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Meh... The title was good but I was expecting a bit more meat in the actual post.
Good set-up but no real follow thru so I'll give it a 6/10.
Lol, that made my morning. I needed a good laugh! Nice title.
And I have been having fun... when it is working. I just hope they have it ironed out at least half-way by the 27th....
Or it is going to get ugly!
Admit it, without the frequent maintenances, would we really get a chance to shower? Or eat? I took a nap, myself.
I know, I know, as my platoon sergeant used to say- "I shower every Saturday, whether I need it or not!" and it's already Sunday.
I haven't run into many bugs, it's just my lazy butt would like more wilderness ports (I know, FFIX had like, none). I also wish I could get my mog hat so I can powerlevel to 10 so I can get to crafting. Ahh well:)
I also wish the epic cut scenes had voice over. OK, I'm done whining:)
------------RIP City of Heroes. One of my favorite MMO's.
Originally posted by cybertrucker Lol love the title..get ready to be stormed by fanboys and girls
I considermyself a fan of the game
But the OP is still correct.
Originally posted by GeezerGamer Originally posted by cybertrucker Lol love the title..get ready to be stormed by fanboys and girls
Well there aren't really any actual bugs per se... The issues are all related to the server infrastructure. The game itself is pretty bug-free.
I shall recite something that I heard in general chat earlier...
"99 bugs to deal with so far, 99 bugs to deal with... take the server down, fix it around, 100 bugs to deal with so far."
That's the way it is with MMOs now. Start server max load, and beta, testing during the pre-order/pre-buy period with no intent at all to have the game even close to error free at launch. The companies don't even bother to test simple things any more.
How many pre-order codes would SE have to have tested to find out the system wasn't working properly? Less than a handful, but they didn't bother ahead of time.
Frankly the people in charge of the money really couldn't care less. Cutting development time cuts costs. Initial game sales bring in the largest profit margin. So they hype the game a lot, get people to fork out the cash for it, and anything made after the initial sale period is gravy. Every game will have it's stalwart defenders and people who will play it come hell or high water and they will provide additional income over time for small expenditures based on the number of players kept. Others will go on to the next shiny new MMO.
I do have to say that FF XIV has been the first MMO I've come across that has had servers locked in beta and into pre-play time. The way the FF XIV job system is set up it's tough enough for friends/guilds, etc, to play together, especially if they want to play different classes, but then you don't let them even create characters on the same server. That combined with no server transfers isn't exactly a recipe for MMO success.
Originally posted by Alberel Originally posted by GeezerGamer Originally posted by cybertrucker Lol love the title..get ready to be stormed by fanboys and girls
Yeah, But I was just getting where the OP was coming from. I share his frustration. But what can we do?
Sad, and the official launch has not even started.
That should be a huge mess.
Kinda strange because during beta one of the good points I had about the game was its stability with so many people running around.
------------------------------You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith