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I suppose it was all expected, I don't remember a time when there was ever as much positive reaction to anything here as the mounds of negativity.
I get the feeling that if Smedley saved a baby from a burning building people would say "He probably set the building on fire"
Or if EA donated millions to funding cancer research, people would opine "Yeah but you have to buy the Cure separately"
That said, to what this post is actually about. I wanted to bring up a couple trends I've been noticing :
Everyone has their own opinion of what a sandbox is :
I mean literally EVERYONE, hell, some people see any structure at all as anti-sandbox. I don't understand what people expect..some of the descriptions I've seen or gripes about EQN would make UO or SWG seem like they werent sandbox games.
People are very paranoid about Landmark :
We all cry for a sandbox. We're literally given one to play in and the cries turn to "They're outsourcing development and making us do it!" or "It's too much like minecraft"
This should be a crafter's wetdream..but I suppose everyone is too focused on any idea of intellectual property (which considering you're using all of their tools and resources..would be very hard to argue, even down to textures)
The cartoony art-style :
Yes...I freaking hate it, I don't feel like it fits with the serious nature of EQ and it makes the game seem like a joke. That said, its still early and I can hope they alter things a little, its too late to change the style, but it can be toned down (The human female wasn't awful, most of the outrage is over Mufasa)
Also, bare in mind EQ2's art-style initially was very much the "clay-look" that we saw for EQN, so there is at least precedent in eq games for that.
Endless Speculation :
The reveal was kinda crap, we learned very little about the game. This has led people to run around screaming doom and gloom. It's frustrating from both sides, but hopefully that will change as more information is released.