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Up to level 34 the story was amazing, interesting and almost every level you raised opened the doors to more lore, more questions, more mistery and more plot twists and epic battles to be had.
Then lv 35 hits and you are gifted with 6 or 7 levels of "Your princess is in another castle" courier "story" quests with this plot:
-You go to noble A, he denies you, you prove yourself thru quests, you go to noble B...rinse and repeat"
Finally, you do to a fun enough dungeon and recover "your princess" only to find out that "the princess" lacks a component to properly work, so you go for a few more levels of:
-"You go to apprentice A, you get sent to get crystal, its not the one you want, You go to apprentice B...rinse and repeat"
The hell happened to the epic story?
And yes, i have heard later on, near the cap, the story catches up again, but was it really necessary to flood 10 or 12 levels with boring filler "story quests"?