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Your test... Go slay squirrels!

Agnostic42Agnostic42 That place, Overthere, WAPosts: 375Member

I'm in the open beta, make my character and hit the opening town. My first mission, discover several places around town. Ok, after several scenes that seem to tug at my FFVII strings like the stained glass combined with music, I move my merry behind toward the archers guild. Is this seriously what the quests are like in this game? Does it get better?

 

Dialogue of missions? Summarized....

"Do you wish to become a member of the archers guild." Yes...

"You are not yet a member of the archers guild." Continue...

"You may become a member of the archers guild." Cool, continue... complete quest.

Oh, she starts another quest....

"You may become a member of the archers guild." Cool, continue...

"Do you wish to become a member of the archers guild?" Yes, click accept...

Yay, a member.. complete quest. Oh, the lady behind her has a quest...

"You are not yet a member of the archers guild!" Huh? but but, she just...

"Do you wish to become a member of the archers guild?" sigh, OK, yes.

"You must follow the way of the archer." OK, I already told the other lady I did.

"Do you wish to follow the way of the archer?" Click yes, cool I'm a member...

"You are not yet a member of the archers guild!" WTF!

"You must pass a test that will challenge you and make you a member, are you ready to prove yourself?"

Cool, finally some action. YES!

"Good, go slay squirrels!"

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Comments

  • GeezerGamerGeezerGamer ChairPosts: 5,590Member Uncommon
    Originally posted by agnostic4eve

    I'm in the open beta, make my character and hit the opening town. My first mission, discover several places around town. Ok, after several scenes that seem to tug at my FFVII strings like the stained glass combined with music, I move my merry behind toward the archers guild. Is this seriously what the quests are like in this game? Does it get better?

     

    Dialogue of missions? Summarized....

    "Do you wish to become a member of the archers guild." Yes...

    "You are not yet a member of the archers guild." Continue...

    "You may become a member of the archers guild." Cool, continue... complete quest.

    Oh, she starts another quest....

    "You may become a member of the archers guild." Cool, continue...

    "Do you wish to become a member of the archers guild?" Yes, click accept...

    Yay, a member.. complete quest. Oh, the lady behind her has a quest...

    "You are not yet a member of the archers guild!" Huh? but but, she just...

    "Do you wish to become a member of the archers guild?" sigh, OK, yes.

    "You must follow the way of the archer." OK, I already told the other lady I did.

    "Do you wish to follow the way of the archer?" Click yes, cool I'm a member...

    "You are not yet a member of the archers guild!" WTF!

    "You must pass a test that will challenge you and make you a member, are you ready to prove yourself?"

    Cool, finally some action. YES!

    "Good, go slay squirrels!"

    Why does this surprise you?

    All MMOs I have ever played have their version of the anti-epic quests. Especially in the starter areas.

     

  • StarskinsStarskins Val-BPosts: 24Member
    No, at the beginning of level 20, it's spiders.
  • arunasmearunasme asdPosts: 120Member Uncommon
    Same old mmo, new skin pack. Hype train will go down very soon.
  • Agnostic42Agnostic42 That place, Overthere, WAPosts: 375Member
    Don't get me wrong, I'm honestly giving this game a try and approaching it with a very open mind. It however is hard to maintain that perspective when Boiselont of the Lancer's guild is also having a squirrel problem.
  • PurutzilPurutzil East Stroudsburg, PAPosts: 2,925Member Uncommon

    Eh its pretty much that, though if you can find a game not like that, feel free to give a shout. All games involve it in some way, hell, GW2 which preached it being different is EXACTLY that, just changed slightly in how its 'shown/done'. 

     

    I will say though they should of made the 'start' quests with the classes different rather then the same thing, after that though they change up and vary a lot more. It does push story in a bit more as well, which in case of the game it does a good job.

  • KyleranKyleran Tampa, FLPosts: 20,008Member Uncommon
    Originally posted by Starskins
    No, at the beginning of level 20, it's spiders.

    + 1, answer is pure win

    In my day MMORPG's were so hard we fought our way through dungeons in the snow, uphill both ways.
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  • TygranirTygranir Colordo Springs, COPosts: 741Member

    It's the same MMO again. Seriously.

    Just like WoW:

    Look! I'm in Elwynn forest... killing boars

     

    Woot! Made it to Hellfire peninsula... and I'm Killing boars....

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  • RoguewizRoguewiz Lampasas, TXPosts: 614Member Uncommon
    The only thing(s) FFXIV has going for it is the Job System and the Crafting.  Everything else is a rehash of what has been done before.  Its a good distraction until the next "WoW killer" comes out.

    Raquelis in various games
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    Anticipating: Everquest Next Crowfall!!!

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  • AlberelAlberel LondonPosts: 1,121Member

    The low level content is mostly aimed at non-MMO gamers. Yes it is easy for experienced MMO players but that's pretty much the norm for the genre. Killing small, weak looking mobs at low-level is normal. If you were killing dragons and stuff at level 1 you would lose the sense of power progression you get through gaining levels as you would always be killing 'tough' mobs.

    The 'kill x of y' quests also thin out as you get higher... and eventually you'll run out entirely and have to find alternative methods to level your other classes/jobs.

    I really don't see the issue here. Any game that has tried to do this differently has done it worse...

  • DistopiaDistopia Baltimore, MDPosts: 16,915Member Uncommon
    Originally posted by Alberel

    The low level content is mostly aimed at non-MMO gamers. Yes it is easy for experienced MMO players but that's pretty much the norm for the genre. Killing small, weak looking mobs at low-level is normal. If you were killing dragons and stuff at level 1 you would lose the sense of power progression you get through gaining levels as you would always be killing 'tough' mobs.

    The 'kill x of y' quests also thin out as you get higher... and eventually you'll run out entirely and have to find alternative methods to level your other classes/jobs.

    I really don't see the issue here. Any game that has tried to do this differently has done it worse...

    Wait, what? you might have to go into a bit of detail there, I've seen plenty of starter areas that had more productive as well as exciting content.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson

    It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  • saiweedsaiweed zaandamPosts: 53Member
    I DONT SEE THE PROBLEM, if you kill dragons from the start, what will you kill at the end? a DRAAGOOON DRAAAGOOOON , king dragon dragon GOD it makes no sense,  ofcourse you start of hunting bullshit animals , you are  a NOOB you just begun  lol god wtf do you people even know what u want 
  • Agnostic42Agnostic42 That place, Overthere, WAPosts: 375Member
    Originally posted by Strayfe
    [mod edit]

    That's not really the point. I'm trying to approach the game in it's own merits, not judge it against anything else. And yes, I find GW2's noob areas lame as well.

     

    Another question.... When can I stop delivering pies and actually, you know, slay those dreadful squirrels of doom?

  • RoguewizRoguewiz Lampasas, TXPosts: 614Member Uncommon

    I'd be more worried about a snake.  They kick. :)

     

    Seriously though, who cares what you kill early on.  No matter what game it is, you're killing something that really isn't "heroic" or fulfilling early on.

    Get used to it in FFXIV.  I made it to 30 in closed beta.  I didn't really see too much variation.

    Raquelis in various games
    Played: Everything
    Playing: League of Legends, EQ1 (Ragefire Lockjaw), Dark Souls II, Hearthstone
    Wants: The World
    Anticipating: Everquest Next Crowfall!!!

    Tank - Healer - Support: The REAL Trinity
  • StrayfeStrayfe Los Angeles, CAPosts: 189Member Uncommon
    There's absolutely nothing requiring you to level up by questing.  You're free to run outside and start beating on anything you want at anytime.  I actually found grinding to be faster in Beta 3, and besides, when you do a quest once, it's done.  After your first 1-2 times through an area leveling a new job, there won't be any more quests, and you'll need to grind, group, do FATEs, or other stuff to level.
  • DistopiaDistopia Baltimore, MDPosts: 16,915Member Uncommon
    Originally posted by Roguewiz

    I'd be more worried about a snake.  They kick. :)

     

    Seriously though, who cares what you kill early on.  No matter what game it is, you're killing something that really isn't "heroic" or fulfilling early on.

    Get used to it in FFXIV.  I made it to 30 in closed beta.  I didn't really see too much variation.

    I don't think the complaint was solely about what he had to kill, but also the way in which it was delivered.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson

    It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  • GlacianNexGlacianNex Boston, MAPosts: 598Member Uncommon

    Have you ever actually tried to kill a squirrel? It is a lot harder than it seems especailly if you are trying to get to them with a melee weapon. I mean by the time you will chase one down, and hit the damn thing it is quite a workout. 

    Some chop wood, some kill squirrels... you know whatever works!

  • Agnostic42Agnostic42 That place, Overthere, WAPosts: 375Member
    Originally posted by Distopia
    Originally posted by Roguewiz

    I'd be more worried about a snake.  They kick. :)

     

    Seriously though, who cares what you kill early on.  No matter what game it is, you're killing something that really isn't "heroic" or fulfilling early on.

    Get used to it in FFXIV.  I made it to 30 in closed beta.  I didn't really see too much variation.

    I don't think the complaint was solely about what he had to kill, but also the way in which it was delivered.

    Yes, it was rather silly. Jumping through a bunch of needless hoops was annoying enough to make even my 7 year old start to laugh.

  • Asm0deusAsm0deus BaatorPosts: 1,116Member Uncommon
    It's a FF game why would you expect NOT to have quests?

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  • TorvalTorval Oregon CountryPosts: 7,221Member Uncommon

    This type of quest is very much a jrpg style intro activity.  You start out local and rustic and progress to epic and grand.  It is a design trait of FF designers and you can see it in other FF games and other games those early FF guys designed, like Chrono Cross.  That sort of quest is stylistically consistent.

    The game has billed itself as very traditional, so what do you expect? You are getting traditional quests.

  • DraemosDraemos Antartica, AKPosts: 1,469Member
    Originally posted by GeezerGamer
    Why does this surprise you?

    All MMOs I have ever played have their version of the anti-epic quests. Especially in the starter areas.

     

    Squirrels and Ladybugs?  Common dude....

  • AlberelAlberel LondonPosts: 1,121Member
    Originally posted by Distopia
    Originally posted by Alberel

    The low level content is mostly aimed at non-MMO gamers. Yes it is easy for experienced MMO players but that's pretty much the norm for the genre. Killing small, weak looking mobs at low-level is normal. If you were killing dragons and stuff at level 1 you would lose the sense of power progression you get through gaining levels as you would always be killing 'tough' mobs.

    The 'kill x of y' quests also thin out as you get higher... and eventually you'll run out entirely and have to find alternative methods to level your other classes/jobs.

    I really don't see the issue here. Any game that has tried to do this differently has done it worse...

    Wait, what? you might have to go into a bit of detail there, I've seen plenty of starter areas that had more productive as well as exciting content.

    Really? Give me some examples. In my experience every MMO either has an entirely instanced tutorial that is fun for the first hour or two then makes the rest of the game look rubbish by comparison, or they do it like this and gradually build up to better content.

  • KyleranKyleran Tampa, FLPosts: 20,008Member Uncommon
    Originally posted by Urza123

    Have you ever actually tried to kill a squirrel? It is a lot harder than it seems especailly if you are trying to get to them with a melee weapon. I mean by the time you will chase one down, and hit the damn thing it is quite a workout. 

    Some chop wood, some kill squirrels... you know whatever works!

    Shotguns are your friend in almost every situation, be it squirrels, robots, or zombies.

     

    In my day MMORPG's were so hard we fought our way through dungeons in the snow, uphill both ways.
    "I don't have one life, I have many lives" - Grunty
    Still currently "subscribed" to EVE, and only EVE!!!
    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  • time007time007 Houston, TXPosts: 492Member Uncommon

    Well on one hand, what the OP has written makes the quest text seem a bit redundant. 

     

    BUT, please temper that with the fact, that its the tutorial.

     

    and yes, every other post-WoW mmo in history has you doing this lame crap in the tutorial and sometimes well past it all the way to the max level.

     

    I haven't got a shot at playing yet, but, I hope that solo'ing is much slower both for gaining items and exp than group play.  If that's the case I don't care what the quests say and do or how they appear.  I'd rather be in a group anyways then solo clicking my way to victory.  I can play Fable III or final fantasy console games if I want solo questing fun in the sun that is meaningful.

     

    EDIT:  I consider the first 1-5 or even 1-10 levels to be the "tutorial" area or starter area.  Most of the crap done here I want to get out of as fast as possible and don't worry too much about.  I expect in all games nowadays to be gathering berries and whacking bunnies with a stick, I mean we live in a post-WoW mmo world.  At least until Camelot Unchained comes out in 2015 sometime. 

    image
  • DraemosDraemos Antartica, AKPosts: 1,469Member
    Originally posted by Strayfe
    [mod edit]

    I'm no fan of GW2, but no... doesn't compare. If they had you running around capturing ladybugs and stealing squirrels stash or something... OK.  But in FFXIV you are literally killing squirrels and Ladybugs.  LADYBUGS.

  • time007time007 Houston, TXPosts: 492Member Uncommon
    Originally posted by Draemos
    Originally posted by Strayfe
    [mod edit]

    I'm no fan of GW2, but no... doesn't compare. If they had you running around capturing ladybugs and stealing squirrels stash or something... OK.  But in FFXIV you are literally killing squirrels and Ladybugs.  LADYBUGS.

    Just read this, and I wanted to reply to you.  So you are saying that these quests are weak and you want something more challenging right?

     

    Well I think questing for exp is weak and the game should be more challenging and you should NOT be able to solo quest as a means of leveling up (maybe just as a storyline or for an epic set of gear at 50).  So to you this easy mode squirrel killing is on the far right side of the spectrum.  But actually, You are just one notch over but still on the far right of the spectrum demanding quests, just not as easy.  I'm on the other side of the spectrum wanting no quests to exp up, but in stead group play as the main means of exp. 

     

    Just wanted to put things in perspective for you and all the other gamers demanding harder/more intricate solo quests.  But, in reality, there is nothing intricate or hard about solo quests, at least that's what guys like me on this end of the spectrum think.  Just a thought for you guys.

    image
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