It looks like you're new here. If you want to get involved, click one of these buttons!
With no levels being announced, I hope that the game does not focus on gear with levels not being there. RuneQuest is a perfect example of a game that does not focus on gear even though there are no levels.
As I have already said in a previous post, the focus on gear is IMO the single biggest mistake of current MMOs.
When you read sagas, does someone succeed because of their gear? Usually, no. They succeed because of their drive and persistence.
An item of armor that gives you +5 in various buffs in just silly. What does this even mean? It is nonsensical. Please, please, let people just be people. We live and find success based on our abilities, our friends, and what we do. Magical gloves that make me smart are absurd and a real immersion breaker. Let people just explore the world and progress from there in a natural manner.
In Tolkien, for example, there are a few magic rings (and swords) but that is basically it. Frodo succeeds based on his inherent personality. If Frodo won out because he (by step after step) upgraded his armor to the point that he would be able to survive Mordor, I think I would just barf.
The gear focus of current MMOs is an immersion breaker and absurd on the face of it. Why are my pants helping me be smarter? Who knows? It makes absolutely no sense at all.
I am worried that with the absence of levels EQN will be overly gear focused. I hope this will not be the case.