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So I apologize in advance if someone has already posted this, but lately there has been a ton of new threads for EQN. It may have been shown or it may be released later but I was wondering if anyone knew more about the following:
Define Class Tiers and how they work?
Define Class progression?
Will there be AA's or something simmilar?
I watched the class panel and I liked what I heard, there were a few red flags but hopefully they will listen to community feedback if need be. I don't understand how class tiers are obtained and how that plays a role in the tiered area design. What I mean in, one of the devs stated that you would need to be a tier 3 class to venture in a specific area. I assume that this hints towards some sort of alternate advancement system or perhaps the tiers in reference to classes has to do with crafted or modified skills etc. My other question is if they base class progression on experiance / time used or perhaps just obtained classes.