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Any info on how TES this game is going to be in terms of race bonuses, skills, and "classes"?
I really hoping that theres not set classes based on what race you choose, and its more races have bonuses like the TES games.
Also how will skills work?
Really haven't been able to find any info on this and seems the community has overlooked the vast differences in TES single player games and standard mmorpgs in terms of skill use, progression, classes, and race bonuses.
Comments
thats my understanding of it anyway
(if there was a way to edit earlier post forgive my error of new post)
http://tamrielfoundry.com/development-faq/
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Does anybody have any clue what he is talking about? I didn't get it. In ESO, you can be a mage and wear heavy armor if you want, or be a pure mage with light armor probably boosting magic stats similar to the single player games...a thing most ESO fans love..because it represents choice.
There Is Always Hope!
Does anybody have any clue what he is talking about? I didn't get it. In ESO, you can be a mage and wear heavy armor if you want, or be a pure mage with light armor probably boosting magic stats similar to the single player games...a thing most ESO fans love..because it represents choice.
Right, but it's an elder scrolls game. He really shouldn't think it wouldn't have this system since it's the norm of an elder scrolls game.
My last post got deleted for no reason. I said before, it is almost like he never played an Elder Scrolls game before, so I personally am not taking him seriously anymore. Matter of fact, he has been argueing in many of these forums why this game is going to sucks apparently. I find it funny how a mod deleted my post, but ignores all those troll posts.
its a ES game now people are complaining about it having an ES style skill system? LOL
i am sorry, that is just comical.
My main concern at this time is class equality; not in the most obvious sense, however. What I mean by "equality" is the ability for any one class to beat another. I hope it's primarily skill based interaction.
THE Rooster Nash
and this is coming from a WildStar fan who has posted that Wildstar has borrowed from the better parts of WOW lol. That is so hypocritical. I think some credibility is lost when the game they hype is a complete cookie cutter from every game that proceeded it..especially when the hype is based on a game with meaningless texted lead by the arrow but ignore what the quest says PVE with explanation points and red combat circles. ESO seems as if its targeting true exploration (with limits due to leveled areas) instead of Wildstar calling a class an 'explorer' which basically means playing Sonic the Hedgehog or Ratchet and Clank doing old school patform hopping in a horrible looking cartoon world.
The Elder Scrolls series has a history of proven choice with Classes and Skills and a history of some of the best PVE quests out there. Wildstar has shown nothing of the sort with regard to its PVE system yet. Once people realize its more of the same its only going to help the ESO series...unless this game is terrible...which I can only pray its not since I haven't tried it yet.
There Is Always Hope!
You are wrong about not having to choose, as there are only 6 active slots, 2 weapons and one armor to wear, there is also a lot of choice involved... And while you can probably get most of the stuff, there still might be some game requirements that are mutually excluding skills. Its said everyone can master all skilltrees but no word on skills itselves yet... I am hoping that they also add a spellcreator where people can even create their own spells.
On top of that, we dont know enough about traits and such..... To know if in the end everyone will turn out the same.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)