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8000+ Club in HD

GrailerGrailer HamiltonPosts: 876Member Uncommon

Anyone else get 8k+ score in highest graphics setting with the official bench mark ( character creation )

 

Im running GTX580 x 2   .    Not sure if nvida has optimised cards for this game yet  , probably not .

 

FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Character Creation)
Tested on:8/14/2013 2:46:10 PM
Score:8196
Average Framerate:66.158
Performance:Extremely High
 -Easily capable of running the game on the highest settings.

Screen Size: 1920x1080

Comments

  • DimoSupremoDimoSupremo Franklin, TNPosts: 8Member Uncommon
    rocking 11k myself! So ready for this game! Loving my new built rig.
  • FaulknerFaulkner Hutchinson, MNPosts: 111Member

    FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Character Creation)

    Tested on:8/2/2013 3:22:41 AM

    Score:8212

    Average Framerate:69.066

    Performance:Extremely High

     -Easily capable of running the game on the highest settings.

    Screen Size: 1920x1200

    Screen Mode: Windowed

    Graphics Presets: High (Desktop)

     

    Very Happy!!! Can't wait to play this weekend!!!

  • Deathgod881Deathgod881 Valparaiso, INPosts: 104Member Uncommon
    FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Character Creation)
    Tested on:8/8/2013 6:58:03 AM
    Score:12090
    Average Framerate:107.008
    Performance:Extremely High
     -Easily capable of running the game on the highest settings.

    Screen Size: 1280x720
    Screen Mode: Windowed
    Graphics Presets: Custom
    General
    -Enable HDR rendering and improve overall graphic quality. : Enabled
    -Disable rendering of objects when not visible. (Occlusion Culling) : Enabled
    -Use low-detail models on distant objects. (LOD) : Disabled
    -Cache LOD data only when necessary. (LOD Streaming) : Disabled
    -Real-time Reflections : High
    -Edge Smoothing (Anti-aliasing) : FXAA
    -Transparent Lighting Quality : High
    -Grass Quality : High
    Shadows
    -Self : Display
    -Other NPCs : Display
    Shadow Quality
    -Use low-detail models on shadows. (LOD) : Enabled
    -Shadow Resolution : High - 2048p
    -Shadow Cascading : Best
    -Shadow Softening : Strong
    Texture Detail
    -Texture Filtering : Anisotropic
    -Anisotropic Filtering : x16
    Movement Physics
    -Self : Full
    -Other NPCs : Full
    Effects
    -Naturally darken the edges of the screen. (Limb Darkening) : Enabled
    -Blur the graphics around an object in motion. (Radial Blur) : Enabled
    -Screen Space Ambient Occlusion : Strong
    -Glare : Normal
    Cinematic Cutscenes
    -Enable depth of field. : Enabled

    System:
    Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130318-1533)
    Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
    4057.063MB
    NVIDIA GeForce GTX 770(VRAM 3767 MB) 9.18.0013.2049

    Benchmark results do not provide any guarantee FINAL FANTASY XIV: A Realm Reborn will run on your system.

    FINAL FANTASY XIV: A Realm Reborn Official Website http://na.finalfantasyxiv.com
    (C) 2010-2013 SQUARE ENIX CO., LTD. All Rights Reserved.

    "Let destruction rain!" from Asbel Tales of Graces f

  • RaxeonRaxeon cedar falls, IAPosts: 2,090Member Uncommon
    window actually hurts the score some too
  • GrailerGrailer HamiltonPosts: 876Member Uncommon
    Originally posted by Deathgod881

    Screen Size: 1280x720
     

     

     

  • Eighteen16Eighteen16 StockholmPosts: 145Member Uncommon
    I haven't played the beta yet, but I have doubts about how accurate this benchmark is... I got around 9000 on my 2500k / GTX 670 and around 8500 on 2600k / 560ti. My friend also got over 11k on a 570. 
  • lafaiellafaiel harrisburg, PAPosts: 93Member
    Rolling in at 7900 on my two 5770's and phenom II at 3.8ghz on 1080p at maximum, the engine is pretty good, but drivers seem to play a big part in scores right now.  AMD hasn't even released official drivers for FFXIV  yet,  but it does support sli.
  • striderbobstriderbob Sheboygan, WIPosts: 174Member
    Originally posted by lafaiel
    Rolling in at 7900 on my two 5770's and phenom II at 3.8ghz on 1080p at maximum, the engine is pretty good, but drivers seem to play a big part in scores right now.  AMD hasn't even released official drivers for FFXIV  yet,  but it does support sli.

    if you force the benchmark to use the SWTOR profile in CCC, Crossfire will work

  • Kayo45Kayo45 Neverland, AKPosts: 293Member
    Originally posted by Grailer

    Im running GTX580 x 2   .    Not sure if nvida has optimised cards for this game yet  , probably not .

    has to support it. I have a single GTX560 and I dont think I break 4000 at default max.

  • Heretic061Heretic061 Honey Brook, PAPosts: 35Member Common
  • BlazeyerBlazeyer Pittsburgh, PAPosts: 476Member Uncommon

    Not that benchmark scores really mean much...

    but if you're trying to GET HIGH SCORES BROOO go with the nvidia 314.22 drivers from march. They're still the best drivers for ffxiv and will increase your bench score by hundreds (700 for me)

     

    Anyway...

    i7-930 OC'd 3.6ghz

    ASUS 660 TI

    => 9494 score 1920x1080 max.

     

    Oh and the game isn't optimized yet for SLI so yeah.

  • Dreamo84Dreamo84 Niagara Falls, NYPosts: 3,437Member Uncommon
    Getting almost 14k with two 660s non ti and an i7 3820 at 4.3ghz

    I used to score around 7k before I popped in the second 660

    image
  • RidelynnRidelynn Fresno, CAPosts: 4,179Member Uncommon

    I was playing around with my system: i7 920 2.66Ghz and AMD 6970.

    With the Maximum graphics setting, and 1080p Full Screen, at stock clocks I get 7428.
    OC the CPU to 3.00, GPU at stock and it goes to 7570
    OC the CPU to 3.40, GPU at stock and it goes to 7684
    OC the CPU to 4.00, GPU at stock and it goes to 7604 (no typo)

    So ok, a bit of errata there near the end (could be memory timing or the fact that I didn't run multiple runs to get averages or something) - but it appears somewhere before 3.4Ghz I am GPU bound.

    So I started playing around with GPU overclock. My 6970 has a stock clock of 880 GPU, 1375 Memory.

    CPU at stock, GPU at 950/1450 and it goes to 7865
    CPU at stock, GPU at 960/1375 and it goes to 7822
    CPU at stock, GPU at 975/1425 and it goes to 7920
    CPU at stock, GPU at 985/1450 and it goes to 8002

    Some additional data points
    CPU at 3.40, GPU at 915/1415 and it goes to 7828
    CPU at 3.40, GPU at 950/1450 and it goes to 8040
    CPU at 4.00, GPU at 950/1450 and it goes to 8035

    So the new game engine seems to be extremely GPU sensitive - but that could very well be a driver issue as well (currently running Catalyst 13.4, which is the latest WHQL certified driver). The fact that I was able to get it to break 8000 on a 2008-issued CPU at stock speeds was a bit surprising, but the engine is designed to run on the PS3 as well, so I'm not all that shocked.

    Watching some parameters; VRAM usage never exceeded 900MB (899 was the max I saw, reported by MSI Afterburner)
    With CPU parking set to 1%, the game commonly tried to spread across all 8 cores (loaded to ~20% each). Occasionally 1 pair would park, and during loading 2 pairs may (but not always) park.
    Disabling HT and making the CPU a strict 4-core had no measurable effect on scores, but the CPU load did jump up to around ~60% per core. I haven't tried any core counts less than 4 yet.

    Interesting data in this thread, especially considering this is an AMD Gaming Evolved title, and nVidia cards are crushing it so far (maybe it has something to do with the fact that the PS3 has an nV GPU?)

  • Dreamo84Dreamo84 Niagara Falls, NYPosts: 3,437Member Uncommon
    Actually SLI support is officially in now btw. That's only reason I bought the second 660.

    image
  • yodakrtyodakrt Columbia, MDPosts: 3Member
    FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Character Creation)
    Tested on:8/14/2013 3:01:42 AM
    Score: 9747
    Average Framerate:85.974
    Performance:Extremely High
     -Easily capable of running the game on the highest settings.

    Screen Size: 1920x1200
    Screen Mode: Full Screen
    Graphics Presets: Maximum

    System:
    Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130318-1533)
    Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
    16358.953MB
    NVIDIA GeForce GTX 680(VRAM 4095 MB) 9.18.0013.2641
  • LexinLexin Ellenville, NYPosts: 702Member Uncommon
    Mine was around 5k but don't really care because I know I can run it just fine on this 4 year old PC.

    image

  • cyandkcyandk NørresundbyPosts: 141Member

    FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Character Creation)

    Tested on:14/08/2013 10:29:42

    Score:8974

    Average Framerate:76.456

    Performance:Extremely High

     -Easily capable of running the game on the highest settings.

     

    System:

    Windows 7 Home Premium 64-bit (6.1, build 7601) Service Pack 1 (7601.win7sp1_gdr.130104-1431)

    Intel(R) Core(TM) i7 CPU 950 @ 3.07GHz

    6142.082MB

    NVIDIA GeForce GTX 580(VRAM 1738 MB) 9.18.0013.2049

    Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe.

  • KumaponKumapon Vancouver, BCPosts: 706Member Uncommon

    image

  • BirKyBirKy PrestonPosts: 21Member
    Originally posted by Grailer

    Anyone else get 8k+ score in highest graphics setting with the official bench mark ( character creation )

     

    Im running GTX580 x 2   .    Not sure if nvida has optimised cards for this game yet  , probably not .

     

    FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Character Creation)
    Tested on:8/14/2013 2:46:10 PM
    Score:8196
    Average Framerate:66.158
    Performance:Extremely High
     -Easily capable of running the game on the highest settings.

    Screen Size: 1920x1080

    I am getting 8.5k+ with one 580 so they probably havent optimized for SLI yet :)

  • mcrippinsmcrippins Dallas, TXPosts: 1,071Member Uncommon

    oh word

     

    FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Character Creation)

    Tested on:8/14/2013 5:43:18 AM

    Score:8040

    Average Framerate:67.121

    Performance:Extremely High

     -Easily capable of running the game on the highest settings.

     

    Screen Size: 1920x1080

  • skyexileskyexile MelbournePosts: 692Member

    Yea...

    FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Character Creation)
    Tested on:10/08/2013 11:29:57
    Score:15138
    Average Framerate:145.760
    Performance:Extremely High
    -Easily capable of running the game on the highest settings.

    Screen Size: 1920x1080
    Screen Mode: Full Screen
    Graphics Presets: Maximum

    System:
    Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
    16357.738MB
    AMD Radeon HD 7900 Series(VRAM 1720 MB) 8.17.0010.1191

    SKYeXile
    TRF - GM - GW2, PS2, WAR, AION, Rift, WoW, WOT....etc...
    Future Crew - High Council. Planetside 1 & 2.

  • NBlitzNBlitz ZwollePosts: 1,904Member

    Nice performance boost vs the one back in Feb. Less than two days to go!

  • PostcardsPostcards Springfield, VAPosts: 105Member
    FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Character Creation)
    Tested on:8/1/2013 5:48:53 PM
    Score:13494
    Average Framerate:122.362
    Performance:Extremely High
     -Easily capable of running the game on the highest settings.

    Screen Size: 1440x900
    Screen Mode: Borderless Windowed
    Graphics Presets: High (Desktop)
    General
    -Enable HDR rendering and improve overall graphic quality. : Enabled
    -Disable rendering of objects when not visible. (Occlusion Culling) : Enabled
    -Use low-detail models on distant objects. (LOD) : Disabled
    -Cache LOD data only when necessary. (LOD Streaming) : Disabled
    -Real-time Reflections : Normal
    -Edge Smoothing (Anti-aliasing) : FXAA
    -Transparent Lighting Quality : High
    -Grass Quality : High
    Shadows
    -Self : Display
    -Other NPCs : Display
    Shadow Quality
    -Use low-detail models on shadows. (LOD) : Enabled
    -Shadow Resolution : High - 2048p
    -Shadow Cascading : Best
    -Shadow Softening : Strong
    Texture Detail
    -Texture Filtering : Anisotropic
    -Anisotropic Filtering : x8
    Movement Physics
    -Self : Full
    -Other NPCs : Full
    Effects
    -Naturally darken the edges of the screen. (Limb Darkening) : Enabled
    -Blur the graphics around an object in motion. (Radial Blur) : Enabled
    -Screen Space Ambient Occlusion : Strong
    -Glare : Normal
    Cinematic Cutscenes
    -Enable depth of field. : Enabled

    System:
    Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130318-1533)
    Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz
    16335.785MB
    AMD Radeon HD 7900 Series(VRAM 4095 MB) 8.17.0010.1191
  • AnvirAnvir DalarnaPosts: 131Member

    Rather good for that resolution : )

     

     

    FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Character Creation)
    Tested on:15/08/2013 12:21:48
    Score:8994
    Average Framerate:76.225
    Performance:Extremely High
     -Easily capable of running the game on the highest settings.

    Screen Size: 2560x1600
    Screen Mode: Full Screen
    Graphics Presets: Maximum
    General
    -Enable HDR rendering and improve overall graphic quality. : Enabled
    -Disable rendering of objects when not visible. (Occlusion Culling) : Disabled
    -Use low-detail models on distant objects. (LOD) : Disabled
    -Cache LOD data only when necessary. (LOD Streaming) : Disabled
    -Real-time Reflections : High
    -Edge Smoothing (Anti-aliasing) : FXAA
    -Transparent Lighting Quality : High
    -Grass Quality : High
    Shadows
    -Self : Display
    -Other NPCs : Display
    Shadow Quality
    -Use low-detail models on shadows. (LOD) : Disabled
    -Shadow Resolution : High - 2048p
    -Shadow Cascading : Best
    -Shadow Softening : Strong
    Texture Detail
    -Texture Filtering : Anisotropic
    -Anisotropic Filtering : x16
    Movement Physics
    -Self : Full
    -Other NPCs : Full
    Effects
    -Naturally darken the edges of the screen. (Limb Darkening) : Enabled
    -Blur the graphics around an object in motion. (Radial Blur) : Enabled
    -Screen Space Ambient Occlusion : Strong
    -Glare : Normal
    Cinematic Cutscenes
    -Enable depth of field. : Enabled

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