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Tech noob here. Someone might have a very easy to understand answer, but I'm scratching my head at this:
A changing buildable and desctructible world sound really exciting, however I was wondering. How will the huge amount of data be handled that you need to get to each player if you want to experience in realtime all these changes around you, crumbling walls, detroyed bridges, dungeons being dug, houses and villages being erected and destroyed. That on top of your mob movement and fighting, possibly PvP etc, etc.
This sound like a huge step up in data quantity to be moved around compared to "traditional" MMO's