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Starport: A game that focuses on gameplay, not income.

MuffinSGEMuffinSGE Rancho Santa Margarita, CAPosts: 9Member


Looking for a fresh indie game that focuses on gameplay rater than income?


Starport: Galactic Empires is easily the most fun I've ever had. I've been playing it for over 5 years, and I'm still not considered a veteran. This is a game that never gets old, and that's why people stick around so long. With a huge open galaxy like EVE, where you can colonize planets, invade other people's colonies, form corporations, fight in ships, and start wars, the possibilities are endless. Everything is completely community driven and the developer listens to every concern that every player has, and integrates constant updates to meet their needs. The combat system is like none-other. No auto-aim and auto-shoot bullshit. This game requires serious skill. Not only are you shooting other players, but you're also pulling them around, repelling them, and rendering them immobile with EMP blasters. Every ship and weapon has a purpose, and the PVP is seamlessly balanced. The perfect combination of PVE and PVP: one day you'll be building your colonies, and the next you'll be part of a 5v5, firing nukes and maneuvering around planets, and then invading a colony with your buddies to stream-line the process. You can go solo, or with a corporation. This game offers everything, and if something doesn't satisfy, you can bring it up with our benevolent developer, Toonces. Then why is there only about 100 people playing it? 2 reasons: The admin doesn't pay for advertising anymore, and graphics. It's a 2D game, so most people dismiss it as trash. But the 2D actually offers up more possibilities than limitations. The 2D is why the combat system is so incredible! It's like PVP asteroids on steroids! And in my opinion, the small player-base is the best part. You get to know everyone in this close-knit community, and becoming #1 is actually feasible. Server-wide wars are started over a broken-friendship or a rumor. It's really very interesting. And as if the original game wasn't good enough, a new server called Blitzkrieg was added, offering 20 minute games of capture-and-hold that really puts the combat system to good use. Pure skill-based PVP that requires strategy and teamwork. If you get a chance to try Starport: Galactic Empires out, message me in game. My name is Muffin and I love to help out new players. My goal is to increase the player-base and bring this game to its former glory. Do me a favor and check out the website:


The above video is a sped-up blitz game. Just so you get a basic look at the game.


Here's a link to a review by


And this wikipedia page has quite a bit of information:


And another youtube video that features a player/players maneuvering skillfully to capture the defended colonies of his enemies:


Thanks, Muffin


  • RobokappRobokapp Dublin, OHPosts: 5,799Member Uncommon

    an Asteroids MMO ?




  • MuffinSGEMuffinSGE Rancho Santa Margarita, CAPosts: 9Member
    Also, I forgot to mention that there's much more activity during the day. So there's not too much right now.
  • KyleranKyleran Paradise City, FLPosts: 23,963Member Epic
    What's the monetization model?

    On hiatus from EVE Online since Dec 2016 - Screw off-grid PVE boosting changes

    Pouring on extra "Salt" for 2017

    In my day MMORPG's were so hard we fought our way through dungeons in the snow, uphill both ways.

    Don't just play games, inhabit virtual worlds™
    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  • MuffinSGEMuffinSGE Rancho Santa Margarita, CAPosts: 9Member

    Since it is a free game, there is a cash shop that most players do not utilize. It's designed to cut out some of the busy work involved with building. And you can change your name color and silly things like that. It works out quite well actually because of the median age of our player base. Many of the older players can afford to dump large sums of real cash into tedious tasks so they can focus on the parts of the game they more enjoy.


    And as for the economy of in-game currency, which i forgot to mention, it's a basic system in which you can buy ships, weapons, mods, defenses, biodomes, shields, etc. at a star base, or trade with other players. The cash can also be used to rush production on your colonies (which can't be done with real cash), and is REALLY needed during wars and single system fights in which the availability of shields becomes scarce in a certain area. I think the admin does a good job of keeping the cash flowing in without giving the cash cows a huge advantage over the other players, which is the main reason I left many a good free game in the past.

  • MMOman101MMOman101 Posts: 1,439Member Uncommon
    The Wiki is down? Has it ever worked?  Is it going to be up soon?
  • MuffinSGEMuffinSGE Rancho Santa Margarita, CAPosts: 9Member

    If you're referring to this:

    No one ever really got excited about that wiki, but there's plenty of information on the straight-up wikipedia page:


    and here is a review by

  • RobokappRobokapp Dublin, OHPosts: 5,799Member Uncommon
    Originally posted by MuffinSGE
    Since it is a free game, there is a cash shop

    seems logical...


    we live in a strange world afterall when "we'll call you" means "we won't call you".


  • MuffinSGEMuffinSGE Rancho Santa Margarita, CAPosts: 9Member
    haha true. But it' not P2W, so the beauty persists.
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