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Basically a new function will be going in to lock people out of some endgame content if they don't meet the item level requirements.
This is causing some uproar...now they are basically going to say that if you don't have the hard mode gear you cant run raids (in a generalized manner here)
Now, a lot of people hate GS. However...it does serve a good purpose.
It is no different than locking out a level 20 from the level 30 dungeons. It will prevent people from trying to piggy back on people who did run the appropriate content and skip ahead. It will prevent the un favorable situation where one group member is getting harassed for being under geared, or others leaving a group because of someone not knowing that this instance you need full HM gear or whatever.
I think its great because it will reduce negative instances of someone unknowingly entering an instance they are not prepared for (and you can NEVER tell these people anything without them taking offense, not matter how nice you phrase it btw)
Also, it will stop people from basically skipping the endgame content and diving right into the top tier by riding on the backs of friends ect. So you will see more people running the level 44-50 dungeons to gear up for hard modes, and more people running hard modes to gear up for raids ect...and less people trying to skip it all and do a raid.
What are your thoughts? Does locking endgame instances as they have done instances while leveling up piss you off or make you happy...and why?