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Ugh, FFXIV took a page out of GW2's book and had FATE's be a massive feeding frenzy where we mindlessly zerg and whack things with sticks.
Here's the problem, there's some collection fates, but its just people mindlessly collecting stuff while their realm mates get smacked around for arriving there a split second before and aggro'ing before them.
Plus people, die, and no one even rezzes them. They just leave em and mindlessly move on to the next feeding frenzy.
People get attacked by mobs, someone peels one from them, and they don't bother to help out. So you help people getting killed during these frenzies, and they just move on, and let you take on their fight. So what do you do? Let em get killed and be just another mindless idiot or try to help so they run off leaving you looking like a sucker.
Well just a point, these FATES or dynamic whacking contests don't built community.
The game is very cool though, and I like it, its just these FATE's provide the most exp by far, so its just a non stop 100 man piñata fest then people just hang in towns waiting for the next one to arrive.
No teamwork, no talking, no strategy, just whack stuff and hope it doesn't agro you. We've come so far.
And yes, I like the game, and this is just one crummy aspect. And no, saying "just don't do FATE"s" isn't a counterpoint to my point, because its just like saying stick your head in the sand, which doesn't work in any situation, hence the ostrich analogy. So don't come at me with that, or "just don't play" as i'm just making a point that they should nerf FATE exp.