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Call the ambulance WoW under 8 million subs now

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  • Jean-Luc_PicardJean-Luc_Picard La BarrePosts: 3,548Member Uncommon
    Originally posted by STYNKFYST
    Originally posted by Jean-Luc_Picard
    Originally posted by Cirin

    Every game starts at end game.

    <--- My avatar once again applies.

    Every game can be played in many different ways.

    Actually, in my opinion, this is the worse WoW has done to the genre... make people think only "end game" matters. EQ started it, WoW made it widely popular so that many MMO players think it's the only way to play such a game.

    ^This

    Game ends at end game to me. The journey is the only thing that matters IMO.

    About this whole "popularity" game everyone likes to play in regards to WoW....McDonald's is still probably the most visited fast food chain these days. Is it the best? Hell no!. But many more people go there than the others. People are too lazy to try anything else for more than a day.

    The McDonald's line is still as wrong as ever. McDonald's is the most visited simply because they expanded everywhere in the world. My country (France) doesn't have brands like Taco Bell (a shame...) or Burger King, or Wimpy. We only got KFC recently (and the food is imho way worse for health than McDonalds). There are only a few fast food big brands, among which McDonalds is by far the most expanded. Why do people go more to McDonalds? Very simple, there's a McDonalds almost everywhere in the world! Why don't they go to Burger King instead? Because many countries don't even have that brand. When you have twice as many restaurants in the worlds as any other brand, you will obviously have more customers even if your food isn't the best of the best.

    Same is not true for an online game on the Internet. You can access most AAA MMORPGs from everywhere in the world, even more now that they are sold as downloadable software. Why have people still chosen WoW over other games, like e.g. EQ2 which was released at the same time? The EQ2 boxes where right near the WoW boxes on the shop shelves, and EQ2 was a big MMO brand with huge following. The answer is simple: it's not because WoW was more available, like McDonald's restaurants are, but because people liked WoW better!

    So the McDonalds - WoW comparison doesn't make any sense, and never had.

    Playing now: WoW, Landmark, GW2, The Crew, SotA

    Top 3 MMORPGs played: UO, AC1 and WoW

    Honorable mentions: AO, LotRO, SW:TOR and GW2.

    ----------------

    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.
    So if you notice that I'm no longer answering your nonsense, stop trying... because you just joined my block list.

  • NovusodNovusod Lakewood, NJPosts: 892Member Uncommon
    At this point there is nothing Blizzard can do to increase sales revenue. It is too early for Free 2 Play conversion and they already have a cash shop. Their only option if they want to make more profits for Actavision's shareholders is to start cutting costs. This means laying off staff, cutting support, closing and merging servers, etc. Maybe it is time to start working on WoW2 if they aren't already doing it in secret. My prediction is they will be under 7 million subs by the end of the year.
  • PrenhoPrenho AracajuPosts: 298Member
    Originally posted by Ikeda

    Nadia,  I agree with you 100%.

    Still, show me a MMO with even a quarter of the WoW subscription base.... Even at this point.

    Lineage 1 still has almost 2 million subs(eastern market). It is not a quarter but it is a good number.

  • bcbullybcbully Westland, MIPosts: 8,277Member Uncommon
    Originally posted by Prenho
    Originally posted by Ikeda

    Nadia,  I agree with you 100%.

    Still, show me a MMO with even a quarter of the WoW subscription base.... Even at this point.

    Lineage 1 still has almost 2 million subs(eastern market). It is not a quarter but it is a good number.

    America is the only market to a lot of our friends here....

  • GeezerGamerGeezerGamer ChairPosts: 5,590Member Uncommon
    Originally posted by Nadia

    I resubbed 4 months ago but quit after 2 weeks

     

    I wanted to see the Panda content but I couldnt stomache leveling thru Cata

     

    Cata is not fun

    if a game is not fun - why bother?

    Similar thing happened to me.

    I bought the expansion at release and started a Monk then quit teh monk simpley because I did not want to level through Cata.

    I picked up my old Pally and just leveled that through Pandyland. Of course I quit the game at 90. I remember turning in some quest near some fallen hollow tree bridge in the 2nd to last zone. Dinged 90, logged off right tere on the spot and canceled my Sub.

    Right before the announcement of the cash shop XP boost, I was actually considering re subbing. I am so tired of Cash Shops, I wanted a game without one,  Then I say that......LOL.

  • PrenhoPrenho AracajuPosts: 298Member
    Originally posted by bcbully
    Originally posted by Prenho
    Originally posted by Ikeda

    Nadia,  I agree with you 100%.

    Still, show me a MMO with even a quarter of the WoW subscription base.... Even at this point.

    Lineage 1 still has almost 2 million subs(eastern market). It is not a quarter but it is a good number.

    America is the only market to a lot of our friends here....

     

    Eastern market > west for MMOs. There are more "successful" sub based MMOs there than here. A successful MMO doesn't need to be a WoW killer nor have WoW-subs. But needs to have a regular number of subs even after many years. Easten players are not spoiled as US players that are used to cry due to anything. That is why it is a hard time for MMOs here.

  • FoomerangFoomerang Portland, ORPosts: 5,565Member Uncommon

    So if/when WoW drops to >200k subs, will people call it a failure? Cause I'm pretty sure its made more money than any video game in the history of, well everything.

  • furbansfurbans Tinbucktwo, IAPosts: 965Member
    Originally posted by Prenho
    Originally posted by bcbully
    Originally posted by Prenho
    Originally posted by Ikeda

    Nadia,  I agree with you 100%.

    Still, show me a MMO with even a quarter of the WoW subscription base.... Even at this point.

    Lineage 1 still has almost 2 million subs(eastern market). It is not a quarter but it is a good number.

    America is the only market to a lot of our friends here....

     

    Eastern market > west for MMOs. There are more "successful" sub based MMOs there than here. A successful MMO doesn't need to be a WoW killer nor have WoW-subs. But needs to have a regular number of subs even after many years. Easten players are not spoiled as US players that are used to cry due to anything. That is why it is a hard time for MMOs here.

    Which at least in China subs are not payed for but gametime and everyone pays for game time and which is more profitable region wise is questionable.  For all we know 1 sub in the US could equal 4-6 Asian players.

  • Jean-Luc_PicardJean-Luc_Picard La BarrePosts: 3,548Member Uncommon
    Originally posted by Prenho
    Originally posted by bcbully
    Originally posted by Prenho
    Originally posted by Ikeda

    Nadia,  I agree with you 100%.

    Still, show me a MMO with even a quarter of the WoW subscription base.... Even at this point.

    Lineage 1 still has almost 2 million subs(eastern market). It is not a quarter but it is a good number.

    America is the only market to a lot of our friends here....

     

    Eastern market > west for MMOs. There there are more "successful" sub based MMOs than here.

    The reason is pretty simple, the Eastern market seems to have a way higher tolerance for low content pure grind based games than the Western one.

    A successful MMO doesn't need to be a WoW killer nor have WoW-subs. But needs to have a stable number of subs even after the years.

    Agreed, I'd just add "a stable and sufficient number of subs". Developers aren't just there to make games, but also to make enough money to feed their families and take care of them.

    Easten players are not spoiled as US players that are used to cry due to anything. That is why it is a hard time for MMOs here.

    Disagree. See first answer. Most of the Eastern MMOs, the Western player wouldn't touch with a ten foot pool since they are horrible mindless grinds.

    Playing now: WoW, Landmark, GW2, The Crew, SotA

    Top 3 MMORPGs played: UO, AC1 and WoW

    Honorable mentions: AO, LotRO, SW:TOR and GW2.

    ----------------

    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.
    So if you notice that I'm no longer answering your nonsense, stop trying... because you just joined my block list.

  • NadiaNadia Canonsburg, PAPosts: 11,866Member Common
    Originally posted by Prenho

    Lineage 1 still has almost 2 million subs(eastern market). It is not a quarter but it is a good number.

    unless lineage has doubled their subs since 2007 -- thats no longer true

     

    from ncsoft financial reports from Q4 2007
    http://massively.joystiq.com/2008/02/21/q4-2007-ncsoft-s-subscription-numbers-and-tabula-rasa-s-financial/
    Lineage
    [Worldwide]: 1,049,763 subscriptions (down 93,936 from Q3)
    [North America]: 6,414 subscriptions (down 585 from Q3)

    Lineage 2
    [Worldwide]: 926,570 subscriptions (down 4,693 from Q3)
    [North America & Europe]: 79,986 subscriptions (up 943 from Q3)

  • TorvalTorval Oregon CountryPosts: 7,207Member Uncommon
    Originally posted by Nadia
    Originally posted by Prenho

    Lineage 1 still has almost 2 million subs(eastern market). It is not a quarter but it is a good number.

    unless lineage has doubled their subs since 2007 -- thats no longer true

     

    from ncsoft financial reports from Q4 2007
    http://massively.joystiq.com/2008/02/21/q4-2007-ncsoft-s-subscription-numbers-and-tabula-rasa-s-financial/
    Lineage
    [Worldwide]: 1,049,763 subscriptions (down 93,936 from Q3)
    [North America]: 6,414 subscriptions (down 585 from Q3)

    Lineage 2
    [Worldwide]: 926,570 subscriptions (down 4,693 from Q3)
    [North America & Europe]: 79,986 subscriptions (up 943 from Q3)

    The recent financials are about in like with the worldwide figures.  The NA servers were shutdown.

  • NadiaNadia Canonsburg, PAPosts: 11,866Member Common
    Originally posted by Torvaldr

    The recent financials are about in like with the worldwide figures.  The NA servers were shutdown.

    i may be mistaken but i thought ncsoft didnt report sub numbers anymore?

  • PrenhoPrenho AracajuPosts: 298Member
    Originally posted by Nadia
    Originally posted by Prenho

    Lineage 1 still has almost 2 million subs(eastern market). It is not a quarter but it is a good number.

    unless lineage has doubled their subs since 2007 -- thats no longer true

     

    from ncsoft financial reports from Q4 2007
    http://massively.joystiq.com/2008/02/21/q4-2007-ncsoft-s-subscription-numbers-and-tabula-rasa-s-financial/
    Lineage
    [Worldwide]: 1,049,763 subscriptions (down 93,936 from Q3)
    [North America]: 6,414 subscriptions (down 585 from Q3)

    Lineage 2
    [Worldwide]: 926,570 subscriptions (down 4,693 from Q3)
    [North America & Europe]: 79,986 subscriptions (up 943 from Q3)

    Subs of L1 has increased since NA servers went down, In 1Q13 L1 had an income of 66 million dollars, bigger than the 4 previous quarters of 2012.

  • PrenhoPrenho AracajuPosts: 298Member
    Originally posted by Jean-Luc_Picard
    Originally posted by Prenho
    Originally posted by bcbully
    Originally posted by Prenho
    Originally posted by Ikeda

    Nadia,  I agree with you 100%.

    Still, show me a MMO with even a quarter of the WoW subscription base.... Even at this point.

    Lineage 1 still has almost 2 million subs(eastern market). It is not a quarter but it is a good number.

    America is the only market to a lot of our friends here....

     

    Eastern market > west for MMOs. There there are more "successful" sub based MMOs than here.

    The reason is pretty simple, the Eastern market seems to have a way higher tolerance for low content pure grind based games than the Western one.

    A successful MMO doesn't need to be a WoW killer nor have WoW-subs. But needs to have a stable number of subs even after the years.

    Agreed, I'd just add "a stable and sufficient number of subs". Developers aren't just there to make games, but also to make enough money to feed their families and take care of them.

    Easten players are not spoiled as US players that are used to cry due to anything. That is why it is a hard time for MMOs here.

    Disagree. See first answer. Most of the Eastern MMOs, the Western player wouldn't touch with a ten foot pool since they are horrible mindless grinds.

    If content means doing the same instance over and over, I prefer the old style grind and drama due to guild wars fighting over world resources.

    Western MMOs are made to be finished as a single player game withing the 1st week, 1 month for the laziest casuals.

  • NadiaNadia Canonsburg, PAPosts: 11,866Member Common
    Originally posted by Prenho

    Subs of L1 has increased since NA servers went down, In 1Q13 L1 had an income of 66 million dollars, bigger than the 4 previous quarters of 2012.

    sounds reasonable but still hard to quantify that as being subs

     

    after 2007  (early 2008)

    http://wow.joystiq.com/2008/01/22/world-of-warcraft-hits-10-million-subscribers/

    Blizzard stopped giving regional breakdowns  (last we heard, WOW was 55% Asian subs)

    and Ncsoft stopped giving sub counts and gave revenue instead

  • DavisFlightDavisFlight Talahasee, FLPosts: 2,556Member
    Originally posted by Ikeda

    Nadia,  I agree with you 100%.

    Still, show me a MMO with even a quarter of the WoW subscription base.... Even at this point.

    Well hey, 9 million of those subs never counted anyway. They're just people in internet cafes in China, not actually subscribers.

     

    So, it's much more likely they have even less subs than that. In its prime, WoW only had 3 million western subs.

     

    Wake up devs, themepark model doesn't work.

  • PrenhoPrenho AracajuPosts: 298Member
    Originally posted by Nadia
    Originally posted by Prenho

    Subs of L1 has increased since NA servers went down, In 1Q13 L1 had an income of 66 million dollars, bigger than the 4 previous quarters of 2012.

    sounds reasonable but still hard to quantify that as being subs

     

    after 2007  (early 2008)

    http://wow.joystiq.com/2008/01/22/world-of-warcraft-hits-10-million-subscribers/

    Blizzard stopped giving regional breakdowns  (last we heard, WOW was 55% Asian subs)

    and Ncsoft stopped giving sub counts and gave revenue instead

    L1 sub costs between 10-15 dollars depending on the country, if L1 made 15-18 million each month during the first quarter, I can suppose that L1 has something between 1.6KK-2KK based on the first quarter of 2013.

  • Grimlock426Grimlock426 Sacramento, CAPosts: 159Member
    Originally posted by Frostvein

    People that are trying to blame the games "downfall" on anything are being foolish.

     

    Simply put, the game is 8-9 years old at this point and people are just getting tired of playing it.

     

    Very few people play the SAME video game day in and day out for very long periods of time. The fact that it still has 8 million people this late in its life cycle is nothing short of amazing.

    This!  WoW will continue to lose subs, will likely go F2P at some point, but will still likely live on for another decade, just like EQ and UO are still around. 

  • BadSpockBadSpock Somewhere, MIPosts: 7,974Member
    Originally posted by DavisFlight
    Originally posted by Ikeda

    Nadia,  I agree with you 100%.

    Still, show me a MMO with even a quarter of the WoW subscription base.... Even at this point.

    Well hey, 9 million of those subs never counted anyway. They're just people in internet cafes in China, not actually subscribers.

    So, it's much more likely they have even less subs than that. In its prime, WoW only had 3 million western subs.

    Wake up devs, themepark model doesn't work.

    Ummm...

    Hope this is sarcasm... cause the themepark model works very, very well - depending on the game and the payment model.

    Bad games fail no matter what themepark/sandbox model they use, and payment models can be successful no matter what the model - if the game is good enough players are willing to spend what the devs are asking for.

    I'm a fan of P2P subscription based, but I'm not niave enough to believe F2P doesn't line the pockets of studios that have been successful with that model.

  • bcbullybcbully Westland, MIPosts: 8,277Member Uncommon
    Originally posted by Prenho
    Originally posted by Jean-Luc_Picard
    Originally posted by Prenho
    Originally posted by bcbully
    Originally posted by Prenho
    Originally posted by Ikeda

    Nadia,  I agree with you 100%.

    Still, show me a MMO with even a quarter of the WoW subscription base.... Even at this point.

    Lineage 1 still has almost 2 million subs(eastern market). It is not a quarter but it is a good number.

    America is the only market to a lot of our friends here....

     

    Eastern market > west for MMOs. There there are more "successful" sub based MMOs than here.

    The reason is pretty simple, the Eastern market seems to have a way higher tolerance for low content pure grind based games than the Western one.

    A successful MMO doesn't need to be a WoW killer nor have WoW-subs. But needs to have a stable number of subs even after the years.

    Agreed, I'd just add "a stable and sufficient number of subs". Developers aren't just there to make games, but also to make enough money to feed their families and take care of them.

    Easten players are not spoiled as US players that are used to cry due to anything. That is why it is a hard time for MMOs here.

    Disagree. See first answer. Most of the Eastern MMOs, the Western player wouldn't touch with a ten foot pool since they are horrible mindless grinds.

    If content means doing the same instance over and over, I prefer the old style grind and drama due to guild wars fighting over world resources.

    Western MMOs are made to be finished as a single player game withing the 1st week, 1 month for the laziest casuals.

    imagePreach brother

  • NadiaNadia Canonsburg, PAPosts: 11,866Member Common
    Originally posted by DavisFlight

    In its prime, WoW only had 3 million western subs.

    thats not true -  WOW had at least 4.5 western subs

    http://wow.joystiq.com/2008/01/22/world-of-warcraft-hits-10-million-subscribers/

    Asia  5.5 million players

    North America's 2.5 million

    Europe  2 million

     

     

  • DavisFlightDavisFlight Talahasee, FLPosts: 2,556Member
    Originally posted by BadSpock
    Originally posted by DavisFlight
    Originally posted by Ikeda

    Nadia,  I agree with you 100%.

    Still, show me a MMO with even a quarter of the WoW subscription base.... Even at this point.

    Well hey, 9 million of those subs never counted anyway. They're just people in internet cafes in China, not actually subscribers.

    So, it's much more likely they have even less subs than that. In its prime, WoW only had 3 million western subs.

    Wake up devs, themepark model doesn't work.

    Ummm...

    Hope this is sarcasm... cause the themepark model works very, very well - depending on the game and the payment model.

    Haha, seriously? Didn't work for WAR, or SWTOR, or AoC, or TSW, or Rift, or LotRO, or any of the other recent flops. When a game merges servers and forces itself to go FTP after a month or so, and developers get fired, it did poorly.

     

  • Jean-Luc_PicardJean-Luc_Picard La BarrePosts: 3,548Member Uncommon

    Didn't work for LOTRO?

    Don't let your hatred blind you...

    Playing now: WoW, Landmark, GW2, The Crew, SotA

    Top 3 MMORPGs played: UO, AC1 and WoW

    Honorable mentions: AO, LotRO, SW:TOR and GW2.

    ----------------

    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.
    So if you notice that I'm no longer answering your nonsense, stop trying... because you just joined my block list.

  • DrakynnDrakynn The Pas, MBPosts: 2,030Member
    Call me when WoW falls to under  1 million and I might start taking threads like these seriously.
  • MiklosanMiklosan turkuPosts: 176Member

    When a game reach 500k subs the fanboys yells: Hurray, it's a success!!!

     

    When World of Warcraft have 7-8 million subs they yell: Hurray, it's a failure!!!

     

    image

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