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What is the best single player/solo MMORPG?

124

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  • madazzmadazz A town, ONPosts: 1,564Member Uncommon
    Originally posted by nariusseldon
    Originally posted by madazz
    Narius... I highly recommend trying tsw. If you want an mmo with an excellent single player experince this is the one. If you suddenly feel like grouping it is easy to do. The group content is pretty average in terms of gameplay though.

    I still think neverwinter has a fast paced fun single player expexperience.... just no mmo attached!

    Yeah .. i will take that advice. I have already tried it before, and kind of like it.

    May be i will go back to NWO too. I played that a bit and it feels like a decent 3rd person ARPG. However, the story does not move very fast, compared to STO & Marvel Heroes.

    I wonder how many hours of SP content does these two games (TSW and NWO) have. I probably would go for the shorter one first.

     

    NWO has much less than TSW. Plus it isn't nearly as interesting (imo). NWO has the kind of stories that most people just click through (myself included). TSW has interesting stories, lots of cutscenes and sometimes interesting rewards too (cool clothing pieces). The only thing is, some of the quests in TSW may not be to your liking. Of course, you can just simply not do those ones. Overall I'd go for TSW over NWO. 

  • TheLizardbonesTheLizardbones Arkham, VAPosts: 10,910Member


    Originally posted by madazz
    Originally posted by nariusseldon Originally posted by madazz Narius... I highly recommend trying tsw. If you want an mmo with an excellent single player experince this is the one. If you suddenly feel like grouping it is easy to do. The group content is pretty average in terms of gameplay though. I still think neverwinter has a fast paced fun single player expexperience.... just no mmo attached!
    Yeah .. i will take that advice. I have already tried it before, and kind of like it. May be i will go back to NWO too. I played that a bit and it feels like a decent 3rd person ARPG. However, the story does not move very fast, compared to STO & Marvel Heroes. I wonder how many hours of SP content does these two games (TSW and NWO) have. I probably would go for the shorter one first.  
    NWO has much less than TSW. Plus it isn't nearly as interesting (imo). NWO has the kind of stories that most people just click through (myself included). TSW has interesting stories, lots of cutscenes and sometimes interesting rewards too (cool clothing pieces). The only thing is, some of the quests in TSW may not be to your liking. Of course, you can just simply not do those ones. Overall I'd go for TSW over NWO. 


    And read some sort of guide on the builds. It is possible to put a bunch of points in skills that look good individually, but all together don't do much and put a hamper on your progression through the game.

    Don't throw away any items. Deconstruct them and save the resulting materials. Even the low level materials, because you can combine the low level materials into higher level materials to make the higher level items. You will make enough in game money without selling items to expand your inventory and such anyway, so you don't really need to sell your stuff. Just deconstruct as many things as you can, and make the highest grade materials for crafting that you can.

    I can not remember winning or losing a single debate on the internet.

  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by Gorwe
    Well you can't go wrong with TSW...if you like modern setting/conspiracies etc. Otherwise, it Might not be up your alley. Still, the voice acting/inv-sab missions/atmosphere is superb. It's just that I don't care about modern setting in games. To each his own. It is a Great game anyhow.

    I think a modern conspiracy setting will be fresh. How many games can boast that?

     

  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by lizardbones


    And read some sort of guide on the builds. It is possible to put a bunch of points in skills that look good individually, but all together don't do much and put a hamper on your progression through the game.

    Don't throw away any items. Deconstruct them and save the resulting materials. Even the low level materials, because you can combine the low level materials into higher level materials to make the higher level items. You will make enough in game money without selling items to expand your inventory and such anyway, so you don't really need to sell your stuff. Just deconstruct as many things as you can, and make the highest grade materials for crafting that you can.

     

    You are talking about TSW, right? I will make sure i remember the advice when i play the game.

  • TheLizardbonesTheLizardbones Arkham, VAPosts: 10,910Member


    Originally posted by nariusseldon
    Originally posted by lizardbones And read some sort of guide on the builds. It is possible to put a bunch of points in skills that look good individually, but all together don't do much and put a hamper on your progression through the game. Don't throw away any items. Deconstruct them and save the resulting materials. Even the low level materials, because you can combine the low level materials into higher level materials to make the higher level items. You will make enough in game money without selling items to expand your inventory and such anyway, so you don't really need to sell your stuff. Just deconstruct as many things as you can, and make the highest grade materials for crafting that you can.  
    You are talking about TSW, right? I will make sure i remember the advice when i play the game.


    Sorry, yes, I'm talking about TSW.

    You don't have to go very deep with the skill system research, but you might save yourself some aggravation with picking out skills. Might not be necessary, but it certainly couldn't hurt.

    The crafting materials thing I learned the hard way after I sold a bunch of low level materials I got from breaking down a lot of drops. Once you start crafting your gear, always having an up to date set of gear is pretty easy, and it'll make progression much faster.

    I can not remember winning or losing a single debate on the internet.

  • QuirhidQuirhid TamperePosts: 5,969Member Common
    Originally posted by nariusseldon
     

    You are talking about TSW, right? I will make sure i remember the advice when i play the game.

    Wouldn't recommend it. Tried it with a half a dozen friends... nobody lasted more than a few  hours. The word "generic" describes it quite aptly, I think. The most disappointing thing is that it doesn't use the modern setting for anything. All the guns might as well be bows, swords crowbars, etc..

    Very basic. Skill wheel (or whatever it is)? -More or less a gimmick.

    I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  • GorweGorwe Ald'RuhnPosts: 2,473Member Uncommon
    Oh sorry about confusion!

    TSW isn't about conspiracies. It's more about various Looney Tunes beliefs of people these days. Zombies, conspiracies, Cthulhu, risen pharaohs-it's all the part of a bigger truth.

    I didn't want that game. I just wanted a game where I can play a Templar and fight off both the evil and the Illuminati/the Third faction(be it the Dragon, the phoenicians or whatever else). A standard conspiracy game with a twist. Not what I got...

    And yes. I find combat to be terrible in TSW. Because I know you and your love of kinetic combat, I can safely say that you'd hate TSW's combat that is more or less reminiscent of the typical MMO combat of yore. Sure you have choices, but even they are stunted. It's similar to Diablo 3-there are useless skills. Ie: when would you use Web Shot Rune on the Rapid fire instead of either Withering fire, fire support or High velocity? Never. There's a lot of such skills in TSW and kinetic feeling is very rare in TSW. So...

    Take care!
  • drakaenadrakaena Posts: 488Member Uncommon

    I could cope with the so-so combat in TSW. What made the game unplayable for me was all of the cut-scenes right and left. I guess I am just too ADHD to sit through all that jazz in an MMO. I want to be actually playing the game, not watching a cartoon. I couldn't bring myself to keep playing and having to endure. I wanted to like it. I dug the setting. 

    I guess if I was looking for that type of thing though, TSW is the way I'd go. 

  • xpowderxxpowderx Radcliff, KYPosts: 2,131Member Uncommon

    The solo ability of both Wizard101 and Pirate101 is greater than any of the mmorpgs mentioned so far. None of the games mentioned even come close to the soloing for either of the choices I mentioned.

    So by far Wzard101 and Pirate101 are the top choices!

  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by Gorwe


    And yes. I find combat to be terrible in TSW. Because I know you and your love of kinetic combat, I can safely say that you'd hate TSW's combat that is more or less reminiscent of the typical MMO combat of yore. Sure you have choices, but even they are stunted. It's similar to Diablo 3-there are useless skills. Ie: when would you use Web Shot Rune on the Rapid fire instead of either Withering fire, fire support or High velocity? Never. There's a lot of such skills in TSW and kinetic feeling is very rare in TSW. So...

    That is disappointing. Since i play most MMORPGs like ARPGs, combat has to be good.

    D3 has its share of useless skills, but there are enough useful ones, and that there are quite a few that are unique. For example, meteor has a delay and is harder to aim but does tons of damage, and archon beam is just point and shoot. So the tactical style can be quite different. Does TSW at least have some of that?

  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by drakaena

    I could cope with the so-so combat in TSW. What made the game unplayable for me was all of the cut-scenes right and left. I guess I am just too ADHD to sit through all that jazz in an MMO. I want to be actually playing the game, not watching a cartoon. I couldn't bring myself to keep playing and having to endure. I wanted to like it. I dug the setting. 

    I guess if I was looking for that type of thing though, TSW is the way I'd go. 

    I am probably the opposite. I like well made cutscenes that advances the story but i hate bad combat.

     

  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by xpowderx

    The solo ability of both Wizard101 and Pirate101 is greater than any of the mmorpgs mentioned so far. None of the games mentioned even come close to the soloing for either of the choices I mentioned.

    So by far Wzard101 and Pirate101 are the top choices!

    Great .. i never consider these 2 games.

    Now these two games are solo-able ... but does it have good instanced solo content like the story missions in TSW or STO?

  • GrixxittGrixxitt New Orleans, LAPosts: 543Member

    The best single player/solo  MMORPG's are probably single player games.

     

    Also, http://www.mmorpg.com/discussion2.cfm/forum/841/LFGame.html

    The above is my personal opinion. Anyone displaying a view contrary to my opinion is obviously WRONG and should STHU. (neener neener)

    -The MMO Forum Community

  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by Grixxitt

    The best single player/solo  MMORPG's are probably single player games.

    SP games are not MMOs. So nope .. the best SP/solo MMORPGs are not SP games.

    I don't doubt the best SP games are probably better (to you .. and probably to me too) than the best solo MMORPGs .. but that is not the question here.

     

  • mindw0rkmindw0rk St-petersburgPosts: 1,351Member
    TSW is miles above anything else in solo experience league
  • k-damagek-damage ParisPosts: 738Member

    What is the best solo / single player Massively Multiplayer (Online Role Playing) Game ?

    Derp. Derp. Derp. Derp.

    Derp.

    ***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****

  • DMKanoDMKano Gamercentral, AKPosts: 8,539Member Uncommon

    OP - is multiboxing considered solo play?

    If yes - then EQ1 is by far the best - you can raid via multiboxing there.

     

  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by DMKano

    OP - is multiboxing considered solo play?

    If yes - then EQ1 is by far the best - you can raid via multiboxing there.

     

    With horribly simple combat mechanics, no instances (hence others can interfere), little story content ... i wouldn't touch it with a ten foot pole.

    In fact, i played it before, very boring game (to me). Any modern MMO beat it by a mile (my preference, of course).

  • RobinffsRobinffs LindesbergPosts: 18Member
    Entropia Universe. :)
  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by Robinffs
    Entropia Universe. :)

    What kind of solo content does it have?

  • RebelScum99RebelScum99 Mesa, AZPosts: 1,090Member
    Originally posted by nariusseldon
    Originally posted by Robinffs
    Entropia Universe. :)

    What kind of solo content does it have?

    Well, reaching into your pocket and pulling out your wallet can be done solo.  ;)

  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by RebelScum99
    Originally posted by nariusseldon
    Originally posted by Robinffs
    Entropia Universe. :)

    What kind of solo content does it have?

    Well, reaching into your pocket and pulling out your wallet can be done solo.  ;)

    Cash shop heavy game?

  • RebelScum99RebelScum99 Mesa, AZPosts: 1,090Member
    Originally posted by nariusseldon
    Originally posted by RebelScum99
    Originally posted by nariusseldon
    Originally posted by Robinffs
    Entropia Universe. :)

    What kind of solo content does it have?

    Well, reaching into your pocket and pulling out your wallet can be done solo.  ;)

    Cash shop heavy game?

    It's one of those games where you can pay real money for items.  

  • PiechunksPiechunks ProvincePosts: 136Member

    GW2 by a country light-year.

     

  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by Piechunks

    GW2 by a country light-year.

     

    Lots of people mentioned GW2. I thought you have to participate in some dynamic events with others in the course of the game?

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