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Imagine EVE as a third-person fantasy MMO with action combat

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  • Loke666Loke666 MalmöPosts: 17,934Member Uncommon
    Originally posted by Draemos

    Darkfall is more than what Eve was at this point in it's development cycle.  Eve became the game it is over a decade.  8-10 years ago, it was a shadow of the game it is now.  In fact it was downright awful.  The only reason people stuck with it was because it had a monopoly on the space MMO genre.  If you want that sort of game, your not going to get it delivered fresh and hot out of a box. 

    That is partly because of economical reasons, Eve had a really low budget at launch. I have a feeling that WoDO will be a lot more complete at launch.

    MMOs do always evolve but with the right devs and budget you can get a great game out of the box, even a great game that isn't like something before it.

    Right now besides WoDO I also keep my eyes on Undead labs Class 4, it is a zombie sandbox MMO with some rather experienced devs (including Blizzards old lead programmer from Diablo and WC3).

  • Jean-Luc_PicardJean-Luc_Picard La BarrePosts: 3,540Member Uncommon
    Originally posted by Loke666
    Originally posted by Draemos

    Darkfall is more than what Eve was at this point in it's development cycle.  Eve became the game it is over a decade.  8-10 years ago, it was a shadow of the game it is now.  In fact it was downright awful.  The only reason people stuck with it was because it had a monopoly on the space MMO genre.  If you want that sort of game, your not going to get it delivered fresh and hot out of a box. 

    That is partly because of economical reasons, Eve had a really low budget at launch. I have a feeling that WoDO will be a lot more complete at launch.

    MMOs do always evolve but with the right devs and budget you can get a great game out of the box, even a great game that isn't like something before it.

    Right now besides WoDO I also keep my eyes on Undead labs Class 4, it is a zombie sandbox MMO with some rather experienced devs (including Blizzards old lead programmer from Diablo and WC3).

    Mhhh the production quality of Darkfall and its sequel are abysmally bad compared to the production quality of EvE, even back at release. There's a reason why EvE is close to having 500k players while the Darkfall series never passed even 50k (10% of eve). More people would play Darkfall if it was more of a sandbox and less of a gank fest, but also if it had higher production quality.

    Playing now: WoW, Landmark, GW2, The Crew, SotA

    Top 3 MMORPGs played: UO, AC1 and WoW

    Honorable mentions: AO, LotRO, SW:TOR and GW2.

    ----------------

    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.
    So if you notice that I'm no longer answering your nonsense, stop trying... because you just joined my block list.

  • TwoThreeFourTwoThreeFour Virginia, VAPosts: 2,131Member
    Originally posted by Jean-Luc_Picard
    Originally posted by Loke666
    Originally posted by Draemos

    Darkfall is more than what Eve was at this point in it's development cycle.  Eve became the game it is over a decade.  8-10 years ago, it was a shadow of the game it is now.  In fact it was downright awful.  The only reason people stuck with it was because it had a monopoly on the space MMO genre.  If you want that sort of game, your not going to get it delivered fresh and hot out of a box. 

    That is partly because of economical reasons, Eve had a really low budget at launch. I have a feeling that WoDO will be a lot more complete at launch.

    MMOs do always evolve but with the right devs and budget you can get a great game out of the box, even a great game that isn't like something before it.

    Right now besides WoDO I also keep my eyes on Undead labs Class 4, it is a zombie sandbox MMO with some rather experienced devs (including Blizzards old lead programmer from Diablo and WC3).

    Mhhh the production quality of Darkfall and its sequel are abysmally bad compared to the production quality of EvE, even back at release. There's a reason why EvE is close to having 500k players while the Darkfall series never passed even 50k (10% of eve). More people would play Darkfall if it was more of a sandbox and less of a gank fest, but also if it had higher production quality.

    Can you elaborate on how you measure the production quality of EVE and Darkfall respectively? 

  • Jean-Luc_PicardJean-Luc_Picard La BarrePosts: 3,540Member Uncommon

    Production quality = quality of the engine, of the graphics, of the animations, of the audio, of the world/universe design, of game mechanics, of content design and of course the absence of bugs, lag and other issues.

    Darkfall:UW has made SOME progress compared to the first on some aspects, the animations and audio are still horrible but at least you don't see the sun through the floor anymore, but concerning game mechanics and content design...

    Granted, EVE had it easier because of the space based design, but they got it right with things like their security levels.

    PS: note that I'm neither an EVE nor a DF / DF:UW fan, so I'm quite neutral here.

    Playing now: WoW, Landmark, GW2, The Crew, SotA

    Top 3 MMORPGs played: UO, AC1 and WoW

    Honorable mentions: AO, LotRO, SW:TOR and GW2.

    ----------------

    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.
    So if you notice that I'm no longer answering your nonsense, stop trying... because you just joined my block list.

  • TwoThreeFourTwoThreeFour Virginia, VAPosts: 2,131Member
    Originally posted by Jean-Luc_Picard

    Production quality = quality of the engine, of the graphics, of the animations, of the audio, of the world/universe design, of game mechanics, of content design and of course the absence of bugs, lag and other issues.

    Darkfall:UW has made SOME progress compared to the first on some aspects, the animations and audio are still horrible but at least you don't see the sun through the floor anymore, but concerning game mechanics and content design...

    Granted, EVE had it easier because of the space based design, but they got it right with things like their security levels.

    Thanks.

  • CananCanan Wedowee, ALPosts: 94Member
    Pathfinder Online will be all of these things minus the action combat (thank God).
  • MalcanisMalcanis LondonPosts: 3,191Member
    Originally posted by dave6660
    Originally posted by Jean-Luc_Picard

    That's my point. I don't want to be part of a game were John Doe, 20 years old, who stopped his studies and has no job, plays 12 hours a day in his mom's basement and can therefore dictate how I have to play the game or he'll make the experience a pain in the ass for me. Something akin to that gank guild in EvE, by the way... the "Goons". If the ability to control the game was expanded even more than in EvE, who do you think would rule the world? People like the "Goons", of course, and they would be delighted... Imagine yourself bowing to "Lord Goon", because you basically have no choice, you play 10 hours a week, he plays 10 hours a day.

    Unless you're actually a member of Goons, I don't see how they can dictate how you play.  During the three years I played Eve, I can honestly say that Goons and every other large alliance had virtually zero impact on how I played.

     

    People who don't play EVE often don't get how incredibly enormous the map is:

    http://www.eveonline.com/universe/the-world-of-eve/

    Every single one of those tiny little dots is a star system. There are thousands of them. After seven years playing there are great swathes of the map where I have either never been or have just taken the quickest route through. There are - by design - hundreds of out of the way little clusters where players are quietly minding their own business, advancing their own projects and rarely giving a moment's thought to what the mighty player empires are doing. If you live in, say, The Great Wildlands then what goes on in Fountain is barely a rumour to you.

    And that's just K-space. Wormhole space is another 2500 or so systems on top of that, hidden from the map and only accessible by constantly shifting, treacherously unstable wormholes - and the top alliances in W-space simply couldn't care less about any "King Of Space", and would take gleeful pleasure in brutally crushing any attempt to make them try.

    Give me liberty or give me lasers

  • TheocritusTheocritus Gary, INPosts: 3,731Member Uncommon
    I must have missed something with Eve...It felt like I was watching paint dry the entire time I played.....I would have zero interest in a fantasy game like that.
  • MalcanisMalcanis LondonPosts: 3,191Member
    Originally posted by Theocritus
    I must have missed something with Eve...It felt like I was watching paint dry the entire time I played.....I would have zero interest in a fantasy game like that.

    You have to go out and find the action; it doesn't come to you. People who "wait for EVE to start being fun" are as likely to succeed as people who wait for their life to start being a success. And for pretty much the same reason.

    Give me liberty or give me lasers

  • VolkonVolkon Sterling, VAPosts: 3,788Member
    I had a blast with Eve, but maybe it's because I'm getting older or for some other reason I'm much preferring the non-competitive PvE world of GW2 these days. I personally like, a lot, being in full control of whether or not I engage in PvP, which I do often. But sometimes I need a break from it and like to casual out a bit in PvE, or maybe take on a challenging dungeon or the like. When I'm in casual mode PvP should be my choice, not someone elses. So for me, even though the idea is and should be appealing to many, I wouldn't bother with another MMO in the Eve style these days.

    Oderint, dum metuant.
    image

  • Attend4455Attend4455 BirminghamPosts: 161Member
    Originally posted by Bidwood

    So in other words...  massive sandbox with a healthy population of PVE and PVP players. But with swords, magic, castles, etc.

     

    Thoughts?

     

    My thought is ... World of Darkness :)

    I sometimes make spelling and grammar errors but I don't pretend it's because I'm using a phone

  • BidwoodBidwood Toronto, ONPosts: 554Member
    Originally posted by Attend4455
    Originally posted by Bidwood

    So in other words...  massive sandbox with a healthy population of PVE and PVP players. But with swords, magic, castles, etc.

     

    Thoughts?

     

    My thought is ... World of Darkness :)

    I learned about that one in this thread. Looks pretty cool. Not crazy about the overplayed vampire theme, but the rest of the game sounds so awesome I'll have to try it. Really hope this one winds up on PS4...  CCP was said to be developing something for next-gen consoles. =)

  • madazzmadazz A town, ONPosts: 1,564Member Uncommon
    Originally posted by Bidwood

    So in other words...  massive sandbox with a healthy population of PVE and PVP players. But with swords, magic, castles, etc.

     

    Thoughts?

    Like the original UO Pre-trammel? Did it, done it, miss it.

  • frizzlepicklefrizzlepickle New York City, OHPosts: 72Member
    Originally posted by Apraxis
    Originally posted by DocBrody

    OP

    you are talking about EQ Next?

    Of course not. EQ Next will never anything like EvE. Sadly. At least i would be very surprised.

       I find it so silly that people are honestly making judgments on a game that hasn't even been announced yet...

    image
  • madazzmadazz A town, ONPosts: 1,564Member Uncommon
    Originally posted by frizzlepickle
    Originally posted by Apraxis
    Originally posted by DocBrody

    OP

    you are talking about EQ Next?

    Of course not. EQ Next will never anything like EvE. Sadly. At least i would be very surprised.

       I find it so silly that people are honestly making judgments on a game that hasn't even been announced yet...

    Its been announced... to the press and public.

     

    *edit - according to the article as far back as 2010.

    http://www.giantbomb.com/everquest-next/3030-32284/

  • frizzlepicklefrizzlepickle New York City, OHPosts: 72Member
    Originally posted by madazz
    Originally posted by frizzlepickle
    Originally posted by Apraxis
    Originally posted by DocBrody

    OP

    you are talking about EQ Next?

    Of course not. EQ Next will never anything like EvE. Sadly. At least i would be very surprised.

       I find it so silly that people are honestly making judgments on a game that hasn't even been announced yet...

    Its been announced... to the press and public.

     

    *edit - according to the article as far back as 2010.

    http://www.giantbomb.com/everquest-next/3030-32284/

    Let me rephrase then, WE KNOW NOTHING ABOUT IT YET other than sandbox and Everquest. The fact that people like yourself are already moaning about the game is just proof that most MMO players are just whiny cynics with nostalgia goggles sewed onto their faces. Kind of a sad thing really...

    image
  • DraemosDraemos Antartica, AKPosts: 1,469Member
    Originally posted by Jean-Luc_Picard
    Mhhh the production quality of Darkfall and its sequel are abysmally bad compared to the production quality of EvE, even back at release. There's a reason why EvE is close to having 500k players while the Darkfall series never passed even 50k (10% of eve). More people would play Darkfall if it was more of a sandbox and less of a gank fest, but also if it had higher production quality.

    Production quality = quality of the engine, of the graphics, of the animations, of the audio, of the world/universe design, of game mechanics, of content design and of course the absence of bugs, lag and other issues.

    Darkfall:UW has made SOME progress compared to the first on some aspects, the animations and audio are still horrible but at least you don't see the sun through the floor anymore, but concerning game mechanics and content design...

    Granted, EVE had it easier because of the space based design, but they got it right with things like their security levels.

    PS: note that I'm neither an EVE nor a DF / DF:UW fan, so I'm quite neutral here.

    Negative.  Eve is what Eve largely because it released in 2003 and there was very little to no competition and no expectations.  Especially for a Sci-Fi space sim.  Had Darkfall released in 2003, it wouldn't have been held to anywhere near the same standards as it was when actually released.

    That's what Eve looked like in 2004.  Did you actually play it when it released?  It was atrocious to look at, animations where nearly non-existant, the UI was nowhere near what it is today, and there was almost no tools to shape the sand in the sandbox with.

    CCP has did a good  job with keeping Eve cutting edge and developing it into something special, but don't pretend like Eve could release today like it did in 2003 and that the company would have anywhere near the same success.  They would be eviscerated for a half-assed and terrible product, the same as Darkfall was.

  • DraemosDraemos Antartica, AKPosts: 1,469Member
    Originally posted by madazz
    Originally posted by frizzlepickle
    Originally posted by Apraxis
    Originally posted by DocBrody

    OP

    you are talking about EQ Next?

    Of course not. EQ Next will never anything like EvE. Sadly. At least i would be very surprised.

       I find it so silly that people are honestly making judgments on a game that hasn't even been announced yet...

    Its been announced... to the press and public.

     

    *edit - according to the article as far back as 2010.

    http://www.giantbomb.com/everquest-next/3030-32284/

    I'm pretty sure he meant that absolutely no information whatsoever has been released on it, other than it's name and that it's a sandbox game.  

    It is pretty ludicrous how people are hyping a game that doesn't even have any in-game footage.  And it's Sony ffs, you'd think that people would atleast have a little bit of self control.

  • DraemosDraemos Antartica, AKPosts: 1,469Member
    Originally posted by Attend4455
    Originally posted by Bidwood

    So in other words...  massive sandbox with a healthy population of PVE and PVP players. But with swords, magic, castles, etc.

     

    Thoughts?

     

    My thought is ... World of Darkness :)

    I hope you still  like playing videogames when your in the old-folks home.  You're going to have a long wait on that game.

  • Attend4455Attend4455 BirminghamPosts: 161Member
    Originally posted by Draemos
    Originally posted by Attend4455
    Originally posted by Bidwood

    So in other words...  massive sandbox with a healthy population of PVE and PVP players. But with swords, magic, castles, etc.

     

    Thoughts?

     

    My thought is ... World of Darkness :)

    I hope you still  like playing videogames when your in the old-folks home.  You're going to have a long wait on that game.

    do you have any specific reason for thinking that it will be significantly delayed?

    I sometimes make spelling and grammar errors but I don't pretend it's because I'm using a phone

  • f1sebf1seb Copiague, NYPosts: 192Member Uncommon
    You mean to tell me there aren't enough games with magic, elves, and dwarfs already? 
  • uplink4242uplink4242 fx, MTPosts: 246Member
    Originally posted by f1seb
    You mean to tell me there aren't enough games with magic, elves, and dwarfs already? 

    Clearly not enough yet.

    And to be honest, I have a hard time seeing how most of eve mechanics would make sense on a realm of swords and magic, or anything remotely close to them.

  • DraemosDraemos Antartica, AKPosts: 1,469Member
    Originally posted by Attend4455
    Originally posted by Draemos
    Originally posted by Attend4455
    Originally posted by Bidwood

    So in other words...  massive sandbox with a healthy population of PVE and PVP players. But with swords, magic, castles, etc.

     

    Thoughts?

     

    My thought is ... World of Darkness :)

    I hope you still  like playing videogames when your in the old-folks home.  You're going to have a long wait on that game.

    do you have any specific reason for thinking that it will be significantly delayed?

    Full time production supposedly started in 2006.  It's 2013 and there is almost zero information about the game, no gameplay, no nothing; just a physics demo that was 90% more for WIS in Eve than it was for WoD.  

    If you have made that little progress in 7-8 years, when the average full turn production on building an engine and game from scratch to launch is normally between 4-5 years... shit's not looking good.

    At this rate, they'll be in a perpetual cycle of having to update their tech because their taking too long to utilize it.  

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