Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Fuzzy Avatars Solved! Please re-upload your avatar if it was fuzzy!

Guild Wars 2 is not a themepark or sandbox, so what is it?

1235»

Comments

  • TorgrimTorgrim GothenburgPosts: 2,088Member
    Originally posted by Myrdynn
    Originally posted by observer
    Originally posted by Myrdynn
    Originally posted by Torgrim

    Well for me the only term I can think of to classify this kind of gameplay is freepark.

    Themepark gameplay is to follow the  quest hub from A to B till the end and raid till you are blue in the face while sandbox is more  free play.

    GW2 you are not forced to follow A to B to C in the manner you have to in a themepark game but yet you cant roam the world how you see fit.

    GW2 falls in the middle of these to gameplays  in my opinion, so is freepark a new genre being born in your opinion?

    not true what a themepark really is

    Quest hub to quest hub to level, thats a themepark, thats what GW2 is

    compare to WOW, its exactly the same quest wise.

     

    Haha.  That's news to me.  I had no idea GW2 forced me in a linear fashion from quest-hub to quest-hub.

    And you are wrong about WoW.  There are many paths to take while leveling up.  Questing, PvP, and Dungeons.  Heck, you can even level up strictly from herbalism or mining.  This panda did it:  http://www.gamebreaker.tv/mmorpg/level-60-neutral-pandaren/

    taking what I am saying completely wrong

    if you want to level VIA QUESTS, its exactly the same.  You cant goto the level 80 zone at level 1, you have to follow quest hub to quest hub.  There may be zones you can skip, or hubs you can skip, but you have to be "height" (level) appropriate to ride this "ride" zone

     

    Then I take it sandbox games are in reality also a themepark game with your logic.

    Kill rabbits around noob town to progress to kill clown rabbits across the pond to progress kill infected rabbit across the hill.

    You see GW2 dont have quest hub per say they do have level restriced zones and you can pick anyone you want to level in and you are not funnled into quest camp  A with 5 ! to quest camp B with 3 ! to quest camp 4 with 7 ! ect.

    If it's not broken, you are not innovating.

  • ScorchienScorchien Hatboro, PAPosts: 1,342Member Uncommon
    .. its not either imo................felt like a multi player Beat im Up console game like Street Fighter .. with some Sonic the Hedgehog jumping puzzles mixed in ...
  • MyrdynnMyrdynn Beaumont, CAPosts: 1,517Member Uncommon
    Originally posted by Torgrim
    Originally posted by Myrdynn
    Originally posted by observer
    Originally posted by Myrdynn
    Originally posted by Torgrim

    Well for me the only term I can think of to classify this kind of gameplay is freepark.

    Themepark gameplay is to follow the  quest hub from A to B till the end and raid till you are blue in the face while sandbox is more  free play.

    GW2 you are not forced to follow A to B to C in the manner you have to in a themepark game but yet you cant roam the world how you see fit.

    GW2 falls in the middle of these to gameplays  in my opinion, so is freepark a new genre being born in your opinion?

    not true what a themepark really is

    Quest hub to quest hub to level, thats a themepark, thats what GW2 is

    compare to WOW, its exactly the same quest wise.

     

    Haha.  That's news to me.  I had no idea GW2 forced me in a linear fashion from quest-hub to quest-hub.

    And you are wrong about WoW.  There are many paths to take while leveling up.  Questing, PvP, and Dungeons.  Heck, you can even level up strictly from herbalism or mining.  This panda did it:  http://www.gamebreaker.tv/mmorpg/level-60-neutral-pandaren/

    taking what I am saying completely wrong

    if you want to level VIA QUESTS, its exactly the same.  You cant goto the level 80 zone at level 1, you have to follow quest hub to quest hub.  There may be zones you can skip, or hubs you can skip, but you have to be "height" (level) appropriate to ride this "ride" zone

     

    Then I take it sandbox games are in reality also a themepark game with your logic.

    Kill rabbits around noob town to progress to kill clown rabbits across the pond to progress kill infected rabbit across the hill.

    You see GW2 dont have quest hub per say they do have level restriced zones and you can pick anyone you want to level in and you are not funnled into quest camp  A with 5 ! to quest camp B with 3 ! to quest camp 4 with 7 ! ect.

    every sandbox I have played, you can goto any zone any time, you might now be as effective, but you can go.  GW2 might not have 5 ! but it does have some, and the triangles are just spaced out, its still finish zone, or level enough to advance.  Every Sandbox I have also played is open world.

    GW2 will always be a themepark to me

     

  • TorgrimTorgrim GothenburgPosts: 2,088Member
    Originally posted by Myrdynn
    Originally posted by Torgrim
    Originally posted by Myrdynn
    Originally posted by observer
    Originally posted by Myrdynn
    Originally posted by Torgrim

    Well for me the only term I can think of to classify this kind of gameplay is freepark.

    Themepark gameplay is to follow the  quest hub from A to B till the end and raid till you are blue in the face while sandbox is more  free play.

    GW2 you are not forced to follow A to B to C in the manner you have to in a themepark game but yet you cant roam the world how you see fit.

    GW2 falls in the middle of these to gameplays  in my opinion, so is freepark a new genre being born in your opinion?

    not true what a themepark really is

    Quest hub to quest hub to level, thats a themepark, thats what GW2 is

    compare to WOW, its exactly the same quest wise.

     

    Haha.  That's news to me.  I had no idea GW2 forced me in a linear fashion from quest-hub to quest-hub.

    And you are wrong about WoW.  There are many paths to take while leveling up.  Questing, PvP, and Dungeons.  Heck, you can even level up strictly from herbalism or mining.  This panda did it:  http://www.gamebreaker.tv/mmorpg/level-60-neutral-pandaren/

    taking what I am saying completely wrong

    if you want to level VIA QUESTS, its exactly the same.  You cant goto the level 80 zone at level 1, you have to follow quest hub to quest hub.  There may be zones you can skip, or hubs you can skip, but you have to be "height" (level) appropriate to ride this "ride" zone

     

    Then I take it sandbox games are in reality also a themepark game with your logic.

    Kill rabbits around noob town to progress to kill clown rabbits across the pond to progress kill infected rabbit across the hill.

    You see GW2 dont have quest hub per say they do have level restriced zones and you can pick anyone you want to level in and you are not funnled into quest camp  A with 5 ! to quest camp B with 3 ! to quest camp 4 with 7 ! ect.

    every sandbox I have played, you can goto any zone any time, you might now be as effective, but you can go.  GW2 might not have 5 ! but it does have some, and the triangles are just spaced out, its still finish zone, or level enough to advance.  Every Sandbox I have also played is open world.

    GW2 will always be a themepark to me

     

    ?

    If it's not broken, you are not innovating.

  • semantikronsemantikron Edwardsville, ILPosts: 258Member
    it's a LARP ren-faire

    Charr: Outta my way.
    Human: What's your problem?
    Charr: Your thin skin.

  • JoeyMMOJoeyMMO SomewherePosts: 1,326Member
    It's a themepark, and a good one at that, it's just not forcing you along from quest hub to quest hub. I can see what you mean with the freepark, but it's still nothing like a sandbox at all. It's really not all that free, going to Orr as a Level 2 is going to be a major PITA.

    imageimage
  • wsmarwsmar Nashville, TNPosts: 122Member
    Originally posted by Torgrim

    Well for me the only term I can think of to classify this kind of gameplay is freepark.

    Themepark gameplay is to follow the  quest hub from A to B till the end and raid till you are blue in the face while sandbox is more  free play.

    GW2 you are not forced to follow A to B to C in the manner you have to in a themepark game but yet you cant roam the world how you see fit.

    GW2 falls in the middle of these to gameplays  in my opinion, so is freepark a new genre being born in your opinion?

    No, it's probably more like a theme park than most MMO's, in that there are tons of rides, and you can pick whichever one you want. So if you want to go explore, do a heart, go pvp or do your storyline, you can.

     

    The storyline in GW2 is literally about going from point A to point B. You aren't forced to do it, but it's always going to be there, and there isn't that much variance in people's stories. Everyone ends up at the same place in the end, just like a theme park ride.

     

    Just like every other theme park, you are always advancing forward or progressing, and if you choose to complete what ever you started, such as a heart, you end up in the same place as everyone else.

     

    It's the definition of a theme park and what marks the different between itself and a sandbox.

  • caetftlcaetftl Los Angeles, CAPosts: 358Member
    GW2 is most certainly a themepark.  There is a level system, a quest system, and a clear route on how to progress.  There isn't much freedom or depth to really give it a sense of options. 
  • Gaia_HunterGaia_Hunter BristolPosts: 2,816Member Uncommon
    Originally posted by Myrdynn
     

    every sandbox I have played, you can goto any zone any time, you might now be as effective, but you can go.  GW2 might not have 5 ! but it does have some, and the triangles are just spaced out, its still finish zone, or level enough to advance.  Every Sandbox I have also played is open world.

    GW2 will always be a themepark to me

     

    You have to walk there though, which means someone will jump you and kill you and steal all your equipment. 

     

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • PiechunksPiechunks ProvincePosts: 136Member

    It's as themepark as themepark gets.

     

    You move from attraction to attraction (questing areas restricted by level, living story events, etc.).

    You don't build anything or really add/contribute to the world other than doing the themepark events.

    It really is a giant circus attraction of an MMO.

     

     

  • DMKanoDMKano Gamercentral, AKPosts: 8,537Member Uncommon

    GW2 is a themepark game - sandbox games give players tools to change the game world.

    GW2 gives players no tools to shape the game world.

    GW2 is 100% themepark.

     

  • bcbullybcbully Westland, MIPosts: 8,277Member Uncommon
    It's as much theme park as WoW. Dungeons, battle grounds, quest hubs.
1235»
Sign In or Register to comment.