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Mounts confirmed, what would you like to see from them?

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  • DMKanoDMKano Gamercentral, AKPosts: 8,494Member Uncommon
    Originally posted by LIOKI

    I bet they will look exactly like this:

     

     

     

    The mounts show a lot of emotion.... EQN is all about emotion. :)

  • MardyMardy hollywood, CAPosts: 2,213Member
    Originally posted by Stiler

     

    So what would you like to see from mounts in EQN?

     

    I would like to see mounts not become such a station cash exclusive item that they are in EQ1 and EQ2 currently.  In WoW I used to collect mounts, I'd spend hours upon hours doing quests just to obtain mounts ingame.  But SOE with their F2P & Station Cash push, they've stripped mounts from game content and made them so majority of the mounts you would have to buy with $$$.

     

    That's what I would like to see... mounts to be available ingame via quests and time spent playing the game, not just something exclusive to those with deep pockets.  But I know it won't, it's SOE, and looking at EQ1 & EQ2 you know just how it's gonna be in EQN.

    EQ1-AC1-DAOC-FFXI-L2-EQ2-WoW-DDO-GW-LoTR-VG-WAR-GW2-ESO

  • KyllienKyllien Renton, WAPosts: 315Member
    Originally posted by Mardy
    Originally posted by Stiler

     

    So what would you like to see from mounts in EQN?

     

    I would like to see mounts not become such a station cash exclusive item that they are in EQ1 and EQ2 currently.  In WoW I used to collect mounts, I'd spend hours upon hours doing quests just to obtain mounts ingame.  But SOE with their F2P & Station Cash push, they've stripped mounts from game content and made them so majority of the mounts you would have to buy with $$$.

     

    That's what I would like to see... mounts to be available ingame via quests and time spent playing the game, not just something exclusive to those with deep pockets.  But I know it won't, it's SOE, and looking at EQ1 & EQ2 you know just how it's gonna be in EQN.

    Two things 

    1. Anything put out yesterday is exlusively for Landmark.  They have not announced mounts for EQN.

    2. EQ2 still has in-game mounts inlcuding mounts that are nearly as fast as the Cash-Shop mounts.  You just need a crap ton of guild faction and Plat to buy them.  The point of the cash shop is not be allow a player an advantage but only to add variety to the game. 

     

  • MardyMardy hollywood, CAPosts: 2,213Member
    Originally posted by Kyllien

    2. EQ2 still has in-game mounts inlcuding mounts that are nearly as fast as the Cash-Shop mounts.  You just need a crap ton of guild faction and Plat to buy them.  The point of the cash shop is not be allow a player an advantage but only to add variety to the game. 

     

    You've been drinking the SOE coolaid my friend.  Ever since station cash, less and less mounts were put in the game to allow players to obtain, more and more mounts were put on the cash shops.  This is the case for both EQ1 and EQ2, especially EQ1.  That's a fact.  So I'm just saying, it's not about variety, that's the line they sell to you like door to door salesmen.  It's about them stripping content out of expansions and such, and place them on cash shops to sell them to you, even though you are STILL paying the same premium monthly subscription and you are still paying for yearly expansions.

    EQ1-AC1-DAOC-FFXI-L2-EQ2-WoW-DDO-GW-LoTR-VG-WAR-GW2-ESO

  • TalRashaTalRasha GroningenPosts: 827Member

    Can not go wrong with a lizard.

     

    Lizard Mount

  • Jean-Luc_PicardJean-Luc_Picard La BarrePosts: 3,540Member Uncommon
    Originally posted by Loktofeit
    Chimeras, tiger-like creatures, armored elephants/rhinos and big leathery wings with electricity effects.

    imageimage

     

    More seriously, I hope there won't be any flying mounts. Those ruin worlds.

    Playing now: WoW, Landmark, GW2, The Crew, SotA

    Top 3 MMORPGs played: UO, AC1 and WoW

    Honorable mentions: AO, LotRO, SW:TOR and GW2.

    ----------------

    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.
    So if you notice that I'm no longer answering your nonsense, stop trying... because you just joined my block list.

  • GrayKodiakGrayKodiak Nada, FLPosts: 576Member
    Originally posted by Jean-Luc_Picard
    Originally posted by Loktofeit
    Chimeras, tiger-like creatures, armored elephants/rhinos and big leathery wings with electricity effects.

    imageimage

     

    More seriously, I hope there won't be any flying mounts. Those ruin worlds.

    I agree.

     

    edit: Then again who knows how it would influence this kind of layered world.

  • eldariseldaris LondonPosts: 349Member

    I hope for the leapers and gliders mounts of eq 2, much more fun than both normal ones and flying mounts. A skill to tame wild mounts or raise them - could be a nice thing to do beside combat. Unlike a previous poster I don't think combat is the only thing that counts in a mmo, while combat is important a mmo also needs a lot of other things to do beside it, like mini games, housing, crafting.

  • ZorgoZorgo Deepintheheartof, TXPosts: 2,226Member
    Originally posted by soulmirror
    No mounts, no fighting on mounts and positively NO flyng mounts. Why?  Because it takes away from game play and  community.  No I am not looking through rose colored glasses, the lack of automatic travel made for a tighter community and in moving from place to place, non-auto,  we actually found things that were of the beaten track.  Have 2 classes with a group teleport mechanic and everything will be just fine.  If mounts make it into the game, then restrict them to the highest levels.

    Well, in your opinion, it has taken away from gameplay and community in the past, but imo that indicates devs were doing it wrong. If corrected mounts, could be integral to the gameplay - even add to the game play and community. 

    The previous games mostly were non-flying mount designed, and then they added them to a world not designed for them. So as another poster put it, they become a speed buff with a graphic.

    Integrated correctly into the game, mounts could actually build community. Just think about it - mounted combat, which would be different than unmounted combat, along with a variety of horse breeds - imagine a 'horse trader' profession which would then become essential to a player driven economy.

    I know this may surprise you, but the way it has been done in the past, is not necessarily the only way to do it.

  • ZorgoZorgo Deepintheheartof, TXPosts: 2,226Member
    Originally posted by Jean-Luc_Picard
    Originally posted by Loktofeit
    Chimeras, tiger-like creatures, armored elephants/rhinos and big leathery wings with electricity effects.

    imageimage

     

    More seriously, I hope there won't be any flying mounts. Those ruin worlds.

    No wonder I always hated Anne McCaffrey.

  • DrakephireDrakephire Fontana, CAPosts: 445Member Uncommon
    Originally posted by GrayKodiak
    Originally posted by Jean-Luc_Picard
    Originally posted by Loktofeit
    Chimeras, tiger-like creatures, armored elephants/rhinos and big leathery wings with electricity effects.

    imageimage

     

    More seriously, I hope there won't be any flying mounts. Those ruin worlds.

    I agree.

     

    edit: Then again who knows how it would influence this kind of layered world.

    How do they ruin worlds? Some of the most fun i had in an mmo was using flying mounts in Vanguard.

  • ZydariZydari Fort Worth, TXPosts: 84Member
    I think I'll just wait and see on this one. I'll worry about what mounts are in the game when we have some real info about it. Too much speculation leads to disappointment.

    Experience demands that man is the only animal which devours his own kind, for I can apply no milder term to the general prey of the rich on the poor.

    Thomas Jefferson

  • Jean-Luc_PicardJean-Luc_Picard La BarrePosts: 3,540Member Uncommon
    Originally posted by Zorgo
    Originally posted by Jean-Luc_Picard
    Originally posted by Loktofeit
    Chimeras, tiger-like creatures, armored elephants/rhinos and big leathery wings with electricity effects.

    imageimage

     

    More seriously, I hope there won't be any flying mounts. Those ruin worlds.

    No wonder I always hated Anne McCaffrey.

    Let's not compare books with MMORPGs. Not to mention that in Dragonriders of Pern, only a selected few had a dragon to fly on, the majority, peasants, crafters and even keep lords didn't have one. You can't do that in a game, people would all play the characters which can fly.

    Result: a dead world where everybody flies above.

    I rather have my MMOs full of players you can actually meet, instead of "World of Air Taxi" where people only land at quest locations.

    Playing now: WoW, Landmark, GW2, The Crew, SotA

    Top 3 MMORPGs played: UO, AC1 and WoW

    Honorable mentions: AO, LotRO, SW:TOR and GW2.

    ----------------

    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.
    So if you notice that I'm no longer answering your nonsense, stop trying... because you just joined my block list.

  • StilerStiler Athens, TNPosts: 599Member
    Originally posted by Jean-Luc_Picard
    Originally posted by Zorgo
    Originally posted by Jean-Luc_Picard
    Originally posted by Loktofeit
    Chimeras, tiger-like creatures, armored elephants/rhinos and big leathery wings with electricity effects.

    imageimage

     

    More seriously, I hope there won't be any flying mounts. Those ruin worlds.

    No wonder I always hated Anne McCaffrey.

    Let's not compare books with MMORPGs. Not to mention that in Dragonriders of Pern, only a selected few had a dragon to fly on, the majority, peasants, crafters and even keep lords didn't have one. You can't do that in a game, people would all play the characters which can fly.

    Result: a dead world where everybody flies above.

    I rather have my MMOs full of players you can actually meet, instead of "World of Air Taxi" where people only land at quest locations.

     

    Or.....the game can be built around this and do things differently?

     

    Have special "cities in the sky" that takes an air mount to get to, have gameplay elements built around mounts, vertical gameplay made to give reasons to have interaction?

     

    If they have mounted combat, if mounts can be damaged and killed, this can lead to a LOT more social interaction, you can have people that tame the mounts in the wild, have an entire part of the economy built around mounts.

     

    As long as you have reasons for people to you know, be on the ground, they will go there. Dungeons to explore, PVP with keeps/lands to fight over (with a reason to want to fight over it), rare resources for crafters, etc.

     

     

    Personally I'd love to have a Pegasus type of mount for flying, rather then your usual "Dragon" or bird-like flying mount.

     

  • RydesonRydeson Canton, OHPosts: 3,858Member Uncommon
         I think flying mounts are in...... Didn't we see a concept picture showing tier 2 floating landmass in the sky?  I'm sure we aren't getting super jump boots for that content.. And speaking of that.. Since everything is destructible, can we destroy parts of that floating landmass only to fall to our deaths seconds later? lol
  • donpopukidonpopuki Dearborn, MIPosts: 591Member
    They should make mounts a pain in the ass (pun intended) to maintain. They should never store away in your pack. Mounts should be given AI as well and have likes and dislikes. Make mounts permanent models that have character, hps, and abilities. Don't make them into graphically impressive speed boosts.
  • aesperusaesperus Hamshire, NVPosts: 5,128Member Uncommon
    Originally posted by Stiler

    So the new info we got from Gamescon was that Mounts would be in the game.

    So now that they are confirmed.what would you like to see out of mounts?

    Personally, I REALLY REALLY hope we don't get another mmo where mounts are treated as just a "speed buff" with a graphic.  Mounts should feel/play like.....well mounts. Horses should have at least 4 different "Gaits" for speeds, from walk to trot, canter, gallop, with different breeds that give various adantages/disadvantages.

    **snipped for length**

    So what would you like to see from mounts in EQN?

    I agree on the feel of the mounts.

    I'd also like to see mounts treated like an in-game NPC, instead of a capsule car. It would be nice to have something like Red Dead Redemption, where you have to care / manage your horse. You need to go out and catch one as well. It would be also cool to have horses function as a sort of storage. Adding to the dynamic of taking your horse with you on your journey, but be careful not to leave him in a bad spot. Furthermore, they could help you carry back loot if you find a bunch on your trip.

    This would also open the door to things like carts & wagons, capable of transporting multiple people & goods.

    I'm probably getting ahead of myself, though, so we'll see.

  • StilerStiler Athens, TNPosts: 599Member
    Originally posted by aesperus
    Originally posted by Stiler

    So the new info we got from Gamescon was that Mounts would be in the game.

    So now that they are confirmed.what would you like to see out of mounts?

    Personally, I REALLY REALLY hope we don't get another mmo where mounts are treated as just a "speed buff" with a graphic.  Mounts should feel/play like.....well mounts. Horses should have at least 4 different "Gaits" for speeds, from walk to trot, canter, gallop, with different breeds that give various adantages/disadvantages.

    **snipped for length**

    So what would you like to see from mounts in EQN?

    I agree on the feel of the mounts.

    I'd also like to see mounts treated like an in-game NPC, instead of a capsule car. It would be nice to have something like Red Dead Redemption, where you have to care / manage your horse. You need to go out and catch one as well. It would be also cool to have horses function as a sort of storage. Adding to the dynamic of taking your horse with you on your journey, but be careful not to leave him in a bad spot. Furthermore, they could help you carry back loot if you find a bunch on your trip.

    This would also open the door to things like carts & wagons, capable of transporting multiple people & goods.

    I'm probably getting ahead of myself, though, so we'll see.

     

    Yea this is one of the things I got excited about with Camelot Unchained.

     

    If there is PVP on an open-world scale (and it goes by factions or something) I'd love to see them make ample use of the need for resources and relying on carts/wagons to haul goods aorund.

     

    Where you would be able to find resources naturally, in a mine or other area, and as a gatherer you'd have to mine the ore an dthen put it in your wagon and have to send it back to town or your house from there.

    Hoewver wagons would naturally be vunerable and a ripe target for people to try to stop and take the resources for themselves. So you would need to have your friends and others help the goods get back to town.

     

    If you play TF2, something like their cart mode (Where you have to protect the cat while the enemy is trying to destroy it).

    This would create a lot of emergent gameplay mechanics and imo make it exciting. Though it is pvp and I understan dnot everyone wants to do it.

  • ApraxisApraxis RegensburgPosts: 1,515Member Uncommon
    I want to see weight restricted inventory and with that a pack mule as a pre request for any serious gatherer/miner. I want to see carriages for transportation.. and even more i want taming and breeding for any mount. I want to see horse stables, and i don't want to see a mount in the inventory. Pls give me UO2.0.
  • Jean-Luc_PicardJean-Luc_Picard La BarrePosts: 3,540Member Uncommon
    Originally posted by Apraxis
    I want to see weight restricted inventory and with that a pack mule as a pre request for any serious gatherer/miner. I want to see carriages for transportation.. and even more i want taming and breeding for any mount. I want to see horse stables, and i don't want to see a mount in the inventory. Pls give me UO2.0.

    UO 2.0 is more likely to be HERE (watch the new gameplay video).

    Playing now: WoW, Landmark, GW2, The Crew, SotA

    Top 3 MMORPGs played: UO, AC1 and WoW

    Honorable mentions: AO, LotRO, SW:TOR and GW2.

    ----------------

    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.
    So if you notice that I'm no longer answering your nonsense, stop trying... because you just joined my block list.

  • ApraxisApraxis RegensburgPosts: 1,515Member Uncommon
    Originally posted by Jean-Luc_Picard
    Originally posted by Apraxis
    I want to see weight restricted inventory and with that a pack mule as a pre request for any serious gatherer/miner. I want to see carriages for transportation.. and even more i want taming and breeding for any mount. I want to see horse stables, and i don't want to see a mount in the inventory. Pls give me UO2.0.

    UO 2.0 is more likely to be HERE (watch the new gameplay video).

    You can never have enough UO2.0s.. so i am well aware of Shroud of the Avatar.. but nevertheless there is no reason that EQN can not borrow a few elements from UO, too. As they are already doing it. And if you ask me.. they can borrow from SWG a lot of stuff, too.

    Hurray to the new era of sandboxes and UO clones. ;)

  • Jean-Luc_PicardJean-Luc_Picard La BarrePosts: 3,540Member Uncommon
    Originally posted by Apraxis
    Originally posted by Jean-Luc_Picard
    Originally posted by Apraxis
    I want to see weight restricted inventory and with that a pack mule as a pre request for any serious gatherer/miner. I want to see carriages for transportation.. and even more i want taming and breeding for any mount. I want to see horse stables, and i don't want to see a mount in the inventory. Pls give me UO2.0.

    UO 2.0 is more likely to be HERE (watch the new gameplay video).

    You can never have enough UO2.0s.. so i am well aware of Shroud of the Avatar.. but nevertheless there is no reason that EQN can not borrow a few elements from UO, too. As they are already doing it. And if you ask me.. they can borrow from SWG a lot of stuff, too.

    Hurray to the new era of sandboxes and UO clones. ;)

    Agreed of course, variety is good to have after 8 years of "WoW clones". That's also why I still enjoy GW2 so much for now, while waiting for EQN, SOTA and others.

    Little out of topic parenthesis, I'm impressed with the progress they made on Shroud of the Avatar... of course, combat is far from finished, but everything else looks pretty awesome. I love the NPC interaction system, it's like the old Ultima games where you really talk to them. Seems like Richard Garriott's promise of a beta this winter could be fulfilled after all. It's gonna be a good winter with EQN Landmark and SOTA to test.

    Playing now: WoW, Landmark, GW2, The Crew, SotA

    Top 3 MMORPGs played: UO, AC1 and WoW

    Honorable mentions: AO, LotRO, SW:TOR and GW2.

    ----------------

    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.
    So if you notice that I'm no longer answering your nonsense, stop trying... because you just joined my block list.

  • coretex666coretex666 PraguePosts: 1,934Member Uncommon

    I want a profession related to mounts.

    Someone who would tame them, breed / crossbreed them.

    I want mounts with limited life expectancy.

    The better the mount breeder, the stronger / faster / longer living mounts.

    I want mounts to need to drink and eat.

    I want it to be possible for mounts to be killed in battle.

    I want it to be possible for mounts to die in the breeding process before they are even ready to be ridden or to catch a disease and simply die because of that.

    I want it to be possible for mounts to take part in the battle in case they are appropriate species for that. E.g. a lion mount is slower than horse mount, but can use their claws and teeth in battle. Horse on the other hand is faster and can run longer distances, but is not capable of fighting.

    Will the lion class be able to ride a lion mount? Will they be equally smart?

    I dont think any of this would fit well into an arcade MMO game.

    Waiting for L2 EU Classic

  • RydesonRydeson Canton, OHPosts: 3,858Member Uncommon
    Originally posted by Apraxis
    I want to see weight restricted inventory and with that a pack mule as a pre request for any serious gatherer/miner. I want to see carriages for transportation.. and even more i want taming and breeding for any mount. I want to see horse stables, and i don't want to see a mount in the inventory. Pls give me UO2.0.

         Now that would be great.. and I agree.. I would like to see weight allowance be an issue again as it was in original EQ.. If you need more space for mats and items put it on a mule or horse..  And this perfectly ties into the emergent AI that SOE keeps ranting about..  Orcs want to rob people.. FINE.. Rob and attack the players and if you just might lose your inventory on the mule.. 

  • coretex666coretex666 PraguePosts: 1,934Member Uncommon
    Originally posted by Jean-Luc_Picard
    Originally posted by Apraxis
    I want to see weight restricted inventory and with that a pack mule as a pre request for any serious gatherer/miner. I want to see carriages for transportation.. and even more i want taming and breeding for any mount. I want to see horse stables, and i don't want to see a mount in the inventory. Pls give me UO2.0.

    UO 2.0 is more likely to be HERE (watch the new gameplay video).

    This looks absolutely amazing, in my opinion.

    Waiting for L2 EU Classic

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