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Nether is a game that, according to Blake Morse, defies description. On one hand, it is a survival game. On the other, it embodies world building, community and social interaction and much more. Check out our exclusive preview of Nether and then let us know what you think in the comments.
Nether takes place in a post-apocalyptic world that about 10 years ago experienced an event called “The Cull”, and thankfully, for once, it has no zombies! Yup. You heard that right. Not a single, god-damned undead anywhere to be found. There are however a plethora of mutants known as “Nethers” that appeared after the cull and roam the land making quick work of survivors they come across. Nethers come in a few variations: hunters that can teleport, shriekers who will make your presence in their territory to other nearby Nethers, and brutes that will more than likely kill you if you run into one alone. The team at Phosphor Studios really want these ghouls to provide an actual challenge. They want the AI to do more than get kited around as players walk in a circle around them hacking or shooting them to death. And just like any other survivor game, players will find themselves facing off against other survivors for their lives.
Read more of Blake Morse's Nether: A Survival Game & So Much More.
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