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I was probably dreaming.. but i could swear i read or heard that TESO was going to be free-form builds where you can pick and choose what skills you train and use, you know like Skyrim. Now Im seeing info about CLASSES. To be honest i havent been following the game all that closely but i couldve sworn there werent gonna be classes.
did I dream this or did things change?
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Yes there are classes, but its a base. The game is completely skill based, so you can mix and match and be for example a mage wearing heavy armor, or a thief carring a two handed axe...you have complete freedom to build your character as you seem fit. It is not identical to Skyrim at the very start, but the end result is almost identical.
http://elderscrollsonline.info/classes
http://tamrielfoundry.com/development-faq/#design
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thanks for those links. So the free form only applies to armor and weapons? I cant be a rogue who can cast spells or a fighter who can who can sneak/pick locks, right?
The class you choose just sets a very basic general direction for your development. The armor, weapons and skills you use are totally up to you. You will level all of these things in the same manner as you did in Skyrim, the more you use a certain weapon, armor or skill will increase your proficiency with it.
Not sure what the NDA is on this, but I played it at Pax Prime so I'll go ahead and say it is not truly free form. Each one of the basic classes has specific skills unlocked under that class. However, all classes have access to all three sets of armor and access to all the different types of weapons. This means each class can unlock all the shared weapon attacks and passives.
Just did some searches and found this http://elderscrolls.wikia.com/wiki/Templar, the Skill Lines are the Templar (class) specific attacks and passives. Melee and short range attacks, holy/fire attacks, and heals would be the Templars 3 skill lines. You may be able to get similar skills by using a restorative staff or 2 handed melee weapon, but those won't quite be the same.
Yes you can be a rogue that casts spells and a fighter that can sneak.
Here, read this from this site. It gives a very good explanation of all of the variations this game is offering. Its a little different from Skyrim, but you can have countless possibilities based on weapon, armor, class, guild, race, etc.
http://www.mmorpg.com/gamelist.cfm/game/821/feature/7681/Racial-Guild-Skills.html
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The 3 class ability streams for every class in ESO use spells. Sneaking and lock picking is not class restricted. In addition to the abilities associated with weapons, shield and armor--which anyone can use, there will be ability streams that come form the Mage's, Companions, Thieves and Dark Brotherhood guilds. There will be racial skils, werewolf skills, vampire skills, Cyrodiil PVP skills.
The only ones that aren't available to everyone are the class skills. It's not 100% freeform like in The Secret World. It's more like 75% freeform but the initial class choice does matter a bit since some of the class skills are very, very useful.
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My biggest pet peeve, is that all things magic related are bound to the classes... sure there are like 20 skill trees available for all classes..... but all magic is in the 3 class specific skilltrees each of the 4 classes gets... So its much less free then you might expect...
The opposite, it think it might feel very very restricted in the end for ES fans...
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Magic isn't restricted by class tho, you get magic from the Mages/Undaunted guild skill lines, and the destruction staffs give you a different set of spells depending on what element the staff is, so theres at least 3 avenues available to everyone regardless of class
I like your thinking. I hope at least some of these ideas are in the final product. I want to be a Battlemage and/or Spellblade. Also an assassin ;-)
Not really mate. The classes have 3 skill lines specific to them. The armor/weapons/guilds/and a few other skill trees are independent of class. You can be a dragon knight in light armor with a healing staff, or a sorcerer in Heavy armor who uses a shield. Your class has some benefits towards a particular role, but any class can play any role, use any weapon, use any armor, etc... Class is a starting point, but not necessarily for role.
Cheers!
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