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So I been hearing a lot of complaining about the global cooldown and how it feels slow.
Here is a good way of seeing the global cooldown system:
1.) All final fantasy games for console were turn based. The global cooldown makes you have to think for that 1.5 seconds to strategize your next move. It's a mix of turn based sort of with real time.
2.) Today on my gladiator, Level 12, I finally figured out how to AoE tank. It came down to me not using the right abilities per GCD.
3.) As you level up your primary and other classes, the games combat gets more and more complex because you keep getting more "strategic" option for your GCD.
4.) Some abilities aren't even on the GCD.
After thinking about this, I actually enjoy the combat system.