It looks like you're new here. If you want to get involved, click one of these buttons!
Originally posted by Vigg So you can run directly away from the mob and still attack??
Well, you can run in a circle. If you just run away the mob will leash - it runs back to spawn point and resets its hp. Leash is fairly small too, compared to some other games.
Kiting in this game is extremely easy, we move so much faster than the mobs do.
Only thing that'll get you with kiting is mobs leashing and going back, leash range in this game is very small compared to other games.
Originally posted by Justsomenoob Only thing that'll get you with kiting is mobs leashing and going back, leash range in this game is very small compared to other games.
This is beyond annoying i must say. It's not really required to kite but i enjoy doing it and the leash range severely limits the range you can gain on mobs.
I don't kite with my archer/bard at all - only thing that makes me move is the
high powered red marked on the ground attack of my enemy.
I tend to run through the mob in the 40+ areas. Turn and shoot. The mobs' AIs are pretty basically programmed and if you have fought 1, then you can almost get the timing across the board.
Especially the ones that fire in a cone. You know they are going to stop. You pretty much (unless you miss a click in rotation) know by the time you do A and B they are going to do their primary attack, so you move and do C.
It's kind of simplistic.
In a dungeon its a little more dynamic in SOME cases. At least DPS gets to go do things like turn off lights and fire the occasional cannon (since healers have to stay on the tank and the tank is just getting slapped around having fun).