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not following them down the same path to failure. GW2's numbers are down another 20 percent. A year ago this is the game that was going to be "the future of MMOs." It's CEO wanted to compete with WoW. Today, servers are empty and its remaining players are calling for merges.
The pillars of GW2 were the following:
-Action oriented combat
-Removal of the Trinity
That is what everything in the game was built on. EQnext has 4 of those 5 confirmed. The casual gameplay is the only part that isn't yet, my guess is that will be in too.
So what is going to make EQnext different than GW2? If the core of the game is the same, why are people expecting a different result than GW2? You can pile all the fluff on top of core elements you want but if that core is not worth sticking around for, no one will.