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What we are trying to show is that once you remove the boundaries of a scripted AI having a trinity or not becomes a minor issue.
Wow, who da thunk it! This is why people shouldn't be so upset over the removal of the trinity. As I said in other posts, it is common sense to know the archaic Trinity system breaks down in the face of Smart A.I. So you can either quit complaining and change your mindset, quit comparing it to a game like GW2, or continue living in the MMO middle ages with your archaic game design.
Random Forum Poster: I want an MMO that is different, original and fun.
Me: So you want something like EQN
Them: Nah dude, I want a Holy Trinity, Tab Target combat, Instanced Raiding, and Rigid classes.
Me: Double Facepalm.