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[General Article] WildStar: Revenue Model Revealed

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  • winterwinter El Paso, TXPosts: 2,276Member Uncommon
    Originally posted by ellobo29

    Meh, Wildstar looks ok and all.....but EQN looks better.......I think I will just stick to Everquest Next. Game dont look good enough for a subscription.

    GOOD LUCK THOU

     

     Thanks, my opinions basically opposite of yours as EQN graphics look a lot worse to me, but then that is in the eye of the beholder. Good luck to you!

  • boxsndboxsnd Kraxton, ARPosts: 438Member Uncommon

    It's simple math: year 2005 or later + P2P = Dead on arrival. There are no exceptions to this rule. This won't be any different.

    DAoC - Excalibur & Camlann

  • WizardryWizardry Ontario, CanadaPosts: 8,464Member Uncommon

    I have to say this looks like a pretty good idea,but of course i have to be skeptical,developers are not in the business of giving games away for free,so i look for a catch.

    Subscription model is full out perfect imo,as long as there is not any other form of cash shop along with it,that really pissed me off with SOE.

    The one area that i can see as a possible catch is the GOLD.First of all ,i applaud them for the "lowest price" idea for Credd,i have zero complaints and i doubt anyone would.

    Now here is where i see a possible problem with gold.If Gold becomes the commodity that is very tough to come by,i see a problem.Credd is more expensive to buy than actual game time,don't see the logic in that,however if Gold is so tough to come by,i could see that being used to supplement gold rather than the other way around which on the surface looks like a system to get CREDD.

    They mention third party,but how is this system suppose to stop the GOLD part of it?That is the shady business model of Plex,we see MASSIVE amount of plex spamming in EVE but nothing is done about it,makes you wonder why?You see a LOT of these RMT markets approach game developers,NGE is a famous one,you can never be too sure they are not involved with developers or perhaps even the few people putting the system in place.

    I don't like ANY system that appears shady,i prefer a simple subscription fee,with NO STRINGS attached.If they want to PRETEND to give the players some recourse then offer better subscription models.

    I like to see something like 15 /mnth...60 for 6 months and 90 for a year.If every single player bought the yearly at 200k that would be 18 million more than enough to handle the bandwidth with some left over for wages and overhead.They should realize that it is NOT smart business to THINK just because you believe your content is worthy to rely on players sticking around moire than a few months.So instead of possibly 45 bucks or less,entice them to the full year benefit plan.


    Samoan Diamond

  • winterwinter El Paso, TXPosts: 2,276Member Uncommon
    Originally posted by Distopia
    Originally posted by kaz350

    I'm SHOCKED at the amount of people that would perfer F2P over a sub...for $15 you get the ENTIRE GAME !!

     

    You dont have to pay for your

    1. helmet show/not show
    2. your last name visable
    3. Special story quest
    4. mounts
    5. compainions
    6. flavor gear
    7. bag space
    8. bank bag space
    9. pets
    10. clearly P2W style enchants
    11. Passes to PVP
    12. Passes to Dungeons
    13. Passes to Raid
    14. Dyes for gear
    15. items to change your gear to other looks
     
     
    Need I go on? You people are INSANE!!!

    I agree, especially in cases like TOR, EQ2 early on and AOC early on.. Why would more play them free when they cost so much more to get the basics?

     True this^

     

      Most people see FTP and these become stupid and buy the idea hook line and sinker. Even though its been shown in many case (especially SOE's models) that it cost more then a subscription would. There is no spoon, and FTP is a lie.

     

  • Soki123Soki123 Kelowna, BCPosts: 1,482Member Uncommon

    I love people who say they don t like sub models, makes it a bad move. There are millions and millions who do like it. I m so glad FFXIV is going this way, as well as Wildstar. EQ2 had a terrible F2P model early on it s getting better, but to me is worth the sub. WoW is still a massive success, and is worth the sub.

    Thank god more are coming, and more will be coming.

  • seegeekrunseegeekrun Milwaukee, WIPosts: 10Member
    Originally posted by kaz350

    I'm SHOCKED at the amount of people that would perfer F2P over a sub...for $15 you get the ENTIRE GAME !!

     

    You dont have to pay for your

    1. helmet show/not show
    2. your last name visable
    3. Special story quest
    4. mounts
    5. compainions
    6. flavor gear
    7. bag space
    8. bank bag space
    9. pets
    10. clearly P2W style enchants
    11. Passes to PVP
    12. Passes to Dungeons
    13. Passes to Raid
    14. Dyes for gear
    15. items to change your gear to other looks
     
     
    Need I go on? You people are INSANE!!!

    It's an interesting point. I suspect most diehard F2P players will counter that they have no interesting in those things, which is perfectly reasonable.

     

    Though, I would be curious to see that revenue numbers a month per user that are spent in the different payment models. Unfortunately, I don't think there's such a degree of transparency from the various companies.

  • doodphacedoodphace Vancouver, BCPosts: 1,815Member
    Originally posted by boxsnd

    It's simple math: year 2005 or later + P2P = Dead on arrival. There are no exceptions to this rule. This won't be any different.

    Things to do at level cap are what keeps people playing....sadly pretty much every MMO released in the last 5-6 years keep forgetting this....Wildstar at least is investing its time into endgame conent....what stuff is there at alunch will be its sink or swim defining moment.

    If im in a MMO where I can clear its hardest raids in 1-2 weeks (SWTOR), im prob not gonna sub more than a month or 2. If it takes my guild 2-3 months to clear the raids on normal mode, then another couple of months to clear it on the hardest setting (WoW), what do ya know, iv just subbed for 5 months...

  • doug200463doug200463 Kalamazoo, MIPosts: 36Member
    My last comment: Good luck Carbine.. see you in a year, when you go free to play :)
  • SpottyGekkoSpottyGekko RotterdamPosts: 3,845Member Uncommon

    Fantastic news !

     

    I love the P2P payment model, because it suits my gaming style. One 12-month sub for access to EVERYTHING in the game world is a total bargain. It would cost me at least 5 times as much to get access to everything in a F2P game.

     

    Sure, in most F2P games I could play to level-cap for free. But half the fun (for me) is to earn the perks and cosmetic items in the game world. 

     

    When can I pre-order ? image

  • NaMeNaMeNaMeNaMe EnglandPosts: 88Member

    Damn it all! I was the biggest Wildstar fanboy, and now with this going P2P the person I wanted to play it with won't play and I do not plan on playing the game alone so I'm going to have to sit out on this one until it goes free/buy and we can play.

    Looks like this Gen i'll be moving to consoles, PS4 here i come!

    "if u forcefully insert foriegn objects into my? body, i will die"

  • ZeroPointNRGZeroPointNRG Crooklyn, NYPosts: 70Member
    awesome news
  • DedishDedish Toronto, ONPosts: 1Member

    After reading most of these comments all I have to say is wow really? The amount of self entitlement is astounding.

    Some of  you honestly think people are leaving wow because it is sub based? No, people are leaving wow because it is dated, blizz has changed it to much ie talent trees and other things plus have dumb the game down so much that the old school players got fed up.

    I am so sick how every time a new mmo comes it it is called a wow clone. You don't think wow is a clone of other mmo's older then wow itself, like everquest, daoc and others? Really?

    It's simple you get what you pay for and you can't expect a game with constant content updates and new content added without paying a sub. Don't even bring up Guild Wars 2, it is a horrible game with no end game and is just one huge ass grind fest for cosmetic crap.

    Personally I'm glad it is going to be sub based. That should keep the kids  and the undesirables out. If you can't afford 15 bucks a month then honestly you shouldn't be spending your time playing games to begin with and should go get your broke ass another job. 

    If you want free to play games please stick to console games and leave the online pc gaming to the big boys.

  • DistopiaDistopia Baltimore, MDPosts: 16,915Member Uncommon
    Originally posted by seegeekrun
    Originally posted by kaz350

    I'm SHOCKED at the amount of people that would perfer F2P over a sub...for $15 you get the ENTIRE GAME !!

     

    You dont have to pay for your

    1. helmet show/not show
    2. your last name visable
    3. Special story quest
    4. mounts
    5. compainions
    6. flavor gear
    7. bag space
    8. bank bag space
    9. pets
    10. clearly P2W style enchants
    11. Passes to PVP
    12. Passes to Dungeons
    13. Passes to Raid
    14. Dyes for gear
    15. items to change your gear to other looks
     
     
    Need I go on? You people are INSANE!!!

    It's an interesting point. I suspect most diehard F2P players will counter that they have no interesting in those things, which is perfectly reasonable.

     

    Though, I would be curious to see that revenue numbers a month per user that are spent in the different payment models. Unfortunately, I don't think there's such a degree of transparency from the various companies.

     super casual folks aside....

    The fluff I can understand, but passes for major content? Which those passes are usually extremely limited. You're missing so much, and purchasing them is a rip off. Lets take TOR for example. Pay close to ten bucks or so, for a few days of play.... or.... Pay 15 and get everything for 30 days? Plus free points to spend.

    The cheapest way to go is sub three months, get the free points, use them to unlock access fully for things you want, play free a month or so, rinse repeat. Yet more prefer to go piecemeal (like it's cheaper) If's confusing because it isn't. There's just too much you can't do. That would be fine in TOR if say every single level could be done through the class stories, there just isn't enough of that, and the game really deteriorates due to it.Too many filler quests in between, and not nearly enough distractions from it without paying extra. You're stuck essentially grinding fed-ex and kill quests, with long boring hikes in between. For someone extremely casual yeah I can get that being okay. Yet someone actually wanting bang for their buck?

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson

    It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  • GrumpyMel2GrumpyMel2 Catskills, NYPosts: 1,832Member

    "The important part about going F2P or Subscription isn’t the revenue model, says Jeremy, it’s “whether the game’s any good.  Quality speaks louder than cost.” It doesn’t hurt, he added, that with a subscription model, players know they’re not getting part of the game, they’re getting it all."

    Simply that $10-$15 per month is VERY CHEAP in terms of entertainment dollars. It won't even buy you movie tickets and a bag of popcorn. Yes, the guys that play a dozen MMO's per month won't go for it...that's a bad deal financialy for them, F2P is the model for them. However the guys who are doing that don't make up the majority of the gaming audience....and clearly not this MMO's target audience. What Jeremy said is right on target as far as I'm concerned.....the vast majority of gamers aren't going to base thier primary decision to play a game or not based on it's business model....and they aren't going to refuse to shell out $10-15 per month on something that they get alot of entertainment from.

    The PRIMARY concern for ANY game is simply whether it's FUN or not......and for MMO's whether that FUN is sustainable in the long term.  That's an open question for Wildstar.....but someone that's willing to shell out $15-20 to see a mediocre movie for 2 hours isn't likely to avoid shelling out $10-15 for a really entertaining MMO for 10-20 hours of play time per month.

    The problem with alot of recent MMO's is that they just haven't been all that entertaining to play for more then a couple months.

     

  • PrecusorPrecusor PalmaPosts: 4,733Member Uncommon
    Thats great news!!! and thank god it isnt f2p with a nickel and dimming cash shop.
  • FlawSGIFlawSGI Woodstock, GAPosts: 1,379Member Uncommon
    Originally posted by Dedish

    After reading most of these comments all I have to say is wow really? The amount of self entitlement is astounding.

    Some of  you honestly think people are leaving wow because it is sub based? No, people are leaving wow because it is dated, blizz has changed it to much ie talent trees and other things plus have dumb the game down so much that the old school players got fed up.

    I am so sick how every time a new mmo comes it it is called a wow clone. You don't think wow is a clone of other mmo's older then wow itself, like everquest, daoc and others? Really?

    It's simple you get what you pay for and you can't expect a game with constant content updates and new content added without paying a sub. Don't even bring up Guild Wars 2, it is a horrible game with no end game and is just one huge ass grind fest for cosmetic crap.

    Personally I'm glad it is going to be sub based. That should keep the kids  and the undesirables out. If you can't afford 15 bucks a month then honestly you shouldn't be spending your time playing games to begin with and should go get your broke ass another job. 

    If you want free to play games please stick to console games and leave the online pc gaming to the big boys.

    So says a new account hear hear!  Your last statement also told me all I needed to know about your future posts.

    RIP Jimmy "The Rev" Sullivan and Paul Gray.

  • red_cruiserred_cruiser Milwaukee, WIPosts: 472Member Uncommon
    I have no problem paying for quality.
  • jerlot65jerlot65 Lake Mary, FLPosts: 788Member
    I'm curious as to how current AAA games in development will respond if Wildstar is successfull at the subscripton model.  I personally love the subscription model.  Too many emersion breaking in game store ads while playing on most F2P games.

    image
  • PrecusorPrecusor PalmaPosts: 4,733Member Uncommon
    Originally posted by jerlot65
    I'm curious as to how current AAA games in development will respond if Wildstar is successfull at the subscripton model.  I personally love the subscription model.  Too many emersion breaking in game store ads while playing on most F2P games.

    Wildstar success will be the end of the so called AAA f2p mmos.

  • seegeekrunseegeekrun Milwaukee, WIPosts: 10Member
    Originally posted by Distopia
    Originally posted by seegeekrun
    Originally posted by kaz350

    I'm SHOCKED at the amount of people that would perfer F2P over a sub...for $15 you get the ENTIRE GAME !!

     

    You dont have to pay for your

    1. helmet show/not show
    2. your last name visable
    3. Special story quest
    4. mounts
    5. compainions
    6. flavor gear
    7. bag space
    8. bank bag space
    9. pets
    10. clearly P2W style enchants
    11. Passes to PVP
    12. Passes to Dungeons
    13. Passes to Raid
    14. Dyes for gear
    15. items to change your gear to other looks
     
     
    Need I go on? You people are INSANE!!!

    It's an interesting point. I suspect most diehard F2P players will counter that they have no interesting in those things, which is perfectly reasonable.

     

    Though, I would be curious to see that revenue numbers a month per user that are spent in the different payment models. Unfortunately, I don't think there's such a degree of transparency from the various companies.

     super casual folks aside....

    The fluff I can understand, but passes for major content? Which those passes are usually extremely limited. You're missing so much, and purchasing them is a rip off. Lets take TOR for example. Pay close to ten bucks or so, for a few days of play.... or.... Pay 15 and get everything for 30 days? Plus free points to spend.

    The cheapest way to go is sub three months, get the free points, use them to unlock access fully for things you want, play free a month or so, rinse repeat. Yet more prefer to go piecemeal (like it's cheaper) If's confusing because it isn't. There's just too much you can't do. That would be fine in TOR if say every single level could be done through the class stories, there just isn't enough of that, and the game really deteriorates due to it.Too many filler quests in between, and not nearly enough distractions from it without paying extra. You're stuck essentially grinding fed-ex and kill quests, with long boring hikes in between. For someone extremely casual yeah I can get that being okay. Yet someone actually wanting bang for their buck?

    There is a certain amount of shortsightedness that I see with players focusing on the per month charge versus the six or twelve month costs.  I've always paid upfront to get the lowest per month amount.  Why would anyone want to pay more per month? As if it were difficult to see more than a month or two into the future.

  • IselinIselin Vancouver, BCPosts: 5,618Member Uncommon

    How naive to think that CREDD will stop gold sellers and spammers. Here's how it will work: Carbine will sell you a tradeable month's sub for $19.99. This will sell in the AH for x,xxx gold. The gold sellers will sell you x,xxx gold for $6.66. That's how it works currently in Rift.

    All they're accomplishing with this is they're setting the upper limit on the cost of gold...and they're selling you gold at an inflated price.

  • FlawSGIFlawSGI Woodstock, GAPosts: 1,379Member Uncommon
    Originally posted by Dedish
    Originally posted by FlawSGI
    Originally posted by Dedish

    After reading most of these comments all I have to say is wow really? The amount of self entitlement is astounding.

    Some of  you honestly think people are leaving wow because it is sub based? No, people are leaving wow because it is dated, blizz has changed it to much ie talent trees and other things plus have dumb the game down so much that the old school players got fed up.

    I am so sick how every time a new mmo comes it it is called a wow clone. You don't think wow is a clone of other mmo's older then wow itself, like everquest, daoc and others? Really?

    It's simple you get what you pay for and you can't expect a game with constant content updates and new content added without paying a sub. Don't even bring up Guild Wars 2, it is a horrible game with no end game and is just one huge ass grind fest for cosmetic crap.

    Personally I'm glad it is going to be sub based. That should keep the kids  and the undesirables out. If you can't afford 15 bucks a month then honestly you shouldn't be spending your time playing games to begin with and should go get your broke ass another job. 

    If you want free to play games please stick to console games and leave the online pc gaming to the big boys.

    "So says a new account hear hear!  Your last statement also told me all I needed to know about your future posts."

     

     

    What does the fact I made a new account have to do with anything? I've been playing online mmo's since EQ 1 was released. So what I made a new account to post my opinions. I have enough forum accounts else where, do I really need to be a member of every site that talks about mmo's to have a valid opinion? 

    I saw something I wanted to comment on and needed to make a account to do so...bottom line. Your ignorance is simply mind blowing.

     

     

     

    So your first post on said account is to come in and bash others of a community you just signed up with? I am not sure what your credentials and other forum accounts have to do with your presentation on this site. I never said your opinion wasn't valid but I implied that it was your tone that was all wrong. Calling those that don't agree with the model "kids" and "undesirables" while  attacking peoples opinions of the sub model by claiming they can't afford it are pretty shitty ways to present your opinions. Like I said, "Your last statement told me all I need to know about your future posts." My ignorance indeed.

    RIP Jimmy "The Rev" Sullivan and Paul Gray.

  • Zeus.CMZeus.CM ZagrebPosts: 1,788Member

    Going F2P in 5,4,3.... (months)

    Seriously, I don't see P2P as viable model today. Unless, of course the game is awesome. We shall wait and see. I hope Wildstars becomes a sucess with at least 500k active subscribers after 1 year.

  • jck87jck87 AlkmaarPosts: 54Member

    For me the main reason not to sub to ANY game is the fact that I hate to be pressured for time. Once I buy something I want to make the most of it and the 30 day limit almost forces me to play whenever I can. I don't want that I prefer to be a casual gamer and maybe play 4 hours a month which with a sub is too expensive. Even the so called CREDD system doesn't take that issue away.

    I think this model completely forgets about the casual players which is a shame. Buy to play would have been fine for me. Microtransaction ok too. Even buying game time in hours instead of months would have worked, but I dislike where the seem to be heading.

  • killion81killion81 A City, MIPosts: 985Member Uncommon
    Originally posted by jck87

    For me the main reason not to sub to ANY game is the fact that I hate to be pressured for time. Once I buy something I want to make the most of it and the 30 day limit almost forces me to play whenever I can. I don't want that I prefer to be a casual gamer and maybe play 4 hours a month which with a sub is too expensive. Even the so called CREDD system doesn't take that issue away.

    I think this model completely forgets about the casual players which is a shame. Buy to play would have been fine for me. Microtransaction ok too. Even buying game time in hours instead of months would have worked, but I dislike where the seem to be heading.

     

    Maybe you're not the target market?  I don't go into a pizza joint and complain that I can't order salmon and baked potatoes.  I believe the MMORPG genre as a whole has come far enough that there are now market segments.  The F2P segment is currently being provided for with hundreds of F2P games.

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