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New official poll

135

Comments

  • ElikalElikal ValhallaPosts: 7,906Member Uncommon

    WHY is everyone so damn conservative?!

    OHHH but Everquest NEVER had guns and Ninjas *whine whine*. Oh yes? But it never had VOXELs or Action Combat or no levels or sandbox. It's called CHANGE. Things do that ya know. Sheesh.

    Do games really have to be set in stone like the tablets of the 10 commandments?

     

    Guns are cool.

    Ninjas are cool.

    So MORE guns and Ninjas I say! :D

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • StilerStiler Athens, TNPosts: 599Member

    IMO I think instead of the "Ninja" they should instead go for more of a more stealth based/climbing archer.

     

    Something like you'd think of Robin Hood and his group.

     

    Climbing and hiding in tree tops, waiting for people to pass by, using traps, being quiet and stealthy, using camo and the environments.

     

    For guns, I think they could fit, but NOT "Modern" ones. Something more like early Wheellock guns (they came into use in 1500 or so.

     

  • ElRenmazuoElRenmazuo Alexandria, VAPosts: 4,555Member Uncommon

    image

    I think something like this could fit in EQN

  • Crazy_StickCrazy_Stick Privacy Preferred, NCPosts: 1,059Member

    If they are going to have pirates and ninjas I herby DEMAND lumberjack commandos!

     

    (I voted no BTW.)

  • ariestearieste toronto, ONPosts: 3,308Member Common

     

    We should all chip in and send this guy into SOE's HQ to "clean up" EQN. 

    "I’d rather work on something with great potential than on fulfilling a promise of mediocrity."

    - Raph Koster

    Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
    Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2
    Currently Playing: EQ2, Firefall

  • DMKanoDMKano Gamercentral, AKPosts: 8,553Member Uncommon

    Voted YES.. why the hell not?

    I mean we already have Lion King in.. so why not ninjas with guns?

     

  • gigatgigat Minneapolis, MNPosts: 604Member Uncommon
    Originally posted by Elikal

    WHY is everyone so damn conservative?!

    OHHH but Everquest NEVER had guns and Ninjas *whine whine*. Oh yes? But it never had VOXELs or Action Combat or no levels or sandbox. It's called CHANGE. Things do that ya know. Sheesh.

    Do games really have to be set in stone like the tablets of the 10 commandments?

     

    Guns are cool.

    Ninjas are cool.

    So MORE guns and Ninjas I say! :D

    The voice of reason!  I agree

     

    I see no reason archaic or magical guns can't be written into a fantasy setting.  I see no reason ninjas can't also be written in to the story.  These things add depth and new elements to the lore, not to mention expanding possibilities for gameplay mechanics.  A whole new crafting line in tinkering and chemistry for creating guns and ammo.  A different continent in Norrath where strange people practice different fighting techniques and call themselves "ninjas," stealthy warriors who emerge from the shadows and kill without making a sound.

     

    Sometimes people resist change with so much fervor, that they forget to see and recognize other possibilities.

    "Lose the helmet sis, we can't prove that you're retarded." - Dennis Reynolds

  • GildenloreGildenlore Groveport, OHPosts: 23Member

    I'd rather not have either, but I could possibly bend on the guns issue.  Although, I would limit that to only musket type secondary weapons.  Absolutely NO repeating fire!!  One-Shot and Done.  Out of Combat Reloads Only.

    Personally, I feel they should keep in the spirit of Classic Fantasy.  Pirates with pistols...I can handle.   Taurens riding Harleys and Gnomes flying around on Rockets...I cannot...and that's why I left that "other" game.

     

    I'm gonna have a hard enough time getting past the "TWITCHING the Spastic-Fantastic" Action that's gonna kill MY immersion.  Throw in a couple hundred fcktrds running around, trying to blow holes through everything in sight just to get to the hell that lies beneath and it's..."Hello, Kiddie-Land!"...No Thanks!

     

    Sorry, SOE, but your Key-Demographic is too busy spending what little money they've earned on Bubble Gum & Acne-Cleanser!

     

     

     

     

    "Walk soft on the Paths of Society...For Subtlety is the Blessing of Sanctuary."

    - anonymous

  • evianwaterevianwater New Braunfels, TXPosts: 308Member

    Am I the only one who found it wierd that they linked guns and ninjas ? You have one that starts in about 1400-1600 (depending on your usage of "gun") and another that is up to a two thousand years before guns.

     

    They're so far apart when it comes to the question of "fitting" in high fantasy that it just didn't make sense.

  • evianwaterevianwater New Braunfels, TXPosts: 308Member

    I have a major problem with "guns" being in high-fantasy MMOs, and I blame WoW for the growing usage of them. Even primitive guns don't make sense. 

     

    Ninja's on the other hand..they fit just fine. Not sure why anyone would be so against it. I'd be happy for EQN not to be so strictly Euro-high fantasy and include other elements like they did with DoN and a few things in Eq2...you already have monks that are most definitely not "European"

  • GeezerGamerGeezerGamer ChairPosts: 5,590Member Uncommon

    And it's not gonna stop either. I'm convinced this is going to be a kiddie game. SOE will give a whole new definition to the term Nerfing my MMO.

  • kaz350kaz350 round rock, TXPosts: 56Member Uncommon

    No to ninjas....but if the poll said Assassin....or Shadow Warrior, or NightBlade....everyone would be like HELL YEAH !

     

    Its the same lol

  • SkuallSkuall UnknowPosts: 1,285Member Uncommon
    ninjas arent that bad , if implemented like monk , dual weild katanas reverse style :D

    but GUNS? NO NO NO
  • jesusjuice69jesusjuice69 Route 69, NDPosts: 276Member
    Originally posted by evianwater

    I have a major problem with "guns" being in high-fantasy MMOs, and I blame WoW for the growing usage of them. Even primitive guns don't make sense. 

     

    Ninja's on the other hand..they fit just fine. Not sure why anyone would be so against it. I'd be happy for EQN not to be so strictly Euro-high fantasy and include other elements like they did with DoN and a few things in Eq2...you already have monks that are most definitely not "European"

    Guns were a part of the Warcraft fantasy universe.   Its not like they pulled them out of their ass and placed them in WoW!

    There is no reason guns can't be fantasy.

  • TimothyTierlessTimothyTierless Columnist M, ORPosts: 2,163Member Uncommon

    pretty sure they are trolling at this point

  • AldersAlders Jack Burton'sPosts: 1,857Member Uncommon

    Guns i don't like but Ninja was probably one of the most interesting classes and definitely the most fun tank class in all of FFXI.

    Elemental ninjutsu debuffs and nukes with fast attacking dual katanas?  What's not to like?

     

  • MargulisMargulis Glendale, AZPosts: 1,614Member
    The one thing the poll questions, and dev opinions on those polls, show me is how incredibly early this game still is in development.  It still seems like it's in the planning stage in so many ways.  Scary how many people are hailing this the second coming already at this point with posts like "EQN FOR LIFE!!!!!" and such.  wow
  • ZadawnZadawn SPosts: 651Member Common
    I fail to see how scattered gun powder could work against a suit of plate.

    image
  • MargulisMargulis Glendale, AZPosts: 1,614Member
    Originally posted by arieste
    Originally posted by Ppiper
    WoW, another new low for SOE,  could it get any worse? Maybe they'll introduce tanks next?

    No, they've already confirmed that the game will have no need for tanks.    8D

    oohhhhhhh bada bing!

  • PanthienPanthien ZaandamPosts: 559Member
    Originally posted by evianwater

    I have a major problem with "guns" being in high-fantasy MMOs, and I blame WoW for the growing usage of them. Even primitive guns don't make sense. 

     

    Ninja's on the other hand..they fit just fine. Not sure why anyone would be so against it. I'd be happy for EQN not to be so strictly Euro-high fantasy and include other elements like they did with DoN and a few things in Eq2...you already have monks that are most definitely not "European"

    The first devices identified as guns appeared in china around 1000AD, and by the 12th century the technology was spreading through the rest of Asia, and into Europe by the 13th century.

    Ninjas didnt really appear till the 17th century.

    So historicly speaking... guns would make more sense then ninja's.

  • Victor_KrugerVictor_Kruger La Mesa, CAPosts: 268Member
    Originally posted by Margulis
    Originally posted by arieste
    Originally posted by Ppiper
    WoW, another new low for SOE,  could it get any worse? Maybe they'll introduce tanks next?

    No, they've already confirmed that the game will have no need for tanks.    8D

    oohhhhhhh bada bing!

    There is class roles and trinity is still in the game, stop being misinformed.

    http://www.reddit.com/r/EQNext/comments/1kd1pe/class_roles_think_lol_vs_ai_bots/

    smokejumper is Dave Georgeson and he comfirmed what the poster wrote about is what they are planning to do.

  • StilerStiler Athens, TNPosts: 599Member
    Originally posted by evianwater

    I have a major problem with "guns" being in high-fantasy MMOs, and I blame WoW for the growing usage of them. Even primitive guns don't make sense. 

     

    Ninja's on the other hand..they fit just fine. Not sure why anyone would be so against it. I'd be happy for EQN not to be so strictly Euro-high fantasy and include other elements like they did with DoN and a few things in Eq2...you already have monks that are most definitely not "European"

    What doesn't make sense about early guns?

    A lot of high fantasy games borrow a lot of their design, in terms of armour and weapons, from the late middle ages, mainly the 15th and 16th century.  Things like full suits of plate armour (Gothic/Milianese styles), sword designs, etc.

    This is around the time you had Matchlock guns and Wheelock guns, the mid 15th century and 16th century.

    So to me I don't see how it makes no sense for them to be in a high fantasy game that borrows a lot of designs from the late middle ages.

     

  • RizelStarRizelStar Raleigh, NCPosts: 2,773Member

    I guess when many people hear AND/OR see the words or suggestions involving  guns, they think modern rather than WoW, GW2, powder, magic, crystalized, and etc. Not to mention that from research, gnomes where in EQ1, now from my understanding they made some advance things, I asked my friends who have played eq1 and 2 if guns could make sense in next, didn't take long from comming to the conclusion that it'd make sense even lore wise.

    Guns like rifles and pistols/dual pistols would bring in more variety to the table aswelll. 

    As for ninja, I believe it could be used for like thief or something, more universal word at least.

     

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

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  • furbansfurbans Tinbucktwo, IAPosts: 965Member
    Originally posted by Panthien
    Originally posted by evianwater

    I have a major problem with "guns" being in high-fantasy MMOs, and I blame WoW for the growing usage of them. Even primitive guns don't make sense. 

     

    Ninja's on the other hand..they fit just fine. Not sure why anyone would be so against it. I'd be happy for EQN not to be so strictly Euro-high fantasy and include other elements like they did with DoN and a few things in Eq2...you already have monks that are most definitely not "European"

    The first devices identified as guns appeared in china around 1000AD, and by the 12th century the technology was spreading through the rest of Asia, and into Europe by the 13th century.

    Ninjas didnt really appear till the 17th century.

    So historicly speaking... guns would make more sense then ninja's.

    Ohhhhh SNAP!!!!

    Seems like one thing after another that SOE does to make one more weary of EQN.  Seriously.... are they that lost that they can't come up with their class desicions?  It's not like they have a wide array to chose from and what about the "40 classes" they tooted their horns about?  Sounds like they are throwing ninjas in there for the sole reason to attract more to EQN as ninjas have always been a popular thing.

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