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I got to say from the video's that I watched from soe live, the world was great, it looks light years better than what we had eq/eq2. I like the idea of all those building blocks and the quests never being the same, while having community quest. Then rolling an alt will never be the same as the foundation of the world and how the npcs will work will always keep you on your toes.
The only part I hated was how corny the kerra looked. He almost looked like Tony the tiger meats the Lion King and put on wow armor. That was the one true letdown of it all.
And folks your old piece of junk pc's are not going to run this. I can already tell your going to need high end card to run this. Even my gtx-550 ti with 2 meg just about went up in smoke keeping up with all that aoe stuff the tank was doing.
So on one had the world looked great, and lots of nice idea. However characters are going to look wow and cartoon like, and they ripped of the weapon types from guild wars, the armor from wow, the soul system from rift.
I got mixed feelings about this.
We will some nice choices!
EQN for a cartoon character models and ESO for realistic character models
these 2 games should go well together I cant wait to be playing both of them!
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Sounds...interesting. It was only a matter of time before someone brought Minecraft into an MMO. We'll have to wait and see how limited it really is in practice. If the "landscape" feature is something that's only temporary, I don't see much point in it, though I don't think we want to see a bunch of permanent penis castles. I really hope they don't go full GW2 with their class system and lack of a trinity. I don't care for the way GW2 went wrt classes with everyone being able to do everything. Anyways, I have my doubts as to whether or not soe can pull all of this off. Something tells me that the live game won't quite be what we're being promised now. Time will tell. Either way, I failed to poop myself as Mr. Murphy suggested we would do. It just looks like Minecraft in an MMO with a few new twists.
Also, why did they wait until soe Live thing to make the big reveal? Did you see the utter lack of enthusiasm in the audience? Its almost as if they had to pull teeth to get any sort applause. Those people are most likely the hardcore EQ fans who have been playing for years and were none too excited to see the new EQ go in such a different direction. I'm sure the Minecraft neckbeards are happy with this but I doubt its the same for the EQ cat asses who's keyboards still have cheeto stains from late night EQ raids dating back to 2000. Revealing EQN at E3 would have generated a better crowd reaction and more press .
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So they copied the class system from FFXIV?
Originally posted by Iceman8235 They didn't seem to talk about anything that made EQ popular other than exploration. Camping for hours waiting for a named to pop. Forming a group and fighting deep into a dungeon for a prime grind spot. How can you do a LFM for orc highway if the orcs are constantly moving? It's going to be hard to create memories when the world and things in it change all the time. Imagine if every time you went to the supermarket for groceries all the aisles were different and everything was changed around, does that sound enjoyable?
- camping for hours
- stagnant world
You and I have VERY different opinions about what made EQ popular.
Am I the only one worried that after a couple weeks in game it will just be a big crater ? Everything destroyable, holes appearing in the ground...
So how will that work ? Will the ground eventually come back up ?
Originally posted by Azoth Am I the only one worried that after a couple weeks in game it will just be a big crater ? Everything destroyable, holes appearing in the ground... So how will that work ? Will the ground eventually come back up ?
They have mentioned that the world will regenerate. Someone on twitter said that destroyed areas heal back after 5 minutes but that timer might be subject to change
But yeah, the world might get destroyed a bit by players but only for a short while. Otherwise the game world would be reduced to nothing but ruins after a few days
(1) Players making buildings for them, because they weren't innovative enough to do it themselves.
(2) Player driven economy with RL bucks is going to kill all the things this game actually has going for it.
Going for it:
(1) If done right, the events to lead into a permanent part of history.
(2) All the layers of of the landscape.
(3) I thought the facial animation was pretty cool.
(4) The crafting might actually be extremely fun!
Bringing real money into the game though.. poor choice. May as well call it Second Life 2.
Originally posted by Ramzeppelin When you think about the negativity you see in the above comments where do you think that is coming from?
Depression on the part of the posters. The medical type.
Doesn't matter if its graphics, politics, or whatever. They pick something to gripe about(either side of an argument, doesn't matter), and let loose.. even if they have very little information about said subject. A lot of posters would be well suited to get some meds, or remember to take them.
So ya.. the flavor du jour this week is EQ Next Graphics... GO.
I really enjoy the direction they are taking from a gameplay perspective.
The graphics kinda remind me a bit of claymation, which is kinda cool, but at the same time a bit of a letdown because when I think EverQuest I certainly don't want to think "James and the Giant Peach".
Enter a whole new realm of challenge and adventure.
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This is what we've been waiting for with hype through the roof? Some kind of silly Diablo 3/Guild wars 2 cross-contamination?
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
It looks like fun. I can't wait.
I am curious about crafting....
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I was originally bummed that the graphics are the typical "over the top" style; but EVERYTHING else from the Panels and EQN Showcase have sold me on the game. I'm sure after enough footage of gameplay, I'll like the graphics as well.
I've watched all the vids on Curse and EQNexus now and I'm really surprised at the aggressive stance SOE has taken on wanting to take a new direction with the genre they helped build. Surprised... and excited.
Unless there's some serious backtracking, or they toss out these great new concepts and try to make an EverQuest 3 instead of what they've presented; I see myself playing EQN.
I've read a few older gamers like myself post about how SOE had their share of years on the foul side of gamers, especially after SWG's NGE. But it's time to take note that they're really trying to bring something unique to the table.