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Today, SOE is pulling the veil off a brand new feature for MMOFPS Planetside 2: the Player Studio. Already present in EverQuest, Player Studio will allow enterprising and creative gamers to create and sell cosmetic items in Planetside 2 for real world money. With the system due to go fully live in-game on Monday, July 29th read on for our conversation with Art Director Tramell Isaac to find out what you can make, how it works, and how you can make some cash from your creations.
User-generated content seems to be the new hotness in PC gaming, and that trend is becoming more and more present in our MMOs. Few other companies have embraced the players' power to create as much as Sony Online Entertainment, who've made it very clear that they want the player to help shape and build all of their first-party MMOs going forward. Much like Valve's "Steam Workshop", SOE is championing a feature for their games called "Player Studio". Already a part of EverQuest and FreeRealms, the Player Studio is a way for gamers to create and sell their own content in SOE's online worlds. Planetside 2 is the next game in line to adopt Player Studio, and it's currently in the soft-launch phase now with the final version going live on Monday, July 29th. We caught up with Art Director and fancy tie-wearer Tramell Isaac to to chat about the new feature, what it means for players, what can be made, and what the future holds for UGC in Auraxis.
Read the rest of Bill Murphy's Planetside 2: The Player Studio Comes to Auraxis
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