EQn will be the biggest non-linear game most of you will ever see...
Thus, most gamer's today, will become frustrated at no centralization and get nervous at the wild-wild-west openness of the game..
Gamers will actually have to learn to play instead of this
edit - the WoW kids are gonna flip out
Which is exactly what SoE does NOT want.
Actually SOE seems to be making a stand on the issue. The WoW generation who have not been exposed to actual hardcore pre Wow gaming are themepark cripples and the cycle needs to be broken. The themepark WoW clones have the mmo industry in a tailspin. Hpoefully EQN will begin to correct this.
themepark cripples and the cycle needs to be broken.
wow. someone needs to roll one and ctfd. these are games, not processes by which we may sort out the true aryan race from the weak.
"There are at least two kinds of games. One could be called finite, the other infinite. A finite game is played for the purpose of winning, an infinite game for the purpose of continuing play." Finite and Infinite Games, James Carse
EQn will be the biggest non-linear game most of you will ever see...
Thus, most gamer's today, will become frustrated at no centralization and get nervous at the wild-wild-west openness of the game..
Gamers will actually have to learn to play instead of this
edit - the WoW kids are gonna flip out
Which is exactly what SoE does NOT want.
Actually SOE seems to be making a stand on the issue. The WoW generation who have not been exposed to actual hardcore pre Wow gaming are themepark cripples and the cycle needs to be broken. The themepark WoW clones have the mmo industry in a tailspin. Hpoefully EQN will begin to correct this.
Well, it's true that a cycle needs to be broken. But at the same time, they can't just break the cycle and be left with a niche game. That's not breaking the cycle. That's just putting up some small scale alternative to mainstream. They have to break the cycle but retain the population. It's a task I don't envy. Frankly, I don't believe SoE/EQN is going to achieve this. The game will be different, but at the same time, not really.
While taking a different path, I predict this game will probably do exactly what GW2 did. I'm not saying it will be another GW2, but the pattern will be the same. Huge hype train. People Players watching a 5 minute youtube video will totally re invent their expectations around it. Etc etc. In the end, EQ:N will probably be a decent game, but will in no way, justify the hype it's going to get. There will be backlash and a fallout and then fall into it's own dedicated core.
"omg yes" - in addition to whatever next-generation gameplay, EQN will keep the type of core multi-person PvE endgame that has kept EQ1 going for 15 years and EQ2 for 10.
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what
it offers rather than pass on what might be a great playing experience
because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in
the game mechanics that define the MMORPG genre, then why are you
playing an MMORPG?"
I just hope that this item building "player studio" meta game is not SOE's idea of a revolutionary feature. Its cool, but has no bearing on the actual gameplay during the game itself. All conversations seem to gravitate towards some sort of Diablo 3, player auction on player designed items, and it makes me laugh and want to cry at the same time. Bull$hit, i say.
No: It's released on the PS4. All the dumbed down, I wont play, sub 100$ pc spec whine will get tiresome.
In fairness, releasing a PC game on a console means it will be dumbed down. That's not debatable. There are things you can't do with a controller and 12 buttons (even if it has a very very small touch screen) that you can do with ease on a computer. Similar to the reason they don't let pc Battlefield players play with console ones, the pc users have such a massive advantage its unfair.
Comments
The outrage when people discover that, not only will there not be chat bubbles, but you won't be able to climb trees either!
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
Gamers will actually have to learn to play instead of this
edit - the WoW kids are gonna flip out
Life IS Feudal
Which is exactly what SoE does NOT want.
"OMG YES" = At some point in time there will be a game called EQ Next that one can play.
"OMG NO" = Said game will be just like 90% of the current mainstream MMO market.
Actually SOE seems to be making a stand on the issue. The WoW generation who have not been exposed to actual hardcore pre Wow gaming are themepark cripples and the cycle needs to be broken. The themepark WoW clones have the mmo industry in a tailspin. Hpoefully EQN will begin to correct this.
Life IS Feudal
wow. someone needs to roll one and ctfd. these are games, not processes by which we may sort out the true aryan race from the weak.
"There are at least two kinds of games.
One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
Finite and Infinite Games, James Carse
Well, it's true that a cycle needs to be broken. But at the same time, they can't just break the cycle and be left with a niche game. That's not breaking the cycle. That's just putting up some small scale alternative to mainstream. They have to break the cycle but retain the population. It's a task I don't envy. Frankly, I don't believe SoE/EQN is going to achieve this. The game will be different, but at the same time, not really.
While taking a different path, I predict this game will probably do exactly what GW2 did. I'm not saying it will be another GW2, but the pattern will be the same. Huge hype train. People Players watching a 5 minute youtube video will totally re invent their expectations around it. Etc etc. In the end, EQ:N will probably be a decent game, but will in no way, justify the hype it's going to get. There will be backlash and a fallout and then fall into it's own dedicated core.
The first round of beta will be restricted to those people that got registered while the beta app was "accidently" put up yesterday.
omg yes for some, omg no for others
Omg Yes:
Massive crafting system
Auction House trading
Dark Nights
Stylized art style
PS4
Necromancers/Beastlord
Open world raids instead of traditional
Omg No:
Instances
Dungeon Finder
Flight Paths
4 actionbars on one screen
Perma-Death
Non-consensual pvp
omg yes: groundbreaking!
omg no: yawn same old same old
OMG YES! - Old School, hardcore EQ game play. FINALLY!
OMG NO! - More craptastic hand holding theme park bullshit.
"Youre in our world now!"
That is nice to hear, it's something i've missed a lot in other games
Omg no: a game thats a ghost town in a few months due lack of content and replayablitiy
Wasn't there are rat on the big artwork reveal?
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
^
ONE example: imagine they reveal it has action combat.
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Corpus Callosum
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In fairness, releasing a PC game on a console means it will be dumbed down. That's not debatable. There are things you can't do with a controller and 12 buttons (even if it has a very very small touch screen) that you can do with ease on a computer. Similar to the reason they don't let pc Battlefield players play with console ones, the pc users have such a massive advantage its unfair.