from release on the 27th of aug.

    2: Decide to level a crafter only to relize that other than making part of the relic weapon, and melding materia the tiem you spend into leveling a crafter is pretty much worthless, due to how easy get is to get.

    People on Non-legacy servers already have mutiple decently geared level 50s. Which just shouldn't be possible so soon after release. If i wanted to I culd prob take a 2nd class from 1 to 50 in maybe 2 days or so just spamming fates. Its literally that fast, especally the 2nd time around when you get a 50% exp bonus on fate rewards and monster kills. I mean since I have no main or side quests left all I really have is fates or leves.

    3: you could level via dungeons but why? Most of the time you get stuck with random bad pugs, that it just ends up being a stressful experence, higher levels don't wanna bother running lower dungeons again because there is no point to it. The exp to time ratio in dungeons is also probally the worse in the game.

    4: This one is about endgame, Amdapor Keep a place most decently geared 50's farm philosphy and mythic tomestones. The problem with this dungeon is the 2nd boss is sort of a gear/dps check, if your dps does not have sufficent gear you just will not kill the boss. Sadly using duty finder that doesn't have a average ilvl check or anything fo the sort means you might get placed with fresh 50's that you won't be able to finish it with (you also cannot vote kick bad/undergeared players either since there is no kick option period), this just wastes your time and their's. A level 50 Grand company weapon would suffice, and Amdapor keep drops ilvl 60 gear, but to get your lv 50 grand company weapon you need to clear Amdapor keep (see the problem here? to get a weapon that is bascally required to do it, u have to have done it first). The easy fix would be to just make Amdapor keep a 5 man, with a 1 tank 3 dps 1 healer setup, I am sure 3 undergeared dps's could kill the wall, but with 2 dps parties if even 1 is under geared your not going to kill it.

    Me myself? I didn't go in till I had a few iLvl 70 Darklight pieces(think I had 3 or 4) and the iLvl 60 ifrit axe so yes I do pratice what I preach, I always check ahead of time what sort of gear I need for endgame things so I can go in prepared, due to what I heard about how the place was.

    Best thing to do when you hit 50 is take the new story quest from Minfillia after u turn in the final story mission and do your lv 50 class quest, The quest from Minfillia will be to kill hard mode Ifrit, and spam that thing till you get the weapon for your class (drops Ilvl 60 weapons for all jobs). You can kill HM ifrit with a lv 44 gc weapon and AF gear Assuming you can get a group of competant players together.. and that is where the real diffculty of the fight is.. finding people who well... don't suck and can avoid aoe's and interutp eruption everytime. You also need a BLM or Smn to do a level 3 limit break to heavy damage the 4 infernal nails enough so you have enough time to kill all 4, if even 1 lives when he does hellfire you wipe. everyone will get 1 shoted except the maybe the tank (if a warrior, pld might get 1 shoted depends, but either way with your 2 healers dead and all the dps dead your screwed anyway :( ) unless they are very well geared above what the fight actually needs.

    As the game currently is, I don't know how its going to keep people in the game for another 2 months before the first big patch that actually adds in a real raid and more stuff to do. They did put a cap of 300 Mythic tomestones per rl week, once you hit that cap u won't be able to get anymore, and msot items take over 400 gear wise, so a min of 2 weeks. You get 80 Philosphy and 40 mythic tomestones per clear of Amdapor Keep.

    Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:

    A. Proven right (if something bad happens)

    or

    B. Pleasantly surprised (if something good happens)

    Either way, you can't lose! Try it out sometime!

  • BigdaddyxBigdaddyx California, WAPosts: 1,985Member Uncommon
    Originally posted by KingAlkaiser

    Cymdai its a shame to see the amount of hate on thread and complete blind faith ( almost like a cult lol )

    I agree with you OP and points highlighted at start shame a lot of people refuse to agree on anything bad said about game or any constructive criticism.

     

    I had a lot of hopes for the game and honestly wanted it to do good but this will be doomed to fail within a few month or years tops if it does not address a lot of the points described.

    Sadly majority of these people who are are ready to throw themselves on sword for honor of SE are not even 50 yet.

     

  • Bandaid47Bandaid47 bandaid, IDPosts: 38Member
    Originally posted by Bigdaddyx
    Originally posted by KingAlkaiser

    Cymdai its a shame to see the amount of hate on thread and complete blind faith ( almost like a cult lol )

    I agree with you OP and points highlighted at start shame a lot of people refuse to agree on anything bad said about game or any constructive criticism.

     

    I had a lot of hopes for the game and honestly wanted it to do good but this will be doomed to fail within a few month or years tops if it does not address a lot of the points described.

    Sadly majority of these people who are are ready to throw themselves on sword for honor of SE are not even 50 yet.

     

     You two try really hard, and im not sure why.

    So you decided to play a game all about endgame gear grind, and then shockingly decide that you hate this type of endgame, but also everyone else has the same tastes as you and thus the game is DOOOOOOMMED!!!!

    Some people like this type of endgame, yes I am there, and I have a long way to go to even raid.

     

    You might be right about your doom and gloom tryhard-ism if SE is 100% bullshitting about planned content and the game will remain unchanged for its life.

     

    If not...you are not doing what you think you are doing...you think you are cutting through rampant fanboi-ism who have been spreading lies about an enjoyable game, and are here to save the masses from playing a game so bad it will injure them.

    Reality is, just because you actually like the game you play doesn't mean your a fanboi, and just because you hate this type of game doesn't mean others don't...and for what its worth its a great game of this type.

    Even though you might hate it...a lot of people like this type of game...and they didn't trick you they were very clear as to what type of game this would be...and for what its worth, its a very well made game.

145791017
Sign In or Register to comment.