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It has all the features implemented and many of them some that are unique (underwater treasures) like pointed out.
Notz many developers keep the promises about the features, for example Darkfall bigmouts features that never see the day of light and launch with half the game and if asked about instead of be ashamed about their sghady behaviour they tell : "MMORPG's are always in Beta".
It is refrreshing to see a real company who development cycle is open with no closed Beta NDA to hide their status , like for example again Darkfall developers who pulled an NGE over their playerbase.
Archeage is the most feature rich MMORPG right now and even if not fully sandbox its developers deserve the most respect from the MMORPG community about them being so open about what they doing and having the promised features implemented.
-----MY-TERMS-OF-USE--------------------------------------------------$OE - eternal enemy of online gaming-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
Aye, it's not even on my radar anymore. ArcheAge simply took too long to get here...and its not here yet. They missed their window of opportunity with me at least. With others however they still have a little time to garner a following pre-EQnext release. Too many people were sitting on their thumbs. Also they shouldn't let suits who have never played a game in their life do an expose on their game. We can smell your doubt and fake sense of awe.
They're still not doing as bad as the ESO dev team. At least they didn't kill off their own following. To be honest there's not even enough evidence for me to believe the game actually exists what with the lack of video and the few "screenshots" they have up. Forgive me, they have a playable tech demo as well. The whole thing seems shady and tentative and it's obvious someone, somewhere is eyeing a plug that's ripe for the pulling.
It is bad when a westernized version takes too long and it does hurt the games since some players just run out of steam waiting eventually.
But I think most of the reason we had so few posts about the game lately is because there have been few news about it so we really doesn't have that much to discuss at the moment.
Even if many people have lost interest about the game right now the game can still be a huge success if it is good enough, once a good game is running the players will bring in their friends and so on and people who were hypoed about it earlier will remember it and give it a shot.
However if the game isn't good enough it will sink as a stone.
We will just have to wait and see, right now is my hype meeter zero but it might rise a lot around launch, it really depends on what we hear about it then.
It isn't on my radar at the moment, but I am still interested in it. I haven't heard anything in over a month for both ArcheAge and Blade & Soul. There isn't much to do other than wait. I'm hoping they announce some sort of beta schedule by the end of this year, but that may take a miracle. TRION has been quite silent the past couple of months.
Originally posted by Ticklepink I was soooo hyped for this game until I saw a Starbucks in world.
That is definitely the point the hype I had deflated.
Two years ago I heard about this game and have been stoked ever since, slowly but surely I have been losing interest though.I think it was a bad move for Trion to announce its right to publish so early, the localization of the game is taking too long and that is hurting the game. I watched the interview with Trion's community managers dahanese and OverloadUT today at PAX Prime where the question about ArcheAge's status passed by, they basically said they still have to figure out westernization and the like to prep for alpha and beta, so we're still very far away from playing.
Meanwhile other MMO's have shown up on the radar like Wildstar and EQ Next which in my opinion look more promising and are actually promoting their game so much unlike ArcheAge (west) where we haven't had any official preview or whatever to showcase the game. Simply putting out a weekly video series where you could highlight a unique feature of ArcheAge to the community would keep the hype alive.
I have the feeling Trion is trying to save their sinking ship Defiance way too hard, while also trying to put out content for Rift to make sure the F2P players stay. Like I said, marketing a game doesn't have to be expensive, but since the official website launched months ago with the beta sign-up page we haven't seen anything been put out to promote the game.
Originally posted by SirBalin Originally posted by Fusion I guess starbucks, coca cola vending machines, hawai shirts/shorts and cars drove alot of people away Or just the general lack of news on the western version.
Fusion, remember me pooping on you in Tera? Just kidding. Anyway, Fusion you are right...who wants to see that crap in a game...killed Tera for me...also the game is going more and more pve. Tab target...eh...boring.
Based a whole game on a minute detail...ignorance at its best.
Bigger games coming... eh, maybe.
TESO is definitely not getting me excited.
EQ Next looks fun.
Archeage looks great, but how long can you stay excited about a game when there is no information being released...
Originally posted by MoonBeans i recall a few month ago, was one of the top games in hype.
Tab target and only having one type of server as oppose to pve and pvp servers killed it for me
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Originally posted by Kyleran It's a shame really, I think there's going to be a great open launch window in Nov/Dec but I don't think Trion is able to hit it.
I agree, if Trion could have hit that late fall/early winter window, they could have been the only MMO released at that time. Would have given them more exclusive attention, lots of players from gifts and free time from the holidays, and a beat to the market for the whole 'next gen' crowd.
If they release around ESO and wildstar, they will be competing for players, marketing budgets and so on. I do not see why Trion is dragging their feet on this so much. And not releasing info every so often has been a bad move, it means either they are way out from releasing this or they have a very bad PR team. I'm not saying hype the hell out of it, but at least keep the name out there, its totally overshadowed at this point.
Originally posted by MoonBeans i recall a few month ago, was one of the top games in hype.
ArcheAge took the old approach of revealing info over time, however when that info is spaced out it results in gaps in hype. Camelot Unchained, Shroud of the Avatar, EQN and other recent titles have taken the newer approach to generating hype, which isn't to reveal info but to relay talking points. Deciphering, discussing, analyzing and contesting these "sound bytes" has proven to create a greater wake of hype and subsequent chatter.
ArcheAge seems to have compelling enough gameplay to warrant a decent amount of commotion, but their PR team seems to be a bit behind the times in their approach.
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Originally posted by Loktofeit Originally posted by MoonBeans i recall a few month ago, was one of the top games in hype.
Those games are building a marketing hype with promises and lies, they are showing us some interesting features of the game while keeping us dark with about 80% of it. EQN is even admitted that they were manipulating the gameplay videos to "give better impression".
Trion don't need to come out with gameplay videos, since you can watch these anytime on YT and Twitch. They choose to be quiet instead of spreading false PR lies, we will see how it works out for them later.
Originally posted by BearKnightAA tanked HARD in Korea because the developers made a sandbox title and released it in Korea. Koreans are well known for not liking sandbox titles, or Western type games. ArcheAge is a hardcore Western type MMO (ie: PayPerMonth, and too many open-world sandbox designs). For whatever reason Koreans just hated ArcheAge, but I'm concerned it may be totally due to the fact that the developers weren't listening and kept adding fluff into the game without fixing major issues that the Korea fanbase put forth at launch.
Originally posted by Hanthos Many of us have not lost our interest in ArcheAge, just our patience with Trion/XL Games.
Agreed. I'm hoping for a 2014 release. Phantasy Star Online 2 got pushed back (to what seems to be) a year... I'm wishing on a little star that ArcheAge doesn't get delayed till 2015. TRION has to say something before the end of the year, and I'm not talking about a paragraph or two. Having complete silence (or very close to it) for long gaps (i.e. months) is never a good thing. C'mon TRION, you can do it!
I would ask the question
"what is Trion doing to generate interest" ?
Originally posted by Onomas It takes an average of 6-8 months for conversion/translation from east to west. Trion got it in January, its August in about 10 hours. So..............Whats the hold up? My biggest fear is they are going to westernize it and ruin it here. Because lets face it, the western gamers are the entitlement-give-me-now gamers, and that will just take away from this game. A simple translation should not take this long with out any word, beta, or game footage. Think we have seen 1, maybe 2 short clips in 6-7 months? Trion had its hands full, don't think Trion was the right choice to be honest. With Rift faltering, Defiance not doing so well, and other issues...................... Im still interested, long as its not dumbed down and completely changed like so many western games are.
Trion was not a good choice at all but i think they didn't have many publishers wiling to take it on that were big enough and had a bit of spotlight.
At the time Trion was arguably one of the bigger names ,so it did make some sense from their side.From the gamer's side,Trion was a really bad choice.
I do not believe the TV series did very well,Defiance definitely did not do well so they are not exactly a developer willing to put a lot of money into marketing someone else's product.
I honestly do not feel there is enough gamer's to spread around to anymore games.Based on that notion there is little Trion or anyone could do to make sure AA gets a lot of interest in NA.I think it may have a chance in Europe and most likely good interest in Korea.
I think as far as the developer goes ,Jake's ties are in Lineage,another game that sort of focused a little too much on pvp.I think many remember reading the stories of players threatening other players at their homes and work place.Pvp is just a really bad idea,too much drama,too much anger.I do not feel there is much interest at all in NA for another pvp oriented game.
If ever there was one game that i feel probably should go cash shop,AA might be that game.I mentioned there is not enough gamer's for another game but if f2p they might get players popping in and out from other games and make some money on cash shop.It is too bad really Jake Song i feel put a lot of effort into this game.
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Originally posted by drakaena IMO, If EQNext's reveal had been a list of ArcheAge features then people would be going gaga over it. Oh btw, these features are real, implemented, working, and live - not just some ideas and a sales pitch. I feel fairly confident we get a NA version of the game later this year and the core mechanics are going to be the same as they are in Korea. It's silly to discount a game because of a steampunk themed car in a fantasy setting. Either you're knit-picking just because or you were never into the game to begin with and just trolling.
You win the thread. Everything i would have said but nicer lol. Well done.
Originally posted by lathaan i think everyone who was really interested in the game tried it in korea - and well .. we got not too much positive to report
1. Other sandbox games in the works
2. Trion's rep has taken a downturn
3. More people are realizing that ArcheAge is a PvP based game
Originally posted by icculus2112 1. Other sandbox games in the works 2. Trion's rep has taken a downturn 3. More people are realizing that ArcheAge is a PvP based game
1. Really? I don't see any as rich in features as AA, and has an amazing graphic like AA. The sandboxes you are thinking about are just presenting you "ideas and promises" and not showing you working features.
2. Still, they have way better reputation than EA, NCSoft, SOE, Frogster...
3. You just went full retard with this statement, and this shows that you don't have a single clue about how the game works... i wish you were true with your statement (because i want a PvP centric game for once), but the truth is that the game is turned almost fully PVE.